Search found 29 matches
- 11 Apr 2013, 23:33
- Forum: Other Talk
- Topic: any ETA for 3.2?
- Replies: 1
- Views: 1472
any ETA for 3.2?
excited for 3.2 mostly for increased AI functionality and [hopefully] smoother game play. I have an alienware computer, i5 procesesor, and playing a game with 11 nullbots is quite laggy. I'm positive it isn't my computer, because when I look at my resources consumed on command prompt, it never caps ...
- 09 Apr 2013, 20:42
- Forum: Ideas and suggestions
- Topic: download addons in game
- Replies: 25
- Views: 11911
Re: download addons in game
Dude, it would take a TON of work to be able to download addons in game and for what? So the game can be a little more noob friendly? That effort is seriously best directed somewhere else. Would it really? It is just about displaying a remote list, having it download a selected file and then place ...
- 09 Apr 2013, 08:53
- Forum: Ideas and suggestions
- Topic: download addons in game
- Replies: 25
- Views: 11911
Re: download addons in game
Dude, it would take a TON of work to be able to download addons in game and for what? So the game can be a little more noob friendly?
That effort is seriously best directed somewhere else. Like the release of 3.2.
That effort is seriously best directed somewhere else. Like the release of 3.2.
- 09 Apr 2013, 08:49
- Forum: Addon discussions
- Topic: Warzone 2100: Contingency (Beta now released)
- Replies: 598
- Views: 400088
Re: Warzone 2100: Contingency (Beta now released)
Any ETA on borg rush fix?
Seriously, get like 6 medium/heavy body tanks and 100 cyborgs and win 1 v 11
Seriously, get like 6 medium/heavy body tanks and 100 cyborgs and win 1 v 11
- 08 Apr 2013, 23:59
- Forum: Ideas and suggestions
- Topic: download addons in game
- Replies: 25
- Views: 11911
Re: download addons in game
because going to a website and clicking "Addons" is so hard.
- 22 Mar 2013, 23:38
- Forum: Addon discussions
- Topic: Warzone 2100: Contingency (Beta now released)
- Replies: 598
- Views: 400088
Re: Warzone 2100: Contingency (Beta now released)
@aubergine Ok, i'll try it out. I want this mod to be as complete and as unique as possible with multiple different play styles. Kind of like Starcraft 2 where you can go for multiple different builds with different goals. Also, by rushing cyborgs and weapons tech I can defeat 3 AI's in a row with j...
- 22 Mar 2013, 23:33
- Forum: Ideas and suggestions
- Topic: Command to research a particular research
- Replies: 7
- Views: 3748
Re: Command to research a particular research
Originway wrote:in debug mode you press ctrl-x
simple!
Are you incapable of reading?Urnight wrote:/work harder would require you to go though the tech tree, what if you wanted to start the game with nexus bodies for funzies?
- 22 Mar 2013, 03:41
- Forum: Ideas and suggestions
- Topic: Build map editor in to WZ
- Replies: 28
- Views: 23043
Re: Build map editor in to WZ
Bump and Support
- 22 Mar 2013, 03:41
- Forum: Ideas and suggestions
- Topic: Command to research a particular research
- Replies: 7
- Views: 3748
Re: Command to research a particular research
/work harder would require you to go though the tech tree, what if you wanted to start the game with nexus bodies for funzies?
- 22 Mar 2013, 03:40
- Forum: Ideas and suggestions
- Topic: Missing a common weapon type?
- Replies: 14
- Views: 7637
Re: Missing a common weapon type?
Fluoroantimonic acid would eat though steel for breakfast and assuming this is 2100 not 2013, I figure they would have stronger chemical agents. Also gas mortars may have been a bad idea and it won't effect anything but scavs, the rest of the weapons are still legitimate ideas. A chemical weapon tre...
- 21 Mar 2013, 03:07
- Forum: Ideas and suggestions
- Topic: Missing a common weapon type?
- Replies: 14
- Views: 7637
Missing a common weapon type?
What about Chemical Weapons ? Even if you do not decide to give it it's own body resistances or weapons you could still add in a few key weapons, like Gas Mortars, or Corrosive Machine gun Bullets. If you are feeling courageous, I recommend a support weapon that lowers kinetic/thermal resistance and...
- 21 Mar 2013, 00:13
- Forum: Ideas and suggestions
- Topic: Command to research a particular research
- Replies: 7
- Views: 3748
Command to research a particular research
I would recommend a command that could research a particular technology without using /give all.
- 21 Mar 2013, 00:10
- Forum: Ideas and suggestions
- Topic: Idea: Mini-AI to automate player's commanders
- Replies: 32
- Views: 19828
Re: Idea: Mini-AI to automate player's commanders
support and bump
- 19 Mar 2013, 23:22
- Forum: Addon discussions
- Topic: Warzone 2100: Contingency (Beta now released)
- Replies: 598
- Views: 400088
Re: Warzone 2100: Contingency (Beta now released)
It's impossible to turtle with this mod, only way to succeed is to be aggressive. Kind of boring if you ask me because you would instantly know everyone is being aggressive. Not once would you say "Oh crap, this player is turtling and get getting a technology lead" instead you would say &q...
- 18 Mar 2013, 08:17
- Forum: Addon discussions
- Topic: [Campaign 4] Release & Development topic
- Replies: 343
- Views: 188599
Re: [Campaign 4] Development topic
Actually, about the nexus forces incoming they seem to be... stuck. See, upon finding the base I went slightly north then to the west and demolished all scav bases in that valley, upon returning to base and later traveling in the same direction, there is 100 or so nexus units clumped up [tanks and v...