Search found 62 matches

by matthewfarmery
10 May 2017, 21:09
Forum: Campaign
Topic: Most stable version to play campaign?
Replies: 16
Views: 5984

Re: Most stable version to play campaign?

Terminator wrote:I recommend 1.10
While I do have the disks, its impossible to install the game from them, plus there is no 1.10 download. I fail to see the point of that, when its hard to get? and there is no 1.10 download link in the archives.
by matthewfarmery
13 Apr 2017, 10:00
Forum: Campaign
Topic: Most stable version to play campaign?
Replies: 16
Views: 5984

Re: Most stable version to play campaign?

Yeah, I'm aware of the template bug, I think I reported in ther bug tracker a few times myself. But I think the AI and pathing issues with your units makes the game far more annoying, At least there is a workaround for the template bug, (destroy the command centre and rebuild it. sadly there is no w...
by matthewfarmery
08 Apr 2017, 18:12
Forum: Campaign
Topic: Most stable version to play campaign?
Replies: 16
Views: 5984

Re: Most stable version to play campaign?

Haven't been around much, but I still play the game from time to time. I recently tried to do a 3.1.5 game, and in all honesty I really didn't like it much, pathing been one issue, units not retreating on medium damage been another, and seems that the balance is a bit off, mainly with mulit rockets,...
by matthewfarmery
21 Jan 2013, 18:23
Forum: News and announcements
Topic: 3.1.0 has been released!
Replies: 84
Views: 100610

Re: 3.1.0 has been released!

there is a ticket for this bug, http://developer.wz2100.net/ticket/2398 I get this issue too in the latest stable release, the only fix I know of, is to bring any produced units like trucks to the away mission, so they are parted on the LZ in the next mission, annoying that is sometimes, this bug ha...
by matthewfarmery
15 Jan 2013, 19:39
Forum: News and announcements
Topic: 3.1.0 has been released!
Replies: 84
Views: 100610

Re: 3.1.0 has been released!

damn, just found something with the commander fix, its not fixed, not fully, as none combat units get assigned to commanders regardless of if the commander has a factory assigned to the commander or not, this alternates between the different commanders that you have, I never tested adding new units,...
by matthewfarmery
15 Jan 2013, 16:00
Forum: News and announcements
Topic: 3.1.0 has been released!
Replies: 84
Views: 100610

Re: 3.1.0 has been released!

awesome release, and happy to see that the commander bug that I reported is now finally fixed, just tested an effected save game, and commanders have the correct amount of units assigned to them, so that bug can now be set to closed,

but on top of that, the release is stable and works like a charm
by matthewfarmery
16 Jul 2012, 22:04
Forum: Campaign
Topic: Was mission 1-6 always this easy?
Replies: 7
Views: 2988

Re: Was mission 1-6 always this easy?

not keen on that mission, but I do like the alpha missions, not too tricky, with a decent commander / and group
by matthewfarmery
12 Jul 2012, 22:18
Forum: News and announcements
Topic: 3.1 beta11 has been released!
Replies: 86
Views: 65437

Re: 3.1 beta11 has been released!

In beta 3.1 ver_11, while playing in campaign. After researched turret console, its happen I cant attach factories to command truck. By double click on it, have normal commands for units, and are not for command turret. :lol2: edit: I cant believe, but now I can do that. Loaded save game and now wo...
by matthewfarmery
05 Jul 2012, 00:13
Forum: Game related Discussions
Topic: Do You Use Commanders in the game? Yes, No, Why?
Replies: 34
Views: 8380

Re: Do You Use Commanders in the game? Yes, No, Why?

been using the commanders in SP for a long time, don't really play MP, more of a SP person myself, commanders are useful, but in the betas, commanders have been very buggy, and as right now, I can't use two commanders on the battlefield if saving and loading, (opened a bug report about this) but yea...
by matthewfarmery
14 Jun 2012, 16:56
Forum: 1.x
Topic: carol vorderman
Replies: 6
Views: 5452

Re: carol vorderman

googling the cheat codes got me this

Display programmer message carol vorderman

http://www.gamewinners.com/DOSWIN/blwarzone2100.htm
by matthewfarmery
16 May 2012, 18:34
Forum: News and announcements
Topic: 3.1 beta10 has been released!
Replies: 73
Views: 46241

Re: 3.1 beta10 has been released!

may help if you post your rig, I playing the campaign at the moment and not had any issues
by matthewfarmery
29 Feb 2012, 20:36
Forum: News and announcements
Topic: 3.1 beta4 has been released! (And beta3 has been skipped.)
Replies: 125
Views: 40743

Re: 3.1 beta4 has been released! (And beta3 has been skipped

the save game issue I can confirm, in skirmish, I don't really use that mode much, the saves work fine in campaign which I have never had problems with, but I just check skirmish and can confirm the save game issue
by matthewfarmery
29 Feb 2012, 20:16
Forum: News and announcements
Topic: 3.1 beta4 has been released! (And beta3 has been skipped.)
Replies: 125
Views: 40743

Re: 3.1 beta4 has been released! (And beta3 has been skipped

using windows 7 here, and save games work fine for me, and these are fresh saves per level, what OS are you using? and are you saving on the same save all the time or doing a save slot per level?

as I can't duplicate, never had problems with saves, other aspects of the game, yes, but not with saves
by matthewfarmery
23 Feb 2012, 20:46
Forum: News and announcements
Topic: 3.1 beta4 has been released! (And beta3 has been skipped.)
Replies: 125
Views: 40743

Re: 3.1 beta4 has been released! (And beta3 has been skipped

I'm on the second mission of the campaign and when I saved, I had five units queued and under construction. I just reloaded to continue. As soon as the 5th unit was produced, the Factory re-added another five units to the queue. I checked an I do not have "Loop Production" on. Oh, and this is from ...