Search found 4 matches

by rbt
11 Jul 2011, 15:10
Forum: News and announcements
Topic: New master snapshot 20110705 has been released!
Replies: 17
Views: 10785

Re: New master snapshot 20110705 has been released!

Good release. Playing a few skirmishes I haven't run into any serious issues; though I rarely save/continue later.

There are a few performance degradations when the AI decides to build a large number of aircraft or bots even when they are not moving anywhere, possibly worse with Semperfi than Nexus.
by rbt
30 Jan 2011, 04:59
Forum: News and announcements
Topic: Multiplayer release master-20110127 is now released!
Replies: 20
Views: 12388

Re: Multiplayer release master-20110127 is now released!

Ran configure;make;sudo make install. When I play a single player skirmish the computer appears to take over my units. They randomly seem to drive around to other player areas and attempt to build things. My factories are producing units that I haven't researched let alone designed or requested to b...
by rbt
17 Dec 2010, 21:19
Forum: News and announcements
Topic: 3.0-beta 4 is now released!
Replies: 78
Views: 48501

Re: 3.0-beta 4 is now released!

Does the on-terrain mini-map match the actual mini-map? It doesn't look like it. trippinballs.jpg These parts are the same, and they don't seem to be your buildings (judging by the real mini-map). My highly unprofessional guess would be that instead of loading texture the game loops a minimap previ...
by rbt
06 Nov 2010, 19:51
Forum: Development
Topic: Warzone's power system
Replies: 139
Views: 30580

Re: Warzone's power system

It just occurred to me that the old power system had one interesting feature that I may have missed. In the above posts, people who have been against the new power system have argued against how it behaves in the case of power overallocation (you have zero power and start building more stuff). This...