Search found 1936 matches

by Jorzi
21 Feb 2019, 10:20
Forum: Artwork
Topic: New animation system is finally in
Replies: 48
Views: 13281

Re: New animation system is finally in

Hi Astorian, the new animation system is for the 3.3.0 beta, so the files won't work with 3.2.1 I think. As for your question, you can use any armature , parenting and constraints, as long as you animate the object and not the mesh. My script takes the transforms from obj.matrix_world.decompose() wh...
by Jorzi
19 Feb 2019, 13:29
Forum: Artwork
Topic: New animation system is finally in
Replies: 48
Views: 13281

Re: New animation system is finally in

import bpy import math bl_info = { "name": "WZ2100 Animation Export", "description": "Exporting animation for PIE models", "author": "Jorzi, Astorian", "version": (1, 1), "blender": (2, 79, 0), "location": "File > Export > Warzone 2100 Animation (.ani)", "warning": "", # used for warning icon and t...
by Jorzi
19 Feb 2019, 13:17
Forum: Addon discussions
Topic: Art revolution mod
Replies: 24
Views: 856

Re: Art revolution mod

Here is a prerelease that I created, still working on the factory fan animations, but please tell me if this one works well:
https://helsinkifi-my.sharepoint.com/:u ... w?e=Xaey4v
by Jorzi
17 Feb 2019, 20:58
Forum: Artwork
Topic: New animation system is finally in
Replies: 48
Views: 13281

Re: New animation system is finally in

Hi I tried animating the factory fan using a blender script, but since the fan is slightly tilted, animation will be around all three axes. Unfortunately I can't get the Euler angles right, so the fan ends up being wobbly :P . Also, my version of WMIT flips the model on the x axis when exporting to ...
by Jorzi
17 Feb 2019, 12:03
Forum: Addon discussions
Topic: Art revolution mod
Replies: 24
Views: 856

Re: Art revolution mod

Here are the updated shaders with normal map support
by Jorzi
17 Feb 2019, 11:36
Forum: Addon discussions
Topic: Art revolution mod
Replies: 24
Views: 856

Re: Art revolution mod

Hi guys
The non-weapon arm is unfortunately included in each weapon and therefore it will only go away by remaking all the weapons. I have been a bit busy, but I have some time today to work on updating shaders & stuff for 3.3.0. Thanks for your efforts in keeping the mod alive.
by Jorzi
12 Dec 2018, 20:50
Forum: Artwork
Topic: Create Higher Resolution Video
Replies: 3
Views: 402

Re: Create Higher Resolution Video

Some stuff I did previously:
https://vimeo.com/47443347
by Jorzi
06 Aug 2018, 15:16
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1594
Views: 391126

Re: Models by Jorzi (AR)

Hi guys
I won't promise you any high poly helicopter propulsion, as it all takes considerable time and effort to model, both of which are going towards other areas in my life right now. Thank you for your interest and sorry for being this dismissive, I hope you will understand.
by Jorzi
31 Jul 2018, 12:48
Forum: Game related Discussions
Topic: I downloaded art revolution but my game is broken
Replies: 3
Views: 637

Re: I downloaded art revolution but my game is broken

Hi Thanks for downloading Art revolution. It seems like you tried to replace the entire base.wz instead of loading a mod on top of it. This is not the recommended approach. The easiest way to get it working is probably to just download the latest mod from https://sourceforge.net/projects/artrev2100/...
by Jorzi
20 May 2018, 22:06
Forum: Artwork
Topic: Repainted Jammer model
Replies: 52
Views: 32590

Re: Repainted Jammer model

Long time since I last exported pie files, but I think this one should be correct :)
by Jorzi
14 May 2018, 23:05
Forum: Artwork
Topic: Repainted Jammer model
Replies: 52
Views: 32590

Re: Repainted Jammer model

Did some kitbashing based on moltengear's non-teletubby design, since I also liked that one :)
by Jorzi
20 Apr 2018, 22:18
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1594
Views: 391126

Re: Models by Jorzi (AR)

Hi
I had some time to kill while I had the flu, so I colored some sandbags :)
by Jorzi
21 Feb 2018, 16:33
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 731
Views: 190316

Re: Models by MaNGusT (AR)

Looks cool. The "pipes on top of the hull" interpretation is visually quite nice, although one might of course ask what they are supposed to be. Anyway, I think the rule of cool applies here :) One suggestion from me would be to try and integrate some similar parts and the same colour scheme for bot...
by Jorzi
29 Jan 2018, 12:31
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 731
Views: 190316

Re: Models by MaNGusT (AR)

Very nice interpretation of the pixel art :)
Also, good to see you back in action, makes me want to do some stuff too, if only my timetable allows...
by Jorzi
16 Jan 2018, 17:25
Forum: Artwork
Topic: "Art Revolution Beta 3" release Official Update Thread
Replies: 26
Views: 6571

Re: "Art Revolution Beta 3" release Official Update Thread

Hi Deonis
Which .pie file are you trying to open, and have you specified in which folder it will look for textures?