Search found 332 matches

by MetalWarrior95
30 Mar 2011, 12:57
Forum: Other Talk
Topic: IAM...back!
Replies: 8
Views: 1158

Re: IAM...back!

Thx guys... Sadly i cant make maps because my uncle installed some custom version of Windows...So flame editor wont work and i cant install NET.Framework :(

Well thx for support! :D
by MetalWarrior95
28 Mar 2011, 09:41
Forum: Ideas and suggestions
Topic: Ideas...
Replies: 2
Views: 452

Ideas...

Does anybody knows a russian vehicle named Shilka? The one with AA guns?Well i thought what if we put back cyclone and add also option to shot at land/ground vehicles/units! Also why is there no naval units? It would awsome to have naval units, so many people proposed it, well i know that there is o...
by MetalWarrior95
25 Mar 2011, 17:04
Forum: Other Talk
Topic: IAM...back!
Replies: 8
Views: 1158

IAM...back!

Hello...My name is metalwarrior95...well iam back ! Il soon make few more maps :D Iam the creator of few maps, well two maps were not aprooved and i had 3 maps that were aprooved... There were 2 maps that have been rated with 2.5(mediocre) and i got one good average map that is called BattleRiver......
by MetalWarrior95
20 Dec 2010, 00:13
Forum: Ideas and suggestions
Topic: taking captives
Replies: 13
Views: 1890

Re: taking captives

You mean like to neutralize the unit to take the wrecks and to analize them?
by MetalWarrior95
20 Dec 2010, 00:13
Forum: Addon discussions
Topic: 4c-BattleRiver 1.0
Replies: 1
Views: 853

4c-BattleRiver 1.0

BattleRiver is four player map that was made for two teams. 1 river splits the map into two parts and only one side will survive or fail. I hope you will have fun... Here is the download link: http://www.4shared.com/file/UlLUrKN9/4c-BattleRiver.html Link of the picture from flame editor: http://www....
by MetalWarrior95
18 Dec 2010, 15:55
Forum: Ideas and suggestions
Topic: New (turret)laser effects??
Replies: 39
Views: 9054

Re: New (turret)laser effects??

For now the laser beam will be like projectiles...like in SW!
by MetalWarrior95
02 Dec 2010, 23:05
Forum: Artwork
Topic: Models by macuser
Replies: 301
Views: 63376

Re: Models by macuser

I think the polycount right now (what is it btw?) is considered very low poly by any sort of half-modern standard. Even with the badly optimized game engine, it should work flawlessly on any midrange machine. For those with really old machines, the original models are still there, until someone com...
by MetalWarrior95
02 Dec 2010, 18:02
Forum: Artwork
Topic: Models by macuser
Replies: 301
Views: 63376

Re: Models by macuser

macuser wrote:Old:
old.png
New:
new.png
Well lower down the polygons a bit,make those the pipes/cannons for mortar into one but...hard to explain...save some polygons,i wish that there are 3 versions when final 3.0 comes in few years...Low,Medium and High quality edition...
by MetalWarrior95
28 Nov 2010, 21:35
Forum: Addon discussions
Topic: Maps by MetalWarrior95
Replies: 16
Views: 3718

Re: Maps by MetalWarrior95

4c-grandcanyonriver(s) is released!!

Excelent map,play it!!!

You will like it,I reccomend you to play with 4 players...!!!
by MetalWarrior95
24 Nov 2010, 13:40
Forum: Ideas and suggestions
Topic: Improved flamer (inferno) ROF in campaign
Replies: 6
Views: 1183

Re: Improved flamer (inferno) ROF in campaign

Thats so true....mg stronger then cannon?!?WTH...OMG...Weird!!
by MetalWarrior95
18 Nov 2010, 14:02
Forum: Artwork
Topic: New Cutscenes?
Replies: 31
Views: 8955

Re: New Cutscenes?

Make something difrient...Not something that similar as in original cutscenes of WZ2100...make it difrient...Not the same look ;-(
by MetalWarrior95
17 Nov 2010, 16:10
Forum: Ideas and suggestions
Topic: Gates
Replies: 6
Views: 986

Gates

Where are the gates?

Gates,gates gates...gates,Bill Gates?
by MetalWarrior95
14 Nov 2010, 13:22
Forum: Artwork
Topic: New Models for 3.0, that make use of the mask feature wanted
Replies: 249
Views: 70122

Re: New Models for 3.0, that make use of the mask feature wa

It looks awfull...The nuke silos should be practicaly underground...The control center of NS is too close...
by MetalWarrior95
14 Nov 2010, 12:31
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 783
Views: 202449

Re: Models by MaNGusT (AR)

About factory with that vehicle,there isnt any dome on the body...Dowload highest res video...high quality then get some program to unzip wz file and then get BSplayer and allow all formats.