Thx guys... Sadly i cant make maps because my uncle installed some custom version of Windows...So flame editor wont work and i cant install NET.Framework
Well thx for support!
Search found 332 matches
- 30 Mar 2011, 12:57
- Forum: Other Talk
- Topic: IAM...back!
- Replies: 8
- Views: 3213
- 28 Mar 2011, 09:41
- Forum: Ideas and suggestions
- Topic: Ideas...
- Replies: 2
- Views: 1466
Ideas...
Does anybody knows a russian vehicle named Shilka? The one with AA guns?Well i thought what if we put back cyclone and add also option to shot at land/ground vehicles/units! Also why is there no naval units? It would awsome to have naval units, so many people proposed it, well i know that there is o...
- 25 Mar 2011, 17:04
- Forum: Other Talk
- Topic: IAM...back!
- Replies: 8
- Views: 3213
IAM...back!
Hello...My name is metalwarrior95...well iam back ! Il soon make few more maps :D Iam the creator of few maps, well two maps were not aprooved and i had 3 maps that were aprooved... There were 2 maps that have been rated with 2.5(mediocre) and i got one good average map that is called BattleRiver......
- 20 Dec 2010, 00:13
- Forum: Ideas and suggestions
- Topic: taking captives
- Replies: 13
- Views: 5403
Re: taking captives
You mean like to neutralize the unit to take the wrecks and to analize them?
- 20 Dec 2010, 00:13
- Forum: Addon discussions
- Topic: 4c-BattleRiver 1.0
- Replies: 1
- Views: 1850
4c-BattleRiver 1.0
BattleRiver is four player map that was made for two teams. 1 river splits the map into two parts and only one side will survive or fail. I hope you will have fun... Here is the download link: http://www.4shared.com/file/UlLUrKN9/4c-BattleRiver.html Link of the picture from flame editor: http://www....
- 18 Dec 2010, 15:55
- Forum: Ideas and suggestions
- Topic: New (turret)laser effects??
- Replies: 39
- Views: 18307
Re: New (turret)laser effects??
For now the laser beam will be like projectiles...like in SW!
- 02 Dec 2010, 23:05
- Forum: Artwork
- Topic: Models by macuser
- Replies: 301
- Views: 128387
Re: Models by macuser
I think the polycount right now (what is it btw?) is considered very low poly by any sort of half-modern standard. Even with the badly optimized game engine, it should work flawlessly on any midrange machine. For those with really old machines, the original models are still there, until someone com...
- 02 Dec 2010, 18:02
- Forum: Artwork
- Topic: Models by macuser
- Replies: 301
- Views: 128387
Re: Models by macuser
Well lower down the polygons a bit,make those the pipes/cannons for mortar into one but...hard to explain...save some polygons,i wish that there are 3 versions when final 3.0 comes in few years...Low,Medium and High quality edition...macuser wrote:Old:New:
- 28 Nov 2010, 21:35
- Forum: Addon discussions
- Topic: Maps by MetalWarrior95
- Replies: 16
- Views: 7734
Re: Maps by MetalWarrior95
4c-grandcanyonriver(s) is released!!
Excelent map,play it!!!
You will like it,I reccomend you to play with 4 players...!!!
Excelent map,play it!!!
You will like it,I reccomend you to play with 4 players...!!!
- 24 Nov 2010, 13:40
- Forum: Ideas and suggestions
- Topic: Improved flamer (inferno) ROF in campaign
- Replies: 6
- Views: 3070
Re: Improved flamer (inferno) ROF in campaign
Thats so true....mg stronger then cannon?!?WTH...OMG...Weird!!
- 21 Nov 2010, 18:53
- Forum: Artwork
- Topic: Tcmask, Animation and Models Info and Ideas
- Replies: 201
- Views: 117754
Re: Tcmask, Animation and Models Info and Ideas
Its amazing....
- 18 Nov 2010, 14:02
- Forum: Artwork
- Topic: New Cutscenes?
- Replies: 31
- Views: 17407
Re: New Cutscenes?
Make something difrient...Not something that similar as in original cutscenes of WZ2100...make it difrient...Not the same look ;-(
- 17 Nov 2010, 16:10
- Forum: Ideas and suggestions
- Topic: Gates
- Replies: 6
- Views: 2567
Gates
Where are the gates?
Gates,gates gates...gates,Bill Gates?
Gates,gates gates...gates,Bill Gates?
- 14 Nov 2010, 13:22
- Forum: Artwork
- Topic: New Models for 3.0, that make use of the mask feature wanted
- Replies: 249
- Views: 128122
Re: New Models for 3.0, that make use of the mask feature wa
It looks awfull...The nuke silos should be practicaly underground...The control center of NS is too close...
- 14 Nov 2010, 12:31
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6353135
Re: Models by MaNGusT (AR)
About factory with that vehicle,there isnt any dome on the body...Dowload highest res video...high quality then get some program to unzip wz file and then get BSplayer and allow all formats.