no its nrs that doesnt workNo. It's 3.1 that dont work with NRS.
Search found 120 matches
- 07 Jul 2012, 12:34
- Forum: Addon discussions
- Topic: [mod]Next Research System (NRS) 2.3.9
- Replies: 340
- Views: 204823
Re: [mod]Next Research System (NRS)
- 05 Jul 2012, 21:05
- Forum: Addon discussions
- Topic: tmp's maps
- Replies: 154
- Views: 86258
Re: tmp's maps
8 player map...
- 05 Jul 2012, 13:47
- Forum: News and announcements
- Topic: 3.1 beta11 has been released!
- Replies: 86
- Views: 98756
Re: 3.1 beta11 has been released!
Reg312 wrote: i know bug with factory production which occurs when you get new weapon and old weapons should be removed... it looks crazy: you have 9 tank in productions but factory does not produce hmm just a guess what he is talkling bout... as soon as ag research is finished the hmg's that are i...
- 30 Jun 2012, 22:19
- Forum: Addon discussions
- Topic: tmp's maps
- Replies: 154
- Views: 86258
Re: tmp's maps
10c cashew (for those of u who are thinking my gosh it looks like a tree - yes indeed hence the name cashew[which is a nut that grows on a tree]
now that i cleared up the basics, 10 player map suitable for 5vs5, 6vs4, 2vs2vs3vs3.. whatever... have fun
now that i cleared up the basics, 10 player map suitable for 5vs5, 6vs4, 2vs2vs3vs3.. whatever... have fun
- 29 Jun 2012, 11:15
- Forum: Addon discussions
- Topic: tmp's maps
- Replies: 154
- Views: 86258
Re: tmp's maps
making a map out of frustration <-sarcastic-> instead of more work i tend to hit a brick wall out of frustration
- 29 Jun 2012, 02:27
- Forum: Addon discussions
- Topic: tmp's maps
- Replies: 154
- Views: 86258
Re: tmp's maps
ok i checked the map and dont really know where the error message is coming from... looked over the buildings and all seems normal to me. but that doesn't mean much.... and now out of frustration i made a stupid map that i will probably never going to play :stressed: unless i change my mind and find...
- 20 Jun 2012, 17:28
- Forum: Addon discussions
- Topic: tmp's maps
- Replies: 154
- Views: 86258
Re: tmp's maps
I'm not sure if it happens whit all the bases, but the scavs have player 4 's derricks. ugh! thanks giani i also took the hill out in the middle, didn't realize that this is an advantage for the attacker :| u will also get ultimate scav choppers now... i just tried defeating them two times and lost...
- 18 Jun 2012, 18:25
- Forum: Ideas and suggestions
- Topic: Suggestion: Can we please get this game back on Linux?
- Replies: 20
- Views: 6660
Re: Suggestion: Can we please get this game back on Linux?
omGOSH!!!! whats wrong with the devs??? i also heard they are planing to put billboards up and plaster our screen full with advertising
u might want to rename this thread into "my brain fart 2012"
u might want to rename this thread into "my brain fart 2012"
- 16 Jun 2012, 16:51
- Forum: Addon discussions
- Topic: tmp's maps
- Replies: 154
- Views: 86258
Re: tmp's maps
ok, whatever! i wont deal with such things all day long. over and out. 5 player map.
took me ages to get out of my base with ultimate scavs mod on, was an older version of the map with scav mortars bombing my base from beginning. but took those out... hf
took me ages to get out of my base with ultimate scavs mod on, was an older version of the map with scav mortars bombing my base from beginning. but took those out... hf
- 16 Jun 2012, 14:33
- Forum: Addon discussions
- Topic: tmp's maps
- Replies: 154
- Views: 86258
Re: tmp's maps
ye... urban roads also should show up but im not sure if i want to bother myself retexturing the whole thing....
- 16 Jun 2012, 14:10
- Forum: Addon discussions
- Topic: tmp's maps
- Replies: 154
- Views: 86258
Re: tmp's maps
if u look close enough yes... but not really... think ill just remove the roads and call it a day.
- 16 Jun 2012, 13:03
- Forum: Addon discussions
- Topic: tmp's maps
- Replies: 154
- Views: 86258
Re: tmp's maps
its not visible in the preview but the height in the middle is around ~200 and i cant see the roads there either. as i said in my previous post, i dont want to solve it with heights or cliffs cause this would give some players a game advantage... so this sounds like i have to use a different tileset...
- 16 Jun 2012, 01:44
- Forum: Addon discussions
- Topic: tmp's maps
- Replies: 154
- Views: 86258
Re: tmp's maps
i got a stupid problem - how can i get this smiley to show up in the preview... i tried with those roads which doesnt really help. i dont want to solve it with cliffs ... my last resort would be to retexture it to a urban tileset and then (i think) the roads should show up clearly... but that doesnt...
- 13 Jun 2012, 15:49
- Forum: Addon discussions
- Topic: tmp's maps
- Replies: 154
- Views: 86258
Re: tmp's maps
updated / finalized all maps - various height issues and derricks that were too close on the edge of cliffs
- 10 Jun 2012, 23:28
- Forum: Addon discussions
- Topic: tmp's maps
- Replies: 154
- Views: 86258
Re: tmp's maps
nothing special... balablabla.... 6 player map.... hf