Should these be compat. with nightly or just 2.3.8?
Thanks!
Search found 41 matches
- 07 Sep 2011, 14:22
- Forum: Addon discussions
- Topic: Maps of the 452nd
- Replies: 30
- Views: 11260
- 30 Aug 2011, 17:33
- Forum: Ideas and suggestions
- Topic: Build Tiles
- Replies: 14
- Views: 4854
Re: Build Tiles
Good points, maybe they could be improved upon... ?
- 23 Aug 2011, 14:58
- Forum: Other Talk
- Topic: Web Master
- Replies: 9
- Views: 4812
Re: Web Master
Fastdeath or Zarel should know something. Last time i asked the same question (i know a bit of php too and wanted to help, especially on the addons section), they said that it's somehow to organize, because the code of the website was never put to some online repository or version control system or...
- 22 Aug 2011, 14:40
- Forum: Addon discussions
- Topic: Merowingg's Maps
- Replies: 1004
- Views: 641721
Re: Merowingg's Maps
Merowingg, thanks for your attention and reply. I didn't mean to cause any strees or burden. Thanks for pointing out how the thread is setup and how you have the maps listed, that helps us a lot. As you stated it's the following of the story that is a long read but that is how it is.
Thanks, Sick0
Thanks, Sick0
- 22 Aug 2011, 14:33
- Forum: Other Talk
- Topic: Web Master
- Replies: 9
- Views: 4812
Re: Web Master
Sorry, it listed you as one.Per wrote:I'm not the web master.
- 21 Aug 2011, 21:15
- Forum: Ideas and suggestions
- Topic: Build Tiles
- Replies: 14
- Views: 4854
Re: Build Tiles
Here's a Screenshot I grabbed from the web... see how there is a base plate around the factory, I think it would look so much better without it. I think one of the mods on here has them removed. Also not just for the factory for all structures. So it's not a bug or anything, just a suggestion to imp...
- 21 Aug 2011, 21:04
- Forum: Other Talk
- Topic: Web Master
- Replies: 9
- Views: 4812
Web Master
Hi,
Was wondering if I could get a web master (Per?) to contact me. I would like to express my interest in helping out with the site. If you would PM via here.
Thanks, Sick0
Was wondering if I could get a web master (Per?) to contact me. I would like to express my interest in helping out with the site. If you would PM via here.
Thanks, Sick0
- 20 Aug 2011, 19:20
- Forum: Ideas and suggestions
- Topic: Build Tiles
- Replies: 14
- Views: 4854
Re: Build Tiles
Sorry, yeah the base plates... however I can do screen shots and highlight the area I am talking about if you need and or want.Mysteryem wrote:I would guess he means either the tiles under buildings flattening to make them look better, or the base plates that base structures have.
Thanks for the replies, Sick0!
- 19 Aug 2011, 15:40
- Forum: Ideas and suggestions
- Topic: Build Tiles
- Replies: 14
- Views: 4854
Build Tiles
Any way we can do away with the way the tiles are changed to have the structure layout around the buildings when you build something. I have disliked that design since the alpha / beta release of this game.
Thanks, Sick0
Thanks, Sick0
- 19 Aug 2011, 15:33
- Forum: 2.3.x
- Topic: Where can I download WZ 2.3.6?
- Replies: 14
- Views: 27976
Re: Where can I download WZ 2.3.6?
First let me say I am not Dev. / programmer so that could be why I don't understand why they are going from one ver. / stage of development to another without getting the first one (in this case 2.xx ver stream) being correct? While I do appreciate the efforts the community and or devs. are putting ...
- 17 Aug 2011, 22:43
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 967403
Re: Models by Jorzi (AR)
Gonna check it out, thanks!Jorzi wrote:Download my mod at http://cyancore.net/goran/shadermod.wz
It has all my currently finished models.
It works nicely on the current snapshot build, but the bunker is invulnerable to direct-fire weapons for some reason
- 16 Aug 2011, 14:46
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 967403
Re: Models by Jorzi (AR)
Errrr... I see all these wonderful new Artwork and it's all looking so nice... When we gonna get to see some of it IG?
Good works guys!
Sick0
Good works guys!
Sick0
- 15 Aug 2011, 15:51
- Forum: Addon discussions
- Topic: Maps needed for inclusion into 3.1+
- Replies: 80
- Views: 238750
Re: Maps needed for inclusion into 3.0
Thanks NoQ.
I would like to see the Addon/Map Section with a little better layout. For Example would like to be able to sort and or filter them... Perhaps one day.
Sick0
I would like to see the Addon/Map Section with a little better layout. For Example would like to be able to sort and or filter them... Perhaps one day.
Sick0
- 15 Aug 2011, 15:46
- Forum: Other Talk
- Topic: Online Experience
- Replies: 17
- Views: 5748
Re: Online Experience
lol .... yeah back in WZ .90+ we use to get newbies so mad doing the MG rush. However for the most of it I am with you on this one, I like actually playing the game. Starting to no bases and T1, dunno just the way I enjoy the game more.
Sick0
Sick0
- 15 Aug 2011, 15:43
- Forum: Other Talk
- Topic: How to enter the hill? NTW [work it]
- Replies: 11
- Views: 4256
Re: How to enter the hill? NTW [work it]
Well I have been playing Videos Games (mainly on computers) since the mid 80's. I have no patients for players that have to resort to cheating or what appears to me in this case, abusing a glitch in the game. With that being said I will leave this matter to those who can and or might want to do som...