Search found 7 matches
- 07 Jun 2011, 23:03
- Forum: News and announcements
- Topic: 2.3.8 has been released!
- Replies: 86
- Views: 97910
Re: 2.3.8 has been released!
For me it is like, the game can not be loaded in fashion Dydo if I make a record before the game (in single player of course). After that post, Im started to experience various problems with DyDo AI mod, like - saved skirmish games cannot be loaded - the AI just freeze and wont control the enemy un...
- 19 May 2011, 00:01
- Forum: News and announcements
- Topic: 2.3.8 has been released!
- Replies: 86
- Views: 97910
Re: 2.3.8 has been released!
Problem with the DyDo AI mod. Whenever I try to launch up a skirmish game (dont matter which map), the game just exits without any error. The mod is the one bundled with the 2.3.8. installer. Launched a game without any mod, and now Im experiencing problems with the wather height on non bundled maps...
- 03 Dec 2010, 12:50
- Forum: News and announcements
- Topic: 3.0-beta 4 is now released!
- Replies: 78
- Views: 74976
Re: 3.0-beta 4 is now released!
@Ook
That radeon is a 9200 with shared memory.
That radeon is a 9200 with shared memory.
- 02 Dec 2010, 00:16
- Forum: News and announcements
- Topic: 3.0-beta 4 is now released!
- Replies: 78
- Views: 74976
Re: 3.0-beta 4 is now released!
AI players can build on burning oil resources.
- 23 Nov 2010, 11:43
- Forum: News and announcements
- Topic: 3.0-beta 3 is released!
- Replies: 30
- Views: 26970
Re: 3.0-beta 3 is released!
Strange, never noticed it in 2.3.5 or earlier versions.KenAlcock wrote:Croix wrote:Saved skirmish scores resets to zero for all players when you load back your game. And not just scores, even the kill counter.
This has been the case for quite some time now, at least as long as the last year.
- 21 Nov 2010, 15:58
- Forum: News and announcements
- Topic: 3.0-beta 3 is released!
- Replies: 30
- Views: 26970
Re: 3.0-beta 3 is released!
Saved skirmish scores resets to zero for all players when you load back your game. And not just scores, even the kill counter.
- 18 Oct 2010, 20:51
- Forum: News and announcements
- Topic: New testing build for pre-3.0-1 is now up!
- Replies: 86
- Views: 58503
Re: New testing build for 3.0 is now up!
Somehow the game freeze out when I try to fire the LaserSat.
Many maps have problems with the height of water tiles. Driveable with non-hover vehicles, plus the water tile height is the same as the basic ground height.
Many maps have problems with the height of water tiles. Driveable with non-hover vehicles, plus the water tile height is the same as the basic ground height.