Search found 30 matches
- 30 Jul 2013, 00:41
- Forum: News and announcements
- Topic: Pardon our dust...
- Replies: 11
- Views: 27769
Re: Pardon our dust...
A big "Thank You" to Everyone who worked so hard to bring this site back!
- 24 Dec 2012, 18:56
- Forum: Development
- Topic: New image Header for the site wanted
- Replies: 27
- Views: 84427
Re: New image Header for the site wanted
When is the vote ?
- 17 Aug 2011, 23:07
- Forum: Campaign
- Topic: Campaign Walkthrough continuing from GAMMA 6
- Replies: 42
- Views: 97948
Re: Campaign Walkthrough continuing from GAMMA 6
Is there actually an End Game? Cut scene, Commander you have won.....????????? Very anti-climatic!!!! I used VTOL's to take out their archangels and towers. Attacks were lack luster at best. Mopped up with 2 MBG's ....Done! No enemy structures left, Is that the end or what??????? I posted that back...
- 18 May 2011, 15:00
- Forum: Ideas and suggestions
- Topic: Vehicles Turning Radius Question
- Replies: 3
- Views: 1975
Re: Vehicles Turning Radius Question
Adrian, You are absolutely correct!
I think doing this will solve a lot of maneuverability problems!
I think doing this will solve a lot of maneuverability problems!
- 18 May 2011, 00:47
- Forum: Campaign
- Topic: The *NEW* Warzone walkthrough (Done with RED units)
- Replies: 303
- Views: 559751
Re: The *NEW* Warzone walkthrough (Done with RED units)
I don't think all 5 are needed but at least 4.
As the stage progresses you'll find more oil derricks.
As the stage progresses you'll find more oil derricks.
- 17 May 2011, 18:03
- Forum: Mapping / Modding tools & discussions
- Topic: [DEVELOPMENT] Campaign 4 Development Thread
- Replies: 408
- Views: 131645
Re: [Renamed] Campaign 4 Development Thread
Goth, Let's say that the Player has driven NEXUS from Delta Sector (per Mission 12) and has escaped by the skin of his teeth. We do the final FMV of The General landing at Delta Base after the battle, congratulating the player and Sgt.Gibbs sans Episode 4 of Star Wars -- and we leave it there, excep...
- 12 Apr 2011, 15:02
- Forum: Mapping / Modding tools & discussions
- Topic: [DEVELOPMENT] Campaign 4 Development Thread
- Replies: 408
- Views: 131645
Re: [Renamed] Goth's Campaign 4 Development Thread
Myself, personally, I've found it a challenge during playtesting to keep from getting hosed, even on 'easy' mode. Sooooooo..................Does anyone have any cheats for Campaign 4 !!!!!!!!!!! Just kidding! Q; With out giving anything away, How will Delta 1 tie into Gamma 9 ? Since Gamma 9 never ...
- 12 Apr 2011, 14:47
- Forum: Other Talk
- Topic: End Game Gamma 9
- Replies: 14
- Views: 5638
End Game Gamma 9
Whay is there no real END to the Gamma campaign?????
I have played through CAM_3_4 and there is no evedance of Nexus anywhere.
The clock just keeps ticking!
Was this done on purpose?
I have played through CAM_3_4 and there is no evedance of Nexus anywhere.
The clock just keeps ticking!
Was this done on purpose?
- 09 Apr 2011, 18:17
- Forum: Mapping / Modding tools & discussions
- Topic: [DEVELOPMENT] Campaign 4 Development Thread
- Replies: 408
- Views: 131645
Re: [Renamed] Goth's Campaign 4 Development Thread
Ok, no additions to the tech tree.
What about making what you already have preform differently ??
Example; Controlling the 'Transport' in order to try to gain a tactical advantage.
Also in the 'Final Battle' I'm hoping that there will be more than one way to defeat Nexus.
Thanks Guys!
What about making what you already have preform differently ??
Example; Controlling the 'Transport' in order to try to gain a tactical advantage.
Also in the 'Final Battle' I'm hoping that there will be more than one way to defeat Nexus.
Thanks Guys!
- 08 Apr 2011, 18:23
- Forum: Other Talk
- Topic: Save Game Q's
- Replies: 4
- Views: 2117
Save Game Q's
What to do after filling up all the 'Save Game' slots ?? My solution is to go intop the WZ game folder > create 'new folder' (ie Alpha, beta, etc.) > cut & paste contents > copy & paste back when playing certain game. Is there a better way ? Can you have have multiple folders with-in 'Save g...
- 08 Apr 2011, 18:08
- Forum: Other Talk
- Topic: 2100 vs. DyDo?
- Replies: 7
- Views: 3635
Re: 2100 vs. DyDo?
I'm bitting my tung on that one, so as not to offend anyone.atuhalpa wrote:Seems to me all DyDo does is spam flamers.
And to the rest, Yes that does clarify things better for me. Thanks.
- 08 Apr 2011, 16:57
- Forum: Mapping / Modding tools & discussions
- Topic: [DEVELOPMENT] Campaign 4 Development Thread
- Replies: 408
- Views: 131645
Re: [Renamed] Goth's Campaign 4 Development Thread
All though I know very little about game developement, (scrpting & coding is above my pay grade) Keeping it as simple as possible would be best. IMO - Having more or different tech and a golden ring to strive for, makes the player become more involved. Fear not though, :) I will keep throwing id...
- 07 Apr 2011, 18:13
- Forum: Mapping / Modding tools & discussions
- Topic: [DEVELOPMENT] Campaign 4 Development Thread
- Replies: 408
- Views: 131645
Re: [Renamed] Goth's Campaign 4 Development Thread
Very Interesting!! Delta is off the ground! A big Thanks to evryone involved! I 'm sure this will be a great campaign! All I have to offer is ideas, Good & Bad, Take 'em or Leave 'em :) For instance; 1) A long range flare that would light up the darkness for a pre determined amount of time. 2) A...
- 07 Apr 2011, 17:09
- Forum: Campaign
- Topic: The *NEW* Warzone walkthrough (Done with RED units)
- Replies: 303
- Views: 559751
Re: The *NEW* Warzone walkthrough (Done with RED units)
Wellcome to the New World Order!
- 20 Mar 2011, 17:23
- Forum: Other Talk
- Topic: 2100 vs. DyDo?
- Replies: 7
- Views: 3635
Re: 2100 vs. DyDo?
So, would this be the place to store and try out mods, cheats and what have you w/o afecting the org. game?? By that I mean, Could I / Should I, download various mods and what have you to the 'DyDo' in order to test them out with out affecting any aspects of the WZ-2100 2.3.7 addition. Or would doi...