Search found 176 matches

by Spyro_Drag
18 Feb 2016, 07:24
Forum: Development
Topic: SharpFlame Warzone Map Editor
Replies: 71
Views: 68670

Re: SharpFlame Warzone Map Editor

Recntly did a software update for my graphics card, unfortunately, it prevents flame from functioning correctly, (terrain appears from beneath). however, all other games i play that are 3D run just fine save for the star wars game i have (although it was made for windows 2K and never really worked r...
by Spyro_Drag
21 Jul 2014, 09:15
Forum: Addon discussions
Topic: Spyro_Drag's Maps
Replies: 6
Views: 3102

Re: Spyro_Drag's Maps

Slot to be used for map #5 Sorry, been working on refining some of my maps, and making tileset variations. ive got a tile set all worked out and everything, even figured out how to identify what each tiless properties are, but i havnt figured out how to pack it with a map yet. other news? i made a v...
by Spyro_Drag
11 Feb 2014, 00:10
Forum: Addon discussions
Topic: Spyro_Drag's Maps
Replies: 6
Views: 3102

Re: Spyro_Drag's Maps

This slot for map #4
by Spyro_Drag
28 Jan 2014, 23:33
Forum: Mapping / Modding tools & discussions
Topic: random stuff
Replies: 3
Views: 2042

Re: Spyro_Drag's Maps

Its easier, because my mediafire auto syncs with my computer when it detects an internet connection. plus this is the w3ay ive done things for 2 years, and i feel more comfortable doing it this way. also this lets me update a map, without posting it if i feel the update still needs testing and more ...
by Spyro_Drag
28 Jan 2014, 00:57
Forum: Addon discussions
Topic: Spyro_Drag's Maps
Replies: 6
Views: 3102

Re: Spyro_Drag's Maps

Crowded---- as of Mon/November/12/2012 This is my second map, Also Experimental, meant to be a 2v2v2v2vSuper Scav map, so its a 8P map. You have some units, and an HQ, power in corners of base, if you need more space, you should destroy the buildings, unless ur a neat freak then there should be enou...
by Spyro_Drag
27 Jan 2014, 01:55
Forum: Addon discussions
Topic: Spyro_Drag's Maps
Replies: 6
Views: 3102

Re: Spyro_Drag's Maps

Cross_Flair---- as of Mon/November/12/2012 This is a small, low power map. 2 players, start with 2 Factories, a power station, and 1 Research facility, also walled in with basic defense. this map has 2 scav bases in the corners, so if you really want a Challenge use the latest "ultimatescavs" mod. S...
by Spyro_Drag
26 Jan 2014, 04:57
Forum: Addon discussions
Topic: Spyro_Drag's Maps
Replies: 6
Views: 3102

Re: Spyro_Drag's Maps

Ariz_under---- as of Tue/June/19/2012 This map i meant to give a feeling of being under ground, so you not supposed to use VTOL's or Artys, Please, You dont start with a base, instead you start with a Basic Crew, with 4 trucks and 6 Defense tanks, there are several place's to build a base, ranging f...
by Spyro_Drag
26 Jan 2014, 04:52
Forum: Addon discussions
Topic: Spyro_Drag's Maps
Replies: 6
Views: 3102

Re: Spyro_Drag's Maps

ALL LINKS CURRENTLY NOT WORKING ------------------------------------------------------------------------------------------------------------------------------------------------------ Helixia's Nest Alpha---- as of Sat/June/16/2012 First map, Redone. 4 players, Scav's in center and in corners now, p...
by Spyro_Drag
26 Jan 2014, 04:42
Forum: Addon discussions
Topic: Maps by Spyro_Drag
Replies: 125
Views: 38737

Re: Maps by Spyro_Drag

THREAD DISCONTINUED. NEW THREAD IS CALLED "Spyro_Drag's Maps". WILL CONTAIN (soon hopefully) NEW, UPDATED MAPS, AND NEW LINKS TO OLDER MAPS (if available). THIS WILL TAKE TIME, PATIENCE IS A VIRTUE.
by Spyro_Drag
26 Jan 2014, 04:39
Forum: Addon discussions
Topic: Spyro_Drag's Maps
Replies: 6
Views: 3102

Spyro_Drag's Maps

Due to a limit on how long you can edit a post, I've decided to re-make my Thread (you know, to start fresh :stare: ). please give me time as i move any supernatant data from the old thread, including links, and descriptions. I am doing this, because I've been so inactive that parts of the old threa...
by Spyro_Drag
15 Jan 2014, 08:41
Forum: Addon discussions
Topic: Maps by Spyro_Drag
Replies: 125
Views: 38737

Re: Maps by Spyro_Drag

its been a while i know, but ive been busy with life, and while i was busy i made a number of updates to some of my old favorite maps, i just never got a chance to upload them. now, once i figure out how to edit my old posts again (i cant find the "edit" button(<-----derp)) i will be posting the new...
by Spyro_Drag
26 Aug 2013, 02:45
Forum: Addon discussions
Topic: Maps by Spyro_Drag
Replies: 125
Views: 38737

Re: Maps by Spyro_Drag

previews are done for some maps, and all links to maps are on front page. the preview posts also have links, but after my latest update some previews are not up-to-date, since i only have intermittent internet access its taking a while to do these things. also, all maps have a map overhead preview m...
by Spyro_Drag
23 Aug 2013, 01:22
Forum: Addon discussions
Topic: [3.1] Ultimate Scavenger AI Mod
Replies: 508
Views: 226659

Re: [3.1] Ultimate Scavenger AI Mod

Any way to give us control? eg: the ability to set scav difficulty, or activate "auto balance" for noobs. for instance, say i play like a pro one day, but the next im off my game and im playing like a novice, i want the ability to dumb down the scavs a bit. like you can with standard AI, eg :easy me...
by Spyro_Drag
23 Aug 2013, 01:13
Forum: Mapping / Modding tools & discussions
Topic: FlaME -- The Warzone 2100 Map Editor
Replies: 748
Views: 317859

Re: FlaME -- The Warzone 2100 Map Editor

i may know wuts going on, ive recently re-installed flame onto my new system (WinXP Pro 64-Bit Edition) and i changed some settings after i had flaim working, fo instance, when flaim first starts up, it ussually promts you for the paths to the tileset and object data files. i had told it not too, i ...
by Spyro_Drag
14 Aug 2013, 22:48
Forum: Addon discussions
Topic: Maps by Spyro_Drag
Replies: 125
Views: 38737

Re: Maps by Spyro_Drag

wow..... dont like the new password reqs.... dont like new password..... i do however like how the new site looks. awsome. ok, so, im not on my computer tonight, but ive redone some of my older maps, (i got a new system so i was able to play them and found some minor "MAJOR" ballance issues,) Arizun...