Search found 2007 matches

by Berg
24 Feb 2020, 03:14
Forum: Website feedback
Topic: Account deletion request
Replies: 1
Views: 7541

Re: Account deletion request

Due to your already posting in the forum and many folks have read it you account will stand.
by Berg
22 Sep 2019, 22:46
Forum: Addon discussions
Topic: Yet Another Spectator Mod (now for 3.1+ too!)
Replies: 23
Views: 20524

Re: Yet Another Spectator Mod (now for 3.1+ too!)

If you download a mod where is it stored >.
IN the Autoload folder?
by Berg
22 Sep 2019, 00:47
Forum: Addon discussions
Topic: Yet Another Spectator Mod (now for 3.1+ too!)
Replies: 23
Views: 20524

Re: Yet Another Spectator Mod (now for 3.1+ too!)

I never knew that downloading mods automatic from others without your permission or knowing is wrong in so many ways.
I actually feel this is a very bad addition.
I would like to be able to block this function.
by Berg
21 Sep 2019, 01:24
Forum: Addon discussions
Topic: Yet Another Spectator Mod (now for 3.1+ too!)
Replies: 23
Views: 20524

Re: Yet Another Spectator Mod (now for 3.1+ too!)

andrvaut wrote: 20 Sep 2019, 12:59 Starting with 3.3.0, the best way to use it is to put the mod in the

Code: Select all

mods/autoload/
Remember you have to completely remove all mods or have all other players with the same mod installed if you want to use multi player.
by Berg
10 Sep 2019, 11:12
Forum: Ideas and suggestions
Topic: Add more bots?
Replies: 11
Views: 8198

Re: Add more bots?

That is a good question i don't use bots often but i have noted their frame rate is slowing as the game progresses
by Berg
09 Sep 2019, 21:36
Forum: Ideas and suggestions
Topic: Add more bots?
Replies: 11
Views: 8198

Re: Add more bots?

Why do we need more bots that will cause issues why not upgrade the old bots and remember there are some new players that cant beat the bots on low settings.
The bots help new players learn.
by Berg
06 Sep 2019, 00:34
Forum: Addon discussions
Topic: [3.1] Ultimate Scavenger AI Mod
Replies: 521
Views: 495933

Re: [3.1] Ultimate Scavenger AI Mod

chopper2.png
chopper2.png (95.14 KiB) Viewed 22208 times
by Berg
06 Sep 2019, 00:16
Forum: Addon discussions
Topic: [3.1] Ultimate Scavenger AI Mod
Replies: 521
Views: 495933

Re: [3.1] Ultimate Scavenger AI Mod

I edited the 2 choppers I don't know if they work please try and feedback.
chippers.tar.xz
Piefileschoppers.
(4.63 KiB) Downloaded 416 times
by Berg
04 Sep 2019, 23:53
Forum: Skirmish / Multiplay
Topic: how to play with random people?
Replies: 1
Views: 5667

Re: how to play with random people?

you can use IRC and talk to other players there for arranging games.
http://wz2100.net/webchat/
by Berg
04 Sep 2019, 23:51
Forum: Ideas and suggestions
Topic: Old features, new features, remarks and advices
Replies: 11
Views: 9140

Re: Old features, new features, remarks and advices

This game has a feel about it and the tech tree is part of that feel. Warzone is no other RTS its unique. If you go removing features functions or tech paths you diminish the Game. With the different weapons it is that which makes or breaks your tactics pick the wrong path and your lost so you have ...
by Berg
02 Sep 2019, 21:12
Forum: Technical Help / Troubleshooting
Topic: Install instruction
Replies: 5
Views: 4277

Re: Install instruction

What Version is it?
by Berg
25 Aug 2019, 17:14
Forum: Balance
Topic: Just noticed turret rotation speed is missing from game
Replies: 2
Views: 13629

Re: Just noticed turret rotation speed is missing from game

the cannon bastion rotates slowly hovers can outrun its turn
by Berg
22 Aug 2019, 10:50
Forum: Addon discussions
Topic: I have prepared all good maps for inclusion with the next release
Replies: 10
Views: 9371

Re: I have prepared all good maps for inclusion with the next release

Some players find the scavs to hard to beat maybe you need to add like the Ai's easy - insane scavs!!!!
Im teasing
if the map is low oil and scavs can multiply it may make the player die.
by Berg
20 Aug 2019, 00:54
Forum: Addon discussions
Topic: I have prepared all good maps for inclusion with the next release
Replies: 10
Views: 9371

Re: I have prepared all good maps for inclusion with the next release

on a slight side note, how difficult would it be to allow changing of the maps in a multiplayer game without rehosting? That was discussed before and many agree it would lead to abuse. I for one can use this method to down load map mods that the players my not know they are getting. This is just on...
by Berg
12 Aug 2019, 10:57
Forum: Addon discussions
Topic: Enhanced Balance Mod for 3.x
Replies: 225
Views: 191274

Re: Enhanced Balance Mod for 3.x

You would have to play many games with many tactics to have a proof of concept then you would have to play the prescribe changes one by one you know well that mass changes develope into bad balance for some tactics and good for others hence making one method better then others. Then they will be scr...