Search found 234 matches

by Prot
27 Jun 2020, 08:18
Forum: News and announcements
Topic: Release 3.4.0
Replies: 31
Views: 3572

Re: Release 3.4.0

It is very bad that before there was no release 3.4.0 beta 1. Now again we sat in a puddle in the eyes of the players and fans of this game. And how could such an obvious bug be missed ?! Checkmarks are reset on the checkbox element "Ready" from any change in the room! I think it won't be a problem...
by Prot
27 Jun 2020, 08:06
Forum: News and announcements
Topic: Release 3.4.0
Replies: 31
Views: 3572

Re: Release 3.4.0

Almost all russian players (all known techy geeks) using in game hacks. Oh, don't even start being f@%#ng racist. Political views, and even more Russophobic, I believe have no place here. And all who groundlessly accuses the whole nation of total cheating, I believe that you need to ban on the foru...
by Prot
17 Jun 2020, 21:28
Forum: Addon discussions
Topic: Hi all, no arty map 1 vs 9.
Replies: 1
Views: 173

Re: Hi all, no arty map 1 vs 9.

I guess you try a map-mod with wrong version of game.
If this a map-mod, you need to known for wich game version this map was been created.
Or try just remove any mods from map.
by Prot
02 Jun 2020, 13:12
Forum: Addon discussions
Topic: maps by NoQ
Replies: 486
Views: 331265

Re: maps by NoQ

Yay, you have a lot mods, but i mean, for example the map Mirage - has many versions, send me currently your map file, where the problem appears.
by Prot
29 May 2020, 12:22
Forum: Addon discussions
Topic: maps by NoQ
Replies: 486
Views: 331265

Re: maps by NoQ

speedsterharry wrote:
28 May 2020, 22:22
I installed quite a few of the maps, namely mirage, the paradigm, and the textures are not showing up which is painful to play with. What can I do ?
So.. where the map file? How anybody can help without any file?
Provide a link to the map file there, and then you will be able to help
by Prot
24 May 2020, 12:10
Forum: Game related Discussions
Topic: I need help with local custom games
Replies: 2
Views: 186

Re: I need help with local custom games

If you both in one network (LAN), then you both cannot setup you router to forwart port manually, this is not work. The game use only 2100 port for open lobby games, that's problem. But you can disable any manually setup for port-forward on router and enable UPnP - in this setup you can create lobby...
by Prot
19 May 2020, 13:09
Forum: Ideas and suggestions
Topic: new map terrain type(s)
Replies: 6
Views: 520

Re: new map terrain type(s)

I think its not need that the map editor supports it while i program it, maybe i can edit the map files simply for now with a hex editor or so? Would be a lot more simple to test it first and if its good add it to the map editor. No, i mean it's not possible by editing map it self.. Maps not contai...
by Prot
19 May 2020, 07:24
Forum: Ideas and suggestions
Topic: new map terrain type(s)
Replies: 6
Views: 520

Re: new map terrain type(s)

Not possible in the map editor, only textures. But any ideas is possible, it takes time, patience, and a bit of code in wz2100, but it's possible.
by Prot
17 May 2020, 08:39
Forum: Other Talk
Topic: Block the bully by IP on the server
Replies: 4
Views: 321

Re: Block the bully by IP on the server

I think he is read this thread and just start flooding the lobby server in serveral hours lobby.png I see the different gameId, or it is bug on the lobby server? I am inclined to believe that this is deliberate flooding. wz2100=> SELECT hostip,gamename,hostname,gameid FROM games ORDER BY ID DESC LIM...
by Prot
16 May 2020, 13:52
Forum: Other Talk
Topic: Block the bully by IP on the server
Replies: 4
Views: 321

Re: Block the bully by IP on the server

Thisone about a year, not a month, and his IP is dynamic. As far as I understand, many active developers currently do not have access to the settings of the lobby server, even to its source code, to add IP blocking. On the other hand, I could attach some voting function to temporarily block such bul...
by Prot
11 May 2020, 17:26
Forum: Website feedback
Topic: Research tree (Machinegun Guard Tower) not correct
Replies: 2
Views: 570

Re: Research tree (Machinegun Guard Tower) not correct

The research tree (https://betaguide.wz2100.net/Research.php?details_id=R-Defense-Tower01) states the path Machine Gun >> Machinegun Guard Tower but that's not correct. You need some more technologies to be able to build the Machinegun Guard Tower. How to update/provide new relations to the researc...
by Prot
08 May 2020, 12:41
Forum: Website feedback
Topic: Addons Login
Replies: 7
Views: 2449

Re: Addons Login

speedsterharry wrote:
07 May 2020, 23:07
I have the same problem as Yogiman.
Had a blast with Anchor map by NoQ and couldn't rate it on the addons page. Too bad :(
https://wz2100.euphobos.ru/maps/?1134
This map?

Also, yeah, addon section needs a major makeover
by Prot
06 May 2020, 21:10
Forum: Development
Topic: Lobby Master server
Replies: 10
Views: 3188

Re: Lobby Master server

The lobby server is published in my github repository: https://github.com/EuPhobos/wzlobby-php I would like to invite those who want to test the server You just need to change the line in the game configuration from "masterserver_name=lobby.wz2100.ru" to "masterserver_name=lobby.euphobos.ru" Server ...
by Prot
02 May 2020, 21:46
Forum: Skirmish / Multiplay
Topic: How Do You Build Tanks
Replies: 2
Views: 435

Re: How Do You Build Tanks

I have been playing skirmish for hours, researched everything built factories and even planes! But for some design oversight I cannot built tanks, at all. Regardless of what I research or build, tanks are not available. Why is this so hard? You have already been answered, is it really necessary to ...
by Prot
30 Apr 2020, 08:55
Forum: Development
Topic: Energy loss
Replies: 3
Views: 409

Re: Energy loss

Well, here another power loss:
When ally playing with shared research, the first start research spend some power on it, and ally start same research also spend power.
Ally seeing "heart" that mean research already started by ally, and switch to another, but in this situation there is no "money back".