Search found 12 matches
- 17 May 2016, 04:07
- Forum: News and announcements
- Topic: Release 3.2.0 beta2
- Replies: 26
- Views: 31623
Re: Release 3.2.0 beta2
hello, if you can you update the .po files with untranslated strings it would be nice, i don't know how that script stuff is working
- 07 May 2015, 18:37
- Forum: Ideas and suggestions
- Topic: RTS/ FPS visual
- Replies: 8
- Views: 10352
Re: RTS/ FPS visual
i would like to play as a cyborg there are already something built-in (press space after picking unit) but it's not fps view
- 21 Mar 2015, 09:01
- Forum: Development
- Topic: Changes are coming!
- Replies: 89
- Views: 66567
Re: Changes are coming!
i think only one color for global chat and one color for team chat would be nicer, but in other hand it's usefull to know which color is the player which is speaking (i often have to open the tab where are listed the players to check the colors), but the screenshot above with all the colors are conf...
- 17 Mar 2015, 07:35
- Forum: Development
- Topic: Changes are coming!
- Replies: 89
- Views: 66567
Re: Changes are coming!
ho and how about a different color for the team chat ? it's often like that in other games, it add readability to prioritize the reading of a message (message in global is less important). seeing the capture above maybe it's already implemented ? i would love it
- 16 Mar 2015, 10:20
- Forum: Development
- Topic: Minimum game resolution
- Replies: 20
- Views: 15082
Re: Minimum game resolution
i play on windowed 1920x1200 because if i play full screen (3440x1440 it's à 21:9 screen) i'm loosing too much time by moving to mouse between the different elements of the gui (increasing mouse speed don't help because it become too fast), and time is very important in multi.
- 16 Mar 2015, 10:11
- Forum: Development
- Topic: Changes are coming!
- Replies: 89
- Views: 66567
Re: Changes are coming!
i like the idea of the "lost counter" above and the idea of chat to his own window
ho, and i would like somehow to get rid off "unit produced" sound it's very annoying for me when i have 5 of each factories
ho, and i would like somehow to get rid off "unit produced" sound it's very annoying for me when i have 5 of each factories
- 25 Nov 2013, 09:20
- Forum: Development
- Topic: New image Header for the site wanted
- Replies: 27
- Views: 83498
Re: New image Header for the site wanted
hey, the header image on mainsite is about 850ko (about 10x more than the one on the forum), it take more then 5seconds to me to only load this image... and it take about 11seconds for someone with a 512Kbits connection... (still quite alot of people have this kind of connection)
- 20 Nov 2013, 13:20
- Forum: Game related Discussions
- Topic: host-only mod ?
- Replies: 0
- Views: 1990
host-only mod ?
i played one game where there was not limits for buildings, but once i hosted the same map, the limit was here, how to do that ? thanks you
- 03 Nov 2013, 12:35
- Forum: Website feedback
- Topic: Only use ASCII in forum passwords if you want to log into trac
- Replies: 5
- Views: 5074
Re: Translation: Announcements / coordination
i know, but it never worked for me :
[snip]
UnicodeEncodeError: 'ascii' codec can't encode character u'\xe9' in position 1: ordinal not in range(128)[/code]
i guess it's because i have an "é" in my password.
[snip]
UnicodeEncodeError: 'ascii' codec can't encode character u'\xe9' in position 1: ordinal not in range(128)[/code]
i guess it's because i have an "é" in my password.
- 02 Nov 2013, 11:45
- Forum: Development
- Topic: Translation: Announcements / coordination
- Replies: 154
- Views: 240074
Re: Translation: Announcements / coordination
I think I applied all outstanding updates now. If I missed some, please attach the po file to a ticket with type "translation", that's the easiest way to find them. i can't register to trac.. there no button do to it, i attached updated fr.po here u can see the diff (mostly typos): https:...
- 28 May 2013, 12:15
- Forum: Development
- Topic: Translation: Announcements / coordination
- Replies: 154
- Views: 240074
Re: Translation: Announcements / coordination
hello there, i've made some change to the french .po file, made a pull request here: https://github.com/Warzone2100/warzone2100/pull/35
mostly typos and shortened few texts to fit menus.
mostly typos and shortened few texts to fit menus.
- 06 Mar 2012, 03:45
- Forum: Technical Help / Troubleshooting
- Topic: little confused
- Replies: 1
- Views: 1389
little confused
hello there, i read the latest news (http://wz2100.net/news/9043) and it say Warzone 2100 can't cause your system to crash. It does not have kernel level access. but warzone 2100 2.3.9 cause BSOD on my win7 x64. when i quit the game after a long time of play, its the only game/program who cause bsod...