Search found 176 matches
- 18 Feb 2016, 07:24
- Forum: Development
- Topic: SharpFlame Warzone Map Editor
- Replies: 71
- Views: 98183
Re: SharpFlame Warzone Map Editor
Recntly did a software update for my graphics card, unfortunately, it prevents flame from functioning correctly, (terrain appears from beneath). however, all other games i play that are 3D run just fine save for the star wars game i have (although it was made for windows 2K and never really worked r...
- 21 Jul 2014, 09:15
- Forum: Addon discussions
- Topic: Spyro_Drag's Maps
- Replies: 6
- Views: 5125
Re: Spyro_Drag's Maps
Slot to be used for map #5 Sorry, been working on refining some of my maps, and making tileset variations. ive got a tile set all worked out and everything, even figured out how to identify what each tiless properties are, but i havnt figured out how to pack it with a map yet. other news? i made a v...
- 11 Feb 2014, 00:10
- Forum: Addon discussions
- Topic: Spyro_Drag's Maps
- Replies: 6
- Views: 5125
Re: Spyro_Drag's Maps
This slot for map #4
- 28 Jan 2014, 23:33
- Forum: Mapping / Modding tools & discussions
- Topic: random stuff
- Replies: 3
- Views: 3124
Re: Spyro_Drag's Maps
Its easier, because my mediafire auto syncs with my computer when it detects an internet connection. plus this is the w3ay ive done things for 2 years, and i feel more comfortable doing it this way. also this lets me update a map, without posting it if i feel the update still needs testing and more ...
- 28 Jan 2014, 00:57
- Forum: Addon discussions
- Topic: Spyro_Drag's Maps
- Replies: 6
- Views: 5125
Re: Spyro_Drag's Maps
Crowded---- as of Mon/November/12/2012 This is my second map, Also Experimental, meant to be a 2v2v2v2vSuper Scav map, so its a 8P map. You have some units, and an HQ, power in corners of base, if you need more space, you should destroy the buildings, unless ur a neat freak then there should be enou...
- 27 Jan 2014, 01:55
- Forum: Addon discussions
- Topic: Spyro_Drag's Maps
- Replies: 6
- Views: 5125
Re: Spyro_Drag's Maps
Cross_Flair---- as of Mon/November/12/2012 This is a small, low power map. 2 players, start with 2 Factories, a power station, and 1 Research facility, also walled in with basic defense. this map has 2 scav bases in the corners, so if you really want a Challenge use the latest "ultimatescavs&qu...
- 26 Jan 2014, 04:57
- Forum: Addon discussions
- Topic: Spyro_Drag's Maps
- Replies: 6
- Views: 5125
Re: Spyro_Drag's Maps
Ariz_under---- as of Tue/June/19/2012 This map i meant to give a feeling of being under ground, so you not supposed to use VTOL's or Artys, Please, You dont start with a base, instead you start with a Basic Crew, with 4 trucks and 6 Defense tanks, there are several place's to build a base, ranging f...
- 26 Jan 2014, 04:52
- Forum: Addon discussions
- Topic: Spyro_Drag's Maps
- Replies: 6
- Views: 5125
Re: Spyro_Drag's Maps
ALL LINKS CURRENTLY NOT WORKING ------------------------------------------------------------------------------------------------------------------------------------------------------ Helixia's Nest Alpha---- as of Sat/June/16/2012 First map, Redone. 4 players, Scav's in center and in corners now, p...
- 26 Jan 2014, 04:42
- Forum: Addon discussions
- Topic: Maps by Spyro_Drag
- Replies: 125
- Views: 63623
Re: Maps by Spyro_Drag
THREAD DISCONTINUED. NEW THREAD IS CALLED "Spyro_Drag's Maps". WILL CONTAIN (soon hopefully) NEW, UPDATED MAPS, AND NEW LINKS TO OLDER MAPS (if available). THIS WILL TAKE TIME, PATIENCE IS A VIRTUE.
- 26 Jan 2014, 04:39
- Forum: Addon discussions
- Topic: Spyro_Drag's Maps
- Replies: 6
- Views: 5125
Spyro_Drag's Maps
Due to a limit on how long you can edit a post, I've decided to re-make my Thread (you know, to start fresh :stare: ). please give me time as i move any supernatant data from the old thread, including links, and descriptions. I am doing this, because I've been so inactive that parts of the old threa...
- 15 Jan 2014, 08:41
- Forum: Addon discussions
- Topic: Maps by Spyro_Drag
- Replies: 125
- Views: 63623
Re: Maps by Spyro_Drag
its been a while i know, but ive been busy with life, and while i was busy i made a number of updates to some of my old favorite maps, i just never got a chance to upload them. now, once i figure out how to edit my old posts again (i cant find the "edit" button(<-----derp)) i will be posti...
- 26 Aug 2013, 02:45
- Forum: Addon discussions
- Topic: Maps by Spyro_Drag
- Replies: 125
- Views: 63623
Re: Maps by Spyro_Drag
previews are done for some maps, and all links to maps are on front page. the preview posts also have links, but after my latest update some previews are not up-to-date, since i only have intermittent internet access its taking a while to do these things. also, all maps have a map overhead preview m...
- 23 Aug 2013, 01:22
- Forum: Addon discussions
- Topic: [3.1] Ultimate Scavenger AI Mod
- Replies: 521
- Views: 513259
Re: [3.1] Ultimate Scavenger AI Mod
Any way to give us control? eg: the ability to set scav difficulty, or activate "auto balance" for noobs. for instance, say i play like a pro one day, but the next im off my game and im playing like a novice, i want the ability to dumb down the scavs a bit. like you can with standard AI, e...
- 23 Aug 2013, 01:13
- Forum: Mapping / Modding tools & discussions
- Topic: FlaME -- The Warzone 2100 Map Editor
- Replies: 752
- Views: 693285
Re: FlaME -- The Warzone 2100 Map Editor
i may know wuts going on, ive recently re-installed flame onto my new system (WinXP Pro 64-Bit Edition) and i changed some settings after i had flaim working, fo instance, when flaim first starts up, it ussually promts you for the paths to the tileset and object data files. i had told it not too, i ...
- 14 Aug 2013, 22:48
- Forum: Addon discussions
- Topic: Maps by Spyro_Drag
- Replies: 125
- Views: 63623
Re: Maps by Spyro_Drag
wow..... dont like the new password reqs.... dont like new password..... i do however like how the new site looks. awsome. ok, so, im not on my computer tonight, but ive redone some of my older maps, (i got a new system so i was able to play them and found some minor "MAJOR" ballance issue...