Search found 56 matches

by Perseus
11 Jan 2016, 01:00
Forum: Development
Topic: Attempt a 3.1.3 release before end of the year? (splitting)
Replies: 75
Views: 53695

Re: Shooting for a 3.1.3 release before the end of the year

Found a problem with textures on placing rally points -- factory number isn't being shown.
This could be because it is placed on a hill, but still ... :?
by Perseus
29 Oct 2013, 19:08
Forum: Website feedback
Topic: Warzone being sold? Was: You guys are awesome!
Replies: 5
Views: 4823

Re: Warzone being sold? Was: You guys are awesome!

Yep, MT Software Solutions is an example (on Ebay), they're selling other open source stuff as well. :augh:
by Perseus
22 Jun 2013, 22:15
Forum: Addon discussions
Topic: Maps by scavfan
Replies: 23
Views: 14062

Re: Maps by scavfan

There's an Addons section you can upload your maps to, only upload when you've read this guide: http://developer.wz2100.net/wiki/Addons and you're happy that the map is the 'final' version; you're satisfied there are no errors. Maps need to be approved, so they won't appear straight away. I or one o...
by Perseus
22 Jun 2013, 22:01
Forum: Other Talk
Topic: Irrelevant picture. Related, though.
Replies: 8
Views: 3978

Re: Irrelevant picture. Related, though.

_scavfan_ wrote: Now I have question: is HD version 3.1.0 in HD, master or something else? :hmm:
Also, is possible to download it?
There is no HD version of the game, only 3.1. You can download and test the latest master build here: http://buildbot.wz2100.net/files/master/
by Perseus
21 Jun 2013, 16:20
Forum: Artwork
Topic: Models By Berg
Replies: 271
Views: 264608

Re: Models By Berg

I like the look of those clouds.
Are those buildings in the foreground factories ?
by Perseus
21 Jun 2013, 16:15
Forum: Addon discussions
Topic: Maps by scavfan
Replies: 23
Views: 14062

Re: Maps by scavfan

No problem.
It's nice to see new maps. :)
by Perseus
21 Jun 2013, 15:59
Forum: Other Talk
Topic: torchlight free for 24-36 hours
Replies: 1
Views: 1546

Re: torchlight free for 24-36 hours

Yep, today they have quite a number of titles on sale, possibly the most I've seen on their site.
by Perseus
21 Jun 2013, 12:53
Forum: Addon discussions
Topic: Maps by scavfan
Replies: 23
Views: 14062

Re: Maps by scavfan

I don't think positioning the 2 spectators in middle is a great idea; they could be the first to die (or lose their uplink).
This is especially true if players have arty.
by Perseus
19 Jun 2013, 21:42
Forum: Campaign
Topic: Pre Collapse Structure
Replies: 8
Views: 8569

Re: Pre Collapse Structure

You've picked up any artifacts left by these building(s)?
Maybe upload the save game file as an attachment?
by Perseus
19 Jun 2013, 11:45
Forum: Other Talk
Topic: SO SLOW AND LAGY...
Replies: 5
Views: 2749

Re: SO SLOW AND LAGY...

How can we make warzone smooth in multiplayer game?? cause in my experience its awfully laggy when playing and when there is so many units at hand.. 5x5 NTW games will lag the most. If your computer isn't fast enough, try playing on smaller maps or even low oil maps. Are you talking about other pla...
by Perseus
17 Jun 2013, 22:05
Forum: Game related Discussions
Topic: THANK YOU!!!!
Replies: 6
Views: 4557

Re: THANK YOU!!!!

kainalu wrote:With the death of the Command and Conquer series a while back
Haven't you heard of Command and Conquer Generals 2?
It's to be a free-to-play game, looks to be shaping up well.
by Perseus
13 Jun 2013, 19:04
Forum: Mapping / Modding tools & discussions
Topic: Adding a new weapon
Replies: 15
Views: 10622

Re: Adding a new weapon

I guess not. :|
you can use the code tags to keep text formatting the same in the forums
@Retributer: You should have pasted the code into the forum edit window, then used '[/b]' (minus the quotes) around that code, that is what aubergine meant. :)
by Perseus
13 Jun 2013, 18:45
Forum: Other Talk
Topic: Where Can i Play with Other People???
Replies: 6
Views: 3479

Re: Where Can i Play with Other People???

If you wish to play often, it's better to opt for an IRC client. :)

mIRC and KVirc are among the most popular clients.
by Perseus
07 Jun 2013, 23:54
Forum: Other Talk
Topic: WMIT build
Replies: 7
Views: 3746

Re: WMIT build

That's just a warning message (seems to compile fine even though that appears).
You need to have Qt 4 installed and libQGLViewer.

On Linux you should be able to compile with:

Code: Select all

qmake
make
Think the same/similar should be possible on Windows, if you're trying to compile it on Windows that is. :)
by Perseus
06 Jun 2013, 23:44
Forum: Coding
Topic: listwidget.cpp:169: error: no matching function for call to
Replies: 5
Views: 5590

Re: listwidget.cpp:169: error: no matching function for call

cybersphinx wrote:
thuoeg wrote:GCC version: gcc (Debian 4.4.5-8) 4.4.5
G++ version: g++ (Debian 4.4.5-8) 4.4.5
You might need a newer g++.
I'm getting the same error (using gcc/g++ version 4.5), what version of gcc & g++ does buildbot use to compile?