Found a problem with textures on placing rally points -- factory number isn't being shown.
This could be because it is placed on a hill, but still ...
Search found 56 matches
- 11 Jan 2016, 01:00
- Forum: Development
- Topic: Attempt a 3.1.3 release before end of the year? (splitting)
- Replies: 75
- Views: 53695
- 29 Oct 2013, 19:08
- Forum: Website feedback
- Topic: Warzone being sold? Was: You guys are awesome!
- Replies: 5
- Views: 4823
Re: Warzone being sold? Was: You guys are awesome!
Yep, MT Software Solutions is an example (on Ebay), they're selling other open source stuff as well.
- 22 Jun 2013, 22:15
- Forum: Addon discussions
- Topic: Maps by scavfan
- Replies: 23
- Views: 14062
Re: Maps by scavfan
There's an Addons section you can upload your maps to, only upload when you've read this guide: http://developer.wz2100.net/wiki/Addons and you're happy that the map is the 'final' version; you're satisfied there are no errors. Maps need to be approved, so they won't appear straight away. I or one o...
- 22 Jun 2013, 22:01
- Forum: Other Talk
- Topic: Irrelevant picture. Related, though.
- Replies: 8
- Views: 3978
Re: Irrelevant picture. Related, though.
There is no HD version of the game, only 3.1. You can download and test the latest master build here: http://buildbot.wz2100.net/files/master/_scavfan_ wrote: Now I have question: is HD version 3.1.0 in HD, master or something else?
Also, is possible to download it?
- 21 Jun 2013, 16:20
- Forum: Artwork
- Topic: Models By Berg
- Replies: 271
- Views: 264608
Re: Models By Berg
I like the look of those clouds.
Are those buildings in the foreground factories ?
Are those buildings in the foreground factories ?
- 21 Jun 2013, 16:15
- Forum: Addon discussions
- Topic: Maps by scavfan
- Replies: 23
- Views: 14062
Re: Maps by scavfan
No problem.
It's nice to see new maps.
It's nice to see new maps.
- 21 Jun 2013, 15:59
- Forum: Other Talk
- Topic: torchlight free for 24-36 hours
- Replies: 1
- Views: 1546
Re: torchlight free for 24-36 hours
Yep, today they have quite a number of titles on sale, possibly the most I've seen on their site.
- 21 Jun 2013, 12:53
- Forum: Addon discussions
- Topic: Maps by scavfan
- Replies: 23
- Views: 14062
Re: Maps by scavfan
I don't think positioning the 2 spectators in middle is a great idea; they could be the first to die (or lose their uplink).
This is especially true if players have arty.
This is especially true if players have arty.
- 19 Jun 2013, 21:42
- Forum: Campaign
- Topic: Pre Collapse Structure
- Replies: 8
- Views: 8569
Re: Pre Collapse Structure
You've picked up any artifacts left by these building(s)?
Maybe upload the save game file as an attachment?
Maybe upload the save game file as an attachment?
- 19 Jun 2013, 11:45
- Forum: Other Talk
- Topic: SO SLOW AND LAGY...
- Replies: 5
- Views: 2749
Re: SO SLOW AND LAGY...
How can we make warzone smooth in multiplayer game?? cause in my experience its awfully laggy when playing and when there is so many units at hand.. 5x5 NTW games will lag the most. If your computer isn't fast enough, try playing on smaller maps or even low oil maps. Are you talking about other pla...
- 17 Jun 2013, 22:05
- Forum: Game related Discussions
- Topic: THANK YOU!!!!
- Replies: 6
- Views: 4557
Re: THANK YOU!!!!
Haven't you heard of Command and Conquer Generals 2?kainalu wrote:With the death of the Command and Conquer series a while back
It's to be a free-to-play game, looks to be shaping up well.
- 13 Jun 2013, 19:04
- Forum: Mapping / Modding tools & discussions
- Topic: Adding a new weapon
- Replies: 15
- Views: 10622
Re: Adding a new weapon
I guess not.
[/b]' (minus the quotes) around that code, that is what aubergine meant.
@Retributer: You should have pasted the code into the forum edit window, then used 'you can use the code tags to keep text formatting the same in the forums
Code: Select all
- 13 Jun 2013, 18:45
- Forum: Other Talk
- Topic: Where Can i Play with Other People???
- Replies: 6
- Views: 3479
Re: Where Can i Play with Other People???
If you wish to play often, it's better to opt for an IRC client.
mIRC and KVirc are among the most popular clients.
mIRC and KVirc are among the most popular clients.
- 07 Jun 2013, 23:54
- Forum: Other Talk
- Topic: WMIT build
- Replies: 7
- Views: 3746
Re: WMIT build
That's just a warning message (seems to compile fine even though that appears).
You need to have Qt 4 installed and libQGLViewer.
On Linux you should be able to compile with:
Think the same/similar should be possible on Windows, if you're trying to compile it on Windows that is.
You need to have Qt 4 installed and libQGLViewer.
On Linux you should be able to compile with:
Code: Select all
qmake
make
- 06 Jun 2013, 23:44
- Forum: Coding
- Topic: listwidget.cpp:169: error: no matching function for call to
- Replies: 5
- Views: 5590
Re: listwidget.cpp:169: error: no matching function for call
I'm getting the same error (using gcc/g++ version 4.5), what version of gcc & g++ does buildbot use to compile?cybersphinx wrote:You might need a newer g++.thuoeg wrote:GCC version: gcc (Debian 4.4.5-8) 4.4.5
G++ version: g++ (Debian 4.4.5-8) 4.4.5