Search found 166 matches

by NEXUS
29 Jan 2011, 08:51
Forum: Addon discussions
Topic: Merowingg's Maps
Replies: 1003
Views: 399447

Re: Merowingg's Maps

Very nice base indeed, good game mero again. Queen is a nice map.
by NEXUS
19 Jan 2011, 20:17
Forum: Addon discussions
Topic: Merowingg's Maps
Replies: 1003
Views: 399447

Re: Merowingg's Maps

How about a map with only 12 oil per player? And all in the bases too xD.
by NEXUS
16 Jan 2011, 16:44
Forum: Website feedback
Topic: Host
Replies: 1
Views: 547

Re: Host

That would be a good idea, but I am not sure as to what you would have to change in the source code to get this result...
by NEXUS
16 Jan 2011, 16:42
Forum: Mapping / Modding tools & discussions
Topic: Fastplay Replacement Tutorials
Replies: 8
Views: 2895

Re: Fastplay Replacement Tutorials

Cool, I did something like this a while back, but never released it...Great job, hopefully now more people can make new Campaign mods. :)
by NEXUS
14 Jan 2011, 15:26
Forum: Technical Help / Troubleshooting
Topic: Compiling original source code
Replies: 7
Views: 1143

Re: Compiling original source code

Thanks for the tip, I have no idea how to compile this...what program should I use? I have access to Windows XP, Vista and 7...What OS would be best to compile?
by NEXUS
14 Jan 2011, 12:05
Forum: Technical Help / Troubleshooting
Topic: Compiling original source code
Replies: 7
Views: 1143

Re: Compiling original source code

I can't seem to find the SDK or Microsoft Visual Basic 2005 edition...Would I be able to use the 2008 edition?

EDIT - I got the Microsoft Visual Basic 2005 Express Edition.
by NEXUS
14 Jan 2011, 12:00
Forum: Addon discussions
Topic: maps by NoQ
Replies: 478
Views: 306226

Re: maps by NoQ

NoQ I like the look of the Ice map, but I am unable to download it :/ Also Town looks good. :)
by NEXUS
13 Jan 2011, 17:49
Forum: Ideas and suggestions
Topic: A Shortcut Button for Nicknames in the Game Chat
Replies: 13
Views: 1680

Re: A Shortcut Button for Nicknames in the Game Chat

Yes this would be a good addition, as I have had the same problem Mero, with some of my teammates having had to remember names lol.
by NEXUS
13 Jan 2011, 11:22
Forum: Campaign
Topic: Help!
Replies: 4
Views: 1857

Re: Help!

Take seven good tanks, two repair units, and one truck into the transport for the first shipment. Then quickly order the truck to make some MG bunkers to defend the LZ from the scavengers, then bring in ten tanks or nine tanks and another truck for the next transport shipment. Take the seven tanks a...
by NEXUS
13 Jan 2011, 11:18
Forum: 2.3.x
Topic: AI Bases?
Replies: 14
Views: 6850

Re: AI Bases?

BecomePrey was a very good AI that I used to get better at the game...but now DyDo is more stable I think.
by NEXUS
13 Jan 2011, 11:15
Forum: Development
Topic: Non-Implemented Features List. Enjoy :D
Replies: 57
Views: 74478

Re: Non-Implemented Features List. Enjoy :D

This is a nice list of classic stuff that was in the PSX/PC Demo version...I first played Warzone on the PSX demo, and by accident one time, pressed the give all button on controler two (X button I think?), and I was suprised to see the words - "All items made available" then I went to the design sc...
by NEXUS
13 Jan 2011, 11:10
Forum: Other Talk
Topic: am i the onlyone that loses trucks
Replies: 2
Views: 667

Re: am i the onlyone that loses trucks

This happens if you 'wall' yourself in. To remedy this, demolish one of the walls near the truck to free it.
by NEXUS
13 Jan 2011, 11:04
Forum: Ideas and suggestions
Topic: New unit for scavengers
Replies: 16
Views: 2456

Re: New unit for scavengers

If you look at the source code, scripts, etc, most if not all units are reffered to as 'Droids' so this implies that the units are unmanned tanks. Correct me if I am wrong, but as I recall, cyborgs in game are described as being people in suits using the Synaptic Link technology, to improve reaction...
by NEXUS
12 Jan 2011, 08:48
Forum: Mapping / Modding tools & discussions
Topic: Is this feasible?
Replies: 4
Views: 945

Re: Is this feasible?

Yes but I don't know if you can change the number of units in the transport without modifying the source code.
by NEXUS
12 Jan 2011, 08:46
Forum: Other Talk
Topic: Who Loves the Woman's Voice of the Computer ??
Replies: 98
Views: 20553

Re: Who Loves the Woman's Voice of the Computer ??

I like the voice, it is relaxing nad not annoying.