Search found 11 matches

by Logiwan-Kenobiquiet
04 Jul 2010, 00:58
Forum: Other Talk
Topic: Do the AI Learn?
Replies: 9
Views: 1575

Re: Do the AI Learn?

Um...I think hard. My cousin and I have been playing almost everyday since we got it. We usually set the AI at different levels, but mostly they are on hard.
by Logiwan-Kenobiquiet
03 Jul 2010, 22:54
Forum: Other Talk
Topic: Do the AI Learn?
Replies: 9
Views: 1575

Do the AI Learn?

I have a question for the developers: Do the AI in Warzone learn from the player? Because, lately, they have been copying what I've been doing. Like, I would wait to build AA guns until I was air raided, and suddenly, the AI started waiting too! Then, I started using mortars a lot, and the next thin...
by Logiwan-Kenobiquiet
22 Jun 2010, 19:57
Forum: Ideas and suggestions
Topic: Sensor Jammer
Replies: 30
Views: 6725

Re: Sensor Jammer

Well, in my opinion, you could only place a certain number of towers, like...five. You can make infinite units with the jammer, but let's say the jammer is very expensive. That would keep it from getting boring not being able to see anything. Having sensor jammer towers would be really cool. I wonde...
by Logiwan-Kenobiquiet
19 Jun 2010, 22:35
Forum: Ideas and suggestions
Topic: Credit After Quitting...
Replies: 8
Views: 1165

Re: Credit After Quitting...

LOL! Ya that would solve the problem! Thanks for the info, hope that gets added soon!
by Logiwan-Kenobiquiet
19 Jun 2010, 20:13
Forum: Ideas and suggestions
Topic: Credit After Quitting...
Replies: 8
Views: 1165

Re: Credit After Quitting...

That doesn't really answer my request. If there are time restrictions, or you have to go, you should be able to keep the kills you got during the game! Ya, we would have won, after about an hour or more worth of playing, but we didn't have an hour left.
~Kenobi-Quiet
by Logiwan-Kenobiquiet
18 Jun 2010, 22:44
Forum: Ideas and suggestions
Topic: Sensor Jammer
Replies: 30
Views: 6725

Re: Sensor Jammer

Thanks guys for the information on sensor jammers. I hope 3.0 comes out soon!
by Logiwan-Kenobiquiet
18 Jun 2010, 21:29
Forum: Ideas and suggestions
Topic: Sensor Jammer
Replies: 30
Views: 6725

Re: Sensor Jammer

I just looked...if there are so many posts on sensor jammers, why haven't they been added yet? Just wondering!
by Logiwan-Kenobiquiet
18 Jun 2010, 21:20
Forum: Ideas and suggestions
Topic: Sensor Jammer
Replies: 30
Views: 6725

Sensor Jammer

Okay, here is my third suggestion: I was thinking it would be cool to add a sensor jammer, like a Sensor Tower only it jams sensors. There would be a black area on the map where it is, you can't scan in the radius around it. You have to send men in to investigate. This would be a good way to hide oi...
by Logiwan-Kenobiquiet
18 Jun 2010, 18:28
Forum: Ideas and suggestions
Topic: Credit After Quitting...
Replies: 8
Views: 1165

Credit After Quitting...

Hello there again, this is my second suggestion. Here is what happened: My cousin and I had wiped out two enemies set on the hardest setting. We had hundreds of points and kills. But, we had been playing for 2 hours and 53 minutes, so we were kinda tired of that level. We decided to quit and hoped t...
by Logiwan-Kenobiquiet
17 Jun 2010, 18:01
Forum: Ideas and suggestions
Topic: Commanding AI Allies
Replies: 8
Views: 2997

Re: Commanding AI Allies

These are all very good suggestions. I only knew about the "Help Me" command when my cousin was playing by himself, and the AI started talking to each other. "HELP", "YELLOW, PLACE A BEACON". He called me up, and we started using the command all the time. But we were hoping for more commands. This w...
by Logiwan-Kenobiquiet
16 Jun 2010, 19:04
Forum: Ideas and suggestions
Topic: Commanding AI Allies
Replies: 8
Views: 2997

Commanding AI Allies

Okay, here is my suggestion: That players should be able to give the AI allies more orders. You can ask "HELP" and they will either tell you to bug off or place a beacon, then send help. I have tried many other things, but this one is the only one that seems to work. Is it possible for one of the on...