Search found 8 matches
- 29 Apr 2011, 23:43
- Forum: Ideas and suggestions
- Topic: Worm holes/portholes
- Replies: 14
- Views: 5744
Re: Worm holes/portholes
And more moonwalking borgs ! \o/ I strongly support the idea, at least for map makers as bridge/underground solution. Instead of altering the game too much we can construct tunnels through hills/(elevated land masses) using construction truck or a special truck (which will be specialized in digging...
- 29 Apr 2011, 21:46
- Forum: Campaign
- Topic: Tutorials and Games
- Replies: 27
- Views: 70351
Re: Tutorials and Games
Buginator wrote:Please tell me you are saving all the savegames ?Daltx wrote:Update: All the videos for the first part of the campaign (Alpha missions) have now been uploaded.
We *really* need someone to do this at the beginning of every level.
Here is my collection of saved games from 4 to 19.
4 to 10
11 to 19
- 16 Apr 2011, 06:57
- Forum: Ideas and suggestions
- Topic: Damage to ground
- Replies: 2
- Views: 1319
Damage to ground
Weapons dropped on ground or struck at the ground, do not have an effect on the ground or topology.If effects of explosion can be shown with change in ground topology then it would be more realistic. But I think entire coding will be needed to be done again for that ? This will make the maps and sce...
- 12 Apr 2011, 18:07
- Forum: News and announcements
- Topic: 2.3.7 has been released!
- Replies: 33
- Views: 35209
Re: 2.3.7 has been released!
Ya weapons like lancer keeping shooting on the obstruction if the target is little out of its range due to topological considerations.
- 09 Apr 2011, 13:33
- Forum: Ideas and suggestions
- Topic: Division of work within a team
- Replies: 4
- Views: 1999
Division of work within a team
I was wondering if different players can divide their duties ( like unit production,combat,recycling and repairing,construction and repair of structures etc) within a same team.Then people can concentrate on just a single thing instead of bothering about many things at time. Argument can be given th...
- 09 Apr 2011, 13:13
- Forum: Ideas and suggestions
- Topic: suggestions
- Replies: 6
- Views: 7698
Analysis of enemy fire power
When the enemy outnumbers our forces, its better to retreat then to suffer losses and come back for repair on medium/heavy damage. There can be introduced a new technology which calculates the combined firepower and enemy resistance within the range of the sensor tower/turret and informs the enemy s...
- 21 Dec 2010, 04:30
- Forum: Technical Help / Troubleshooting
- Topic: White textures? Black/corrupted screens? Crashes to desktop?
- Replies: 17
- Views: 7649
Re: White textures? Black/corrupted screens? Crashes to desk
I could neither run tutorials nor any single player multiplayer due to this OpenGL driver issue .I have 256 MB graphics RAM 400 MHz GPU ATI 1150 Xpress ,AMD Turion 1.6 Ghz 2 cores ,@.5 GB RAM but still cant run beta 4 .
- 20 Dec 2010, 16:30
- Forum: Technical Help / Troubleshooting
- Topic: Installation of two different versions
- Replies: 1
- Views: 1380
Installation of two different versions
Can warzone 2.3.6 and 3.0 beta 4 be installed simultaneously ?