Search found 13 matches

by Bertram
09 Dec 2013, 11:19
Forum: Balance
Topic: Balancing Balance
Replies: 46
Views: 27547

Re: Balancing Balance

You mean:

"You changed the standard tech tree in your game preferences, this game is now considered a mod, so don't complain about balance?"

Sounds fair.
by Bertram
01 Dec 2013, 13:22
Forum: Coding
Topic: Bug triaging anyone?
Replies: 3
Views: 2215

Re: Bug triaging anyone?

Hi vexed, :) Thanks for accepting some help there. Right now, anything that is pre 3.1.0 should be checked to see if the issue(s) still happen on the latest build we have, but, also keep in mind that we are going to release 3.1.1 very soon, so, in actuality, anything that is pre 3.1.1 should be chec...
by Bertram
29 Nov 2013, 17:47
Forum: Coding
Topic: Bug triaging anyone?
Replies: 3
Views: 2215

Bug triaging anyone?

Hi there, Since I don't have the time to seriously lay a hand on this project when speaking of code, I wondered whether I could help in the issue tracker area. I've seen vexed has already done a large amount of bug triaging lately, and that the issue tracker has a total of 268 open bugs (at the time...
by Bertram
19 Nov 2013, 11:14
Forum: Artwork
Topic: Models by Alpha93
Replies: 81
Views: 33165

Re: Models by Alpha93

Hi Alpha93 (and Jorzi btw),

What is preventing from merging ArtRev+your art into the development mainline?
I bet many people would scream "Woohoo" when seeing such change in-game.

Best regards,
by Bertram
15 Nov 2013, 10:32
Forum: Coding
Topic: Rough Roadmap?
Replies: 27
Views: 13411

Re: Rough Roadmap?

Hi there :) I just realized 0ad is using Collada for their models, btw. So in principle you could take a look at those mods and start with anything that is not done yet. Would an incremental effort be accepted in master? For instance, thanks to Jorzi's report: Among the alpha campaign weapons only t...
by Bertram
14 Nov 2013, 10:12
Forum: Coding
Topic: Rough Roadmap?
Replies: 27
Views: 13411

Re: Rough Roadmap?

Ok, PIE is the old (and current format, I guess), WZM format is the next one. If I get it, it's a custom format? I had the code for it almost ready. Cool to hear. :) the main things holding the wzm format back were the lack of animation support & other special features What are those special feature...
by Bertram
13 Nov 2013, 15:21
Forum: Coding
Topic: Rough Roadmap?
Replies: 27
Views: 13411

Re: Rough Roadmap?

Hi all :) There are a lot of long-standing bugs in campaign scripts (mostly inherited from the original game, i guess), hard to reproduce and debug. With the new scripting engine it should be much easier to write things clearly and avoid such problems; fixing them is quite an inspiring profit. Indee...
by Bertram
12 Nov 2013, 11:06
Forum: Coding
Topic: Rough Roadmap?
Replies: 27
Views: 13411

Re: Rough Roadmap?

Hi NoQ, :) Thanks a lot for the reply! in 3.2 we'd probably be having stats data converted to ini format (almost done) I saw two big patches from Duha in github just today. The new format is quite clean and I hope the rebalancing will get through, while I know those kind of things are kinda sensitiv...
by Bertram
11 Nov 2013, 14:34
Forum: Coding
Topic: Rough Roadmap?
Replies: 27
Views: 13411

Rough Roadmap?

Hi there, I know this is a very common and simple question with not forcefully a simple answer. Still, as I saw no clear roadmap in the bugtracker, and wasn't able to find anything more than mere clues here and there about what is coming in the next version, I wondered: What are the features and blo...
by Bertram
15 Jan 2013, 15:55
Forum: News and announcements
Topic: 3.1.0 has been released!
Replies: 84
Views: 109263

Re: 3.1.0 has been released!

My most sincere congrats for this release!!! :3

2 1/2 year of development is something enormous for a free project, so you've got all my respect for the work done. :shock:

Best regards,
by Bertram
26 Nov 2012, 16:44
Forum: News and announcements
Topic: 3.1 rc 3 is now out!
Replies: 60
Views: 54478

Re: 3.1 rc 3 is now out!

Hi there, :) I have seen an enormous effort on stabilizing/bug fixing Warzone especially on the scripting side. 8) Does someone know what are the current known missing things to do before releasing the next RC of the official release? Note that I said known issues, of course. :lol2: ;) Keep up the g...
by Bertram
19 Oct 2012, 14:09
Forum: News and announcements
Topic: 3.1 rc 3 is now out!
Replies: 60
Views: 54478

Re: 3.1 rc 3 is now out!

Hi, Out of this mess, and just out of curiosity, were some gameplay changes planned or finally decided not that long ago about the 3.1 release? I remember Thorbjorn Lindeijer saying: "When the doc doesn't say the same thing that what's happening with the code, change the code, not the doc". Which ra...
by Bertram
02 Oct 2012, 12:11
Forum: Other Talk
Topic: Excellent work devs:)
Replies: 0
Views: 802

Excellent work devs:)

Hi,

Just wanted to drop by and say I applause the work done so far, and especially the one upon issue triaging/fixing on old items which is done by Cyp atm.

People don't say it enough: Nice work guys. :)