No modification needed. SDL takes care of that, and it's in there alreadyEmdek wrote:noccy, as we won't modify game itself. .
Search found 45 matches
- 18 Mar 2012, 04:44
- Forum: Ideas and suggestions
- Topic: LAN Party Disc
- Replies: 20
- Views: 6818
Re: LAN Party Disc
- 18 Mar 2012, 01:16
- Forum: Ideas and suggestions
- Topic: LAN Party Disc
- Replies: 20
- Views: 6818
Re: LAN Party Disc
Why use a WM? If rendering is still done with SDL I believe it should be able to handle direct fb
- 18 Sep 2010, 20:01
- Forum: Development
- Topic: [Contribution] The Warzone2100 Updater!
- Replies: 14
- Views: 5938
Re: [Contribution] The Warzone2100 Updater!
If you are interested in hacking on the updater, let me know and I'll pitch in. I haven't yet looked at how you have implemented it (none of the above was criticism,) but I will see if I can pitch in once my other WZ related project is closer to being complete. Don't worry, none of it was taken as ...
- 18 Sep 2010, 01:47
- Forum: Development
- Topic: [Contribution] The Warzone2100 Updater!
- Replies: 14
- Views: 5938
Re: [Contribution] The Warzone2100 Updater!
That's correct. Statically linked libraries add to the size of the binary. Curl is pretty lightweight (the updater compiled under Linux is only 230KB when statically linked to it) but every library added adds to the size. I was talking about the Warzone binary & its size. Yeah, but it still app...
- 17 Sep 2010, 23:59
- Forum: Development
- Topic: [Contribution] The Warzone2100 Updater!
- Replies: 14
- Views: 5938
Re: [Contribution] The Warzone2100 Updater!
We are talking about normal users here, aren't we? Expecting people to install not only svn (or bsdiff) but also python on windows to be able to update sounds a bit over the top to me :) Me too ;). In that case something there is svn C api, there is also a C++ wrapper to svn. BSDiff & patch are...
- 16 Sep 2010, 22:45
- Forum: Development
- Topic: [Contribution] The Warzone2100 Updater!
- Replies: 14
- Views: 5938
Re: [Contribution] The Warzone2100 Updater!
Note: There are SVN and Bsdiff python modules, so I think python might be a good choice. We are talking about normal users here, aren't we? Expecting people to install not only svn (or bsdiff) but also python on windows to be able to update sounds a bit over the top to me :) Also, AFAIK you don't h...
- 07 Sep 2010, 07:54
- Forum: Development
- Topic: [Contribution] The Warzone2100 Updater!
- Replies: 14
- Views: 5938
Re: [Contribution] The Warzone2100 Updater!
That is why all releases are done from SourceForge-- and they don't allow this kind of access to their servers. Are you sure that isn't that just the load balancing script causing trouble? (lib)Curl downloads files just fine from Sourceforge if you tell it to follow redirects properly. I've seen So...
- 30 Aug 2010, 21:33
- Forum: Coding
- Topic: [UPDATED] Mousewheel menu patch
- Replies: 6
- Views: 5187
Re: [UPDATED] Mousewheel menu patch
Sweet, glad you guys like it Been playing the official 2.3.4 release a few times, and I miss the wheel feature now that I've gotten used to it :p
Give me a few days and I should have basic code in place to page through the object menu (bottom of screen) sorted too
Give me a few days and I should have basic code in place to page through the object menu (bottom of screen) sorted too
- 30 Aug 2010, 21:30
- Forum: Coding
- Topic: Proof of concept: Logitech GamePanel support
- Replies: 6
- Views: 4693
Re: Proof of concept: Logitech GamePanel support
Yeah, I have this keyboard as well and thought about making an addon for it myself. What I would like to see on it is the manufacturing and research progress bars. That's the aim. There will be no indication as to what is going on in each factory/research facility, only the progress of it. To keep ...
- 29 Aug 2010, 03:38
- Forum: Development
- Topic: [Contribution] The Warzone2100 Updater!
- Replies: 14
- Views: 5938
[Contribution] The Warzone2100 Updater!
Okay, here's something for all you Windows users who have been asking about an updater. Here's the solution, or well at least part of it. Introducing: The Warzone2100 updater! It's plain c code, written and compiled on Linux but in theory it should work just as well with Mingw or Cygwin. It works, a...
- 26 Aug 2010, 01:20
- Forum: Other Talk
- Topic: Naming the campaign levels
- Replies: 27
- Views: 8754
Re: Naming the campaign levels
Love the names you guys have come up with, and I love the idea Per Would help clean up my savegames folder. Can I help you in any way to implement this?
Oh, and:
Oh, and:
- Gamma 2. Pre-emptive Strike
- 26 Aug 2010, 01:13
- Forum: Other Talk
- Topic: Calling all Enemy Territory loving programmers
- Replies: 3
- Views: 1869
Calling all Enemy Territory loving programmers
I hope it's Ok to post this here :) If not, just delete it please admin. If there are any FPS-loving developers here, I would like to invite you all to Enemy Territory Preservation Project . As iD released the source code under a GPL license, I took the liberty of setting up everything needed to tak...
- 25 Aug 2010, 21:34
- Forum: Development
- Topic: Translation: Announcements / coordination
- Replies: 154
- Views: 245003
Re: Translation announcements / coordination
No, just the text content in the game i.e. names and status messagesfranek12354 wrote:Does this translations include voice communications ?
- 24 Aug 2010, 13:19
- Forum: Coding
- Topic: Proof of concept: Logitech GamePanel support
- Replies: 6
- Views: 4693
Re: Proof of concept: Logitech GamePanel support
Interesting. Personaly I wouldn't have any use of it, but this truly is a interesting feature. When is the last time you wiped your keyboard? :lol2: Lol I was thinking about adding a "don't mind the dust" to my original post, but I was too lazy :p It doesn't really look dusty to the naked...
- 24 Aug 2010, 06:18
- Forum: Coding
- Topic: Proof of concept: Logitech GamePanel support
- Replies: 6
- Views: 4693
Proof of concept: Logitech GamePanel support
This nights hack: A proof of concept patch adding support for Logitech GamePanel found on G15 keyboards and G13 gameboards. It currently makes pretty limited use of the display, but it works and has basic drawing capabilities :D When you fire up the game -- if you have got G15Daemon running -- your ...