I think I saw one quite some time ago, back when I was attempting to find an online game for multiple hours straight, his name was "I like pie". Made me laugh because of its simplicity.
On another note, HOW DO YOU GET IN-GAME NICKNAMES ANYWAY??
Search found 33 matches
- 12 Nov 2011, 18:16
- Forum: Other Talk
- Topic: Funny, Rare, Interesting NICKNAMES
- Replies: 21
- Views: 7723
- 09 Nov 2011, 00:43
- Forum: Development
- Topic: Expanding the Warzone soundtrack
- Replies: 12
- Views: 5991
Re: Expanding the Warzone soundtrack
@ Collective Leader: I will admit, though, that you seem to reuse some elements of tracks. I noticed how the beginnings of Hacker , Master Plan , and Infiltration sounded so similar, and how the end of Dead Memories sounded so similar to the beginning of Industry . Personally, I don't think I'd nee...
- 07 Nov 2011, 15:12
- Forum: Development
- Topic: Expanding the Warzone soundtrack
- Replies: 12
- Views: 5991
Re: Expanding the Warzone soundtrack
You don't need a licensing system to put a license on your work (although on youtube it helps people to know what license a particular video has). You just need to make an official statement along the lines of "I am the creator of this work and I hereby license it under (insert license name he...
- 06 Nov 2011, 17:44
- Forum: Other Talk
- Topic: Unforgettable Game Sessions of Warzone 2100 Only
- Replies: 17
- Views: 5903
Re: Unforgettable Game Sessions of Warzone 2100 Only
I was bored one night and had just watched a few videos from FPS Russia, so I felt like kinda replicating that same thing in the game (I was even red in game). :P Cheat guide in hand, I instantly killed the bot, switched to BE said bot, built him up a base and a large variety of units, switched back...
- 06 Nov 2011, 17:13
- Forum: Development
- Topic: Expanding the Warzone soundtrack
- Replies: 12
- Views: 5991
Re: Expanding the Warzone soundtrack
So I found that YouTube has a built-in licencing system along the lines of what I wanted. Would that possibly help?
- 06 Nov 2011, 16:59
- Forum: Development
- Topic: Expanding the Warzone soundtrack
- Replies: 12
- Views: 5991
Re: Expanding the Warzone soundtrack
Edit: Nevermind.
- 06 Nov 2011, 16:21
- Forum: Development
- Topic: Expanding the Warzone soundtrack
- Replies: 12
- Views: 5991
Re: Expanding the Warzone soundtrack
An answer to licencing: I don't actually use a licence, primarily because I don't know how. lol This means that all of my music is free game. And about remixing it: go ahead! Sounds awesome to me. :) All I ask is credit for the music, and nothing more. Feel free to use whatever you want, however you...
- 06 Nov 2011, 04:45
- Forum: Development
- Topic: Expanding the Warzone soundtrack
- Replies: 12
- Views: 5991
Expanding the Warzone soundtrack
I believe I have found a way to help in the development of the ambient system for Warzone: I'm a musician who specializes in ambient tracks and other stuff that could be put into video games (http://www.youtube.com/user/circuitrus <-- my one-man band). Should the developers decide to expand the musi...
- 12 Jun 2011, 21:55
- Forum: Other Talk
- Topic: Biggest in-game mistakes
- Replies: 18
- Views: 9046
Re: Biggest in-game mistakes
Huge walls of AG guns on making a literal split between my half of the map and the bot's side on SK-Startup... had him pinned as far as ground-pounding went, but then he picked me off with VTOLs before I could do much about it.
- 12 Jun 2011, 21:49
- Forum: Other Talk
- Topic: Game modifying software?
- Replies: 3
- Views: 1768
Game modifying software?
Hey, I'm back, after quite a long time punishing the Project for their rebellion in the Eastern Sector. I was think: CnC has TibEd, which allows for easy modding... I think Warzone needs something like that. Who knows, people like me who would love nothing better than to help with the game's develop...
- 27 Mar 2011, 18:35
- Forum: Other Talk
- Topic: Warzone Propaganda
- Replies: 12
- Views: 5485
Re: Warzone Propaganda
The Collective needs a propaganda poster... Care to make one?
- 26 Jan 2011, 01:03
- Forum: Other Talk
- Topic: Warzone Chuck Norris jokes
- Replies: 29
- Views: 11410
Re: Warzone Chuck Norris jokes
Chuck Norris was threatening to roundhouse kick NEXUS the entire time, and so NEXUS decided they'd take a less brutal death and challenge the Project instead.
- 18 Jan 2011, 04:21
- Forum: Development
- Topic: Non-Implemented Features List. Enjoy :D
- Replies: 58
- Views: 147475
Re: Non-Implemented Features List. Enjoy :D
Some more here you missed :p /* LABS */ Z-Lab01 "Cyborg Laboratory" Z-Lab02 "Advanced Warfare Laboratory" Z-Lab03 "Engineering Laboratory" Z-Lab04 "Robotics Laboratory" Z-Lab05 "Laser Optics Laboratory" Z-Lab06 "Electronics Laboratory" Z-L...
- 09 Jan 2011, 07:09
- Forum: Other Talk
- Topic: Warzone Chuck Norris jokes
- Replies: 29
- Views: 11410
Re: Warzone Chuck Norris jokes
That's great.Saberuneko wrote:Not really, the real thing, is that Chuck Norris is in orbit because he was bored, and the lasers appear when he farts.
- 25 Dec 2010, 21:08
- Forum: Game related Discussions
- Topic: The future of Warzone
- Replies: 77
- Views: 46919
Re: The future of Warzone
I wish WZ looked like that, though the best improvement to graphics effects that I know of is moving wheels and tracks, so things look a little less... What's the word, "odd," sliding about like little model toys.