Search found 24 matches

by CDR Manuel
01 Aug 2015, 14:59
Forum: Addon discussions
Topic: Thinking about making Klepacki-style Music
Replies: 8
Views: 5335

Re: Thinking about making Klepacki-style Music

Just some courses on Game Development for Non-Programmers.
by CDR Manuel
30 Jul 2015, 22:40
Forum: Addon discussions
Topic: Thinking about making Klepacki-style Music
Replies: 8
Views: 5335

Re: Thinking about making Klepacki-style Music

I'm done with college, but I'm taking online classes from StackSkills.
by CDR Manuel
30 Jul 2015, 01:57
Forum: Addon discussions
Topic: Thinking about making Klepacki-style Music
Replies: 8
Views: 5335

Re: Thinking about making Klepacki-style Music

Ooh! What about the Metal Arms: Glitch in the System OST? The Main Theme will fit the menu music. Here's the track: https://www.youtube.com/watch?v=H_Bc0cItv10

As Colonel Alloy would say, "Well, let's not break out the joy lube just yet!"
by CDR Manuel
28 Jul 2015, 00:31
Forum: Addon discussions
Topic: [3.2+] NullBot 3 ‘Reloaded’
Replies: 129
Views: 100718

Re: [3.2+] NullBot 3 ‘Reloaded’

Also, I wish that I could have NullBot fight against NullBot on a 2-player map.
by CDR Manuel
27 Jul 2015, 01:13
Forum: Addon discussions
Topic: [3.2+] NullBot 3 ‘Reloaded’
Replies: 129
Views: 100718

Re: [3.2+] NullBot 3 ‘Reloaded’

Now I know why the game hanged after over three hours of testing NullBot on Roughness!

The master build's got a bad valve! XD
by CDR Manuel
10 Jul 2015, 21:04
Forum: News and announcements
Topic: Announcing the new mode in Warzone 2100!
Replies: 4
Views: 18442

Re: Announcing the new mode in Warzone 2100!

What keypad button are you talking about!? I can't execute the macro with my gamepad! It makes my computer act funny.
by CDR Manuel
20 Dec 2013, 18:38
Forum: Mapping / Modding tools & discussions
Topic: Planetary Campaign - Questions to Consider
Replies: 1
Views: 1274

Planetary Campaign - Questions to Consider

Yes, I've returned after building a new computer. Wow, I've been gone longer than I expected. More to the point, I'm planning on a Planetary Campaign through the Latest Stable Build of this engine. And I've got questions, few of which are critical to the success of this project. 1. I plan to use a M...
by CDR Manuel
24 May 2013, 17:50
Forum: Skirmish / Multiplay
Topic: Can't forward port 2100
Replies: 2
Views: 1445

Can't forward port 2100

Why? Because that out of my jurisdiction, dad has to do this. He pays the bills, only he can open the ports needed! Just wanted to tell you this because, he changed the default user and pass for the default gateway we are under. No, that doesn't apply to everyone with a Linksys E3000, just the local...
by CDR Manuel
21 May 2013, 13:54
Forum: Mapping / Modding tools & discussions
Topic: Where to find a PIE editor?
Replies: 112
Views: 92611

Re: Where to find a PIE editor?

I need the d3d7 driver to make it work.
by CDR Manuel
21 May 2013, 00:30
Forum: Scripting
Topic: Javascript API documentation
Replies: 366
Views: 102500

Re: Javascript API documentation

Unfortunately, if the scripts keep breaking due to implementation of new content. You're faced with an ultimatum, remake them from scratch, or find ways to add on to the code and hope for the best. At this point, adding on will just add on garbage, you really need to consider flagging down the maste...
by CDR Manuel
20 May 2013, 23:19
Forum: Addon discussions
Topic: The Commander's Heightmap Resource
Replies: 10
Views: 2597

Re: The Commander's Heightmap Resource

Thank you, now I can map in peace.
by CDR Manuel
20 May 2013, 22:17
Forum: Addon discussions
Topic: The Commander's Heightmap Resource
Replies: 10
Views: 2597

Re: The Commander's Heightmap Resource

Yes, but is FlaME compatible with the master snapshot? Is there a build available for the master snapshot, I mean?
by CDR Manuel
20 May 2013, 20:42
Forum: Addon discussions
Topic: The Commander's Heightmap Resource
Replies: 10
Views: 2597

Re: The Commander's Heightmap Resource

Great, now I'll have to wait until 3.2 has a stable release! Then an update for FlaME! I can't wait that long, I'm bound to find a job soon.
by CDR Manuel
20 May 2013, 20:17
Forum: Addon discussions
Topic: The Commander's Heightmap Resource
Replies: 10
Views: 2597

Re: The Commander's Heightmap Resource

First of all, why are you not on the dev chat? And second, what is your thought on the Komodora IX meta-campaign? The Stergave Desert is pretty big. About the size of the Mojave. Also NoQ, suppose you plan on making a very big map that has to be broken down into smaller maps for FlaME to read, is it...
by CDR Manuel
20 May 2013, 19:57
Forum: Addon discussions
Topic: The Commander's Heightmap Resource
Replies: 10
Views: 2597

The Commander's Heightmap Resource

I'm thinking about using dropbox to stash my heightmaps for use in FlaME later. I need critiques on my work prior to finalization in FlaME. If you want the link to the Dropbox folder, you'll get it as soon as I finish my first heightmap. Please note, these maps do NOT include random noise, as it con...