Search found 31 matches

by wayward4now
04 Aug 2017, 04:38
Forum: Technical Help / Troubleshooting
Topic: can RANDR be ignored with Linux compile?
Replies: 6
Views: 1516

Re: can RANDR be ignored with Linux compile?

ric@iam:~/Downloads/warzone2100-3.2.3/src$ ./warzone2100

** (warzone2100:19031): WARNING **: Couldn't connect to accessibility bus: Failed to connect to socket /tmp/dbus-lVClwEAxC3: Connection refused
by wayward4now
03 Aug 2017, 17:13
Forum: Technical Help / Troubleshooting
Topic: can RANDR be ignored with Linux compile?
Replies: 6
Views: 1516

Re: can RANDR be ignored with Linux compile?

From what I have googled it is more of a display problem with qt5 when it was upgraded from qt4.
by wayward4now
01 Aug 2017, 10:08
Forum: Technical Help / Troubleshooting
Topic: can RANDR be ignored with Linux compile?
Replies: 6
Views: 1516

Re: can RANDR be ignored with Linux compile?

I got the same error again, but at least we know it is not from the edited code. I wonder if qt is a problem?? Ric
by wayward4now
29 Jul 2017, 21:57
Forum: Technical Help / Troubleshooting
Topic: can RANDR be ignored with Linux compile?
Replies: 6
Views: 1516

Re: can RANDR be ignored with Linux compile?

I've kept all of my builds since back when, they all stall now with that error. Including the latest. I'm running Ubuntu 17.04 (zesty) 16 gigs of system ram, 4 gigs video ram with two nvida GTX 750ti cards using nvidia driver 375.66 and xinerama. No clue. We had this problem in the past but it was "...
by wayward4now
29 Jul 2017, 01:36
Forum: Technical Help / Troubleshooting
Topic: can RANDR be ignored with Linux compile?
Replies: 6
Views: 1516

can RANDR be ignored with Linux compile?

Xlib: extension "RANDR" missing on display ":0.0".
I would like to have that ignored as a build option. I've played warzone for years using 2 nvidia cards and 4 monitors using xinerama. It hasn't worked for months now giving me that error. Can I defeat that?? Thanx for all the good work!
by wayward4now
29 Jul 2016, 10:08
Forum: Technical Help / Troubleshooting
Topic: Game keeps crashing after few seconds after the launch.
Replies: 6
Views: 2198

Re: Game keeps crashing after few seconds after the launch.

The logs in ~/.warzone2100-3.2/logs contain nothing related to run errors
WZlog-0729_020205.txt
::::::::::::::

--- Starting log [/home/ric/.warzone2100-3.2/logs/WZlog-0729_020205.txt]-

--
info |02:02:05: [realmain:1140] Using /home/ric/.warzone2100-3.2/logs/
WZlog-0729_020205.txt debug file
by wayward4now
29 Jul 2016, 08:28
Forum: Technical Help / Troubleshooting
Topic: Game keeps crashing after few seconds after the launch.
Replies: 6
Views: 2198

Re: Game keeps crashing after few seconds after the launch.

I have an AMD 6 core tower with 16 gigs of ram and 4 gigs of nVidia vram with two video cards. All versions of warzone run slick as butter until the 3.2 series. The last thing I see on the terminal is a failure to load jack, but I hear the audio via alsa/pulseaudio. I get a black screen when I pick ...
by wayward4now
12 Jul 2016, 03:48
Forum: Technical Help / Troubleshooting
Topic: Game keeps crashing after few seconds after the launch.
Replies: 6
Views: 2198

Re: Game keeps crashing after few seconds after the launch.

System specs? What version of Warzone? What OS? Warzone 3.2.0 build from source crashes immediately not finding a jack audio server, running Debian Sid. Jack has it's place for serious audiophiles but for studio work the jack user should also be running a dedicated box with a RT kernel. For the ave...
by wayward4now
14 Mar 2015, 04:06
Forum: News and announcements
Topic: Community testers wanted!
Replies: 36
Views: 49270

Re: Community testers wanted! Game Balance

Still have a problem with a fortress(s) just sitting there and taking a pounding, while local near-by artillery is idle and one lone ripple rocket battery ten clicks away is firing one shot at a time. So, I saved that game to replay with the newest master only to find out here that it won't work? Oh...
by wayward4now
02 Feb 2015, 00:45
Forum: Technical Help / Troubleshooting
Topic: Multithreading in-game
Replies: 5
Views: 9332

Re: Multithreading in-game

Thanks! I'm checking that out now. Ric
by wayward4now
01 Feb 2015, 22:48
Forum: Technical Help / Troubleshooting
Topic: Moving from Linux to Mac
Replies: 3
Views: 2475

Re: Moving from Linux to Mac

I concur, but Linux isn't for everyone I'm afraid. I haven't used Windows since 3.1 nor Apple since they tried to sue me for using the word "Apple" in our user group name. We had 150 active members and we sold more Apple]['s for the local Computerland store than they sold themselves. That was the th...
by wayward4now
01 Feb 2015, 22:42
Forum: Technical Help / Troubleshooting
Topic: Linux Help!
Replies: 23
Views: 38538

Re: Linux Help!

http://forums.wz2100.net/viewtopic.php?f=1&t=12002 There is the link to the newest master build for testing. Enjoy! Oh yes, do the autogen.sh / etc as user, not root. If you did use the root user, you might need to delete the folder and untar the downloaded file again to start cleanly. If it compile...
by wayward4now
01 Feb 2015, 22:33
Forum: Technical Help / Troubleshooting
Topic: Linux Help!
Replies: 23
Views: 38538

Re: Linux Help!

I had to "touch autorevision.cache" in the src/ directory. (missing file?) Then it proceeded, but bombed out later with some other recursive build error. I was grinding my teeth. I just installed the latest master, which is noted on the forum topic "testers wanted" and that compiled. I think I still...
by wayward4now
01 Feb 2015, 22:16
Forum: Technical Help / Troubleshooting
Topic: How to make wz use less cpu?
Replies: 6
Views: 5045

Re: How to make wz use less cpu?

He could turn off graphic features like shake screen and shadows which would reduce the overhead some. Maybe turn down texture size. I assume the OP has the correct video driver installed? Ric
by wayward4now
01 Feb 2015, 22:07
Forum: Technical Help / Troubleshooting
Topic: Linux Help!
Replies: 10
Views: 2245

Re: Linux Help!

BTW, you can run multiple commands on one line if you insert && between them. Like: ls && more something.txt && du && uname -a