You mean:
"You changed the standard tech tree in your game preferences, this game is now considered a mod, so don't complain about balance?"
Sounds fair.
Search found 13 matches
- 09 Dec 2013, 11:19
- Forum: Balance
- Topic: Balancing Balance
- Replies: 46
- Views: 72543
- 01 Dec 2013, 13:22
- Forum: Coding
- Topic: Bug triaging anyone?
- Replies: 3
- Views: 3822
Re: Bug triaging anyone?
Hi vexed, :) Thanks for accepting some help there. Right now, anything that is pre 3.1.0 should be checked to see if the issue(s) still happen on the latest build we have, but, also keep in mind that we are going to release 3.1.1 very soon, so, in actuality, anything that is pre 3.1.1 should be chec...
- 29 Nov 2013, 17:47
- Forum: Coding
- Topic: Bug triaging anyone?
- Replies: 3
- Views: 3822
Bug triaging anyone?
Hi there, Since I don't have the time to seriously lay a hand on this project when speaking of code, I wondered whether I could help in the issue tracker area. I've seen vexed has already done a large amount of bug triaging lately, and that the issue tracker has a total of 268 open bugs (at the time...
- 19 Nov 2013, 11:14
- Forum: Artwork
- Topic: Models by Alpha93
- Replies: 81
- Views: 54375
Re: Models by Alpha93
Hi Alpha93 (and Jorzi btw),
What is preventing from merging ArtRev+your art into the development mainline?
I bet many people would scream "Woohoo" when seeing such change in-game.
Best regards,
What is preventing from merging ArtRev+your art into the development mainline?
I bet many people would scream "Woohoo" when seeing such change in-game.
Best regards,
- 15 Nov 2013, 10:32
- Forum: Coding
- Topic: Rough Roadmap?
- Replies: 27
- Views: 20842
Re: Rough Roadmap?
Hi there :) I just realized 0ad is using Collada for their models, btw. So in principle you could take a look at those mods and start with anything that is not done yet. Would an incremental effort be accepted in master? For instance, thanks to Jorzi's report: Among the alpha campaign weapons only t...
- 14 Nov 2013, 10:12
- Forum: Coding
- Topic: Rough Roadmap?
- Replies: 27
- Views: 20842
Re: Rough Roadmap?
Ok, PIE is the old (and current format, I guess), WZM format is the next one. If I get it, it's a custom format? I had the code for it almost ready. Cool to hear. :) the main things holding the wzm format back were the lack of animation support & other special features What are those special fea...
- 13 Nov 2013, 15:21
- Forum: Coding
- Topic: Rough Roadmap?
- Replies: 27
- Views: 20842
Re: Rough Roadmap?
Hi all :) There are a lot of long-standing bugs in campaign scripts (mostly inherited from the original game, i guess), hard to reproduce and debug. With the new scripting engine it should be much easier to write things clearly and avoid such problems; fixing them is quite an inspiring profit. Indee...
- 12 Nov 2013, 11:06
- Forum: Coding
- Topic: Rough Roadmap?
- Replies: 27
- Views: 20842
Re: Rough Roadmap?
Hi NoQ, :) Thanks a lot for the reply! in 3.2 we'd probably be having stats data converted to ini format (almost done) I saw two big patches from Duha in github just today. The new format is quite clean and I hope the rebalancing will get through, while I know those kind of things are kinda sensitiv...
- 11 Nov 2013, 14:34
- Forum: Coding
- Topic: Rough Roadmap?
- Replies: 27
- Views: 20842
Rough Roadmap?
Hi there, I know this is a very common and simple question with not forcefully a simple answer. Still, as I saw no clear roadmap in the bugtracker, and wasn't able to find anything more than mere clues here and there about what is coming in the next version, I wondered: What are the features and blo...
- 15 Jan 2013, 15:55
- Forum: News and announcements
- Topic: 3.1.0 has been released!
- Replies: 84
- Views: 137461
Re: 3.1.0 has been released!
My most sincere congrats for this release!!!
2 1/2 year of development is something enormous for a free project, so you've got all my respect for the work done.
Best regards,
2 1/2 year of development is something enormous for a free project, so you've got all my respect for the work done.
Best regards,
- 26 Nov 2012, 16:44
- Forum: News and announcements
- Topic: 3.1 rc 3 is now out!
- Replies: 60
- Views: 77548
Re: 3.1 rc 3 is now out!
Hi there, :) I have seen an enormous effort on stabilizing/bug fixing Warzone especially on the scripting side. 8) Does someone know what are the current known missing things to do before releasing the next RC of the official release? Note that I said known issues, of course. :lol2: ;) Keep up the g...
- 19 Oct 2012, 14:09
- Forum: News and announcements
- Topic: 3.1 rc 3 is now out!
- Replies: 60
- Views: 77548
Re: 3.1 rc 3 is now out!
Hi, Out of this mess, and just out of curiosity, were some gameplay changes planned or finally decided not that long ago about the 3.1 release? I remember Thorbjorn Lindeijer saying: "When the doc doesn't say the same thing that what's happening with the code, change the code, not the doc"...
- 02 Oct 2012, 12:11
- Forum: Other Talk
- Topic: Excellent work devs:)
- Replies: 0
- Views: 1326
Excellent work devs:)
Hi,
Just wanted to drop by and say I applause the work done so far, and especially the one upon issue triaging/fixing on old items which is done by Cyp atm.
People don't say it enough: Nice work guys.
Just wanted to drop by and say I applause the work done so far, and especially the one upon issue triaging/fixing on old items which is done by Cyp atm.
People don't say it enough: Nice work guys.