Search found 56 matches

by Azraiel
16 Apr 2007, 14:31
Forum: Mapping / Modding tools & discussions
Topic: Heavy cannon barrel pie
Replies: 8
Views: 5163

Re: Heavy cannon barrel pie

AH! You are indeed correct sir! All three of the main cannons are there, light, medium, and heavy.
by Azraiel
15 Apr 2007, 17:07
Forum: Mapping / Modding tools & discussions
Topic: Heavy cannon barrel pie
Replies: 8
Views: 5163

Re: Heavy cannon barrel pie

That doesn't look like the heavy cannon barrel. It is silver with a blue tip same as what mine looks like. It is also just a straight barrel with no other rigging on it.
by Azraiel
14 Apr 2007, 17:59
Forum: Other Talk
Topic: The Alpaca.
Replies: 9
Views: 7666

Re: The Alpaca.

Wow, that thing looks cool. I want one.
by Azraiel
14 Apr 2007, 17:57
Forum: Other Talk
Topic: is only a matter of time ...
Replies: 7
Views: 4857

Re: is only a matter of time ...

Thats great.
by Azraiel
14 Apr 2007, 16:09
Forum: Mapping / Modding tools & discussions
Topic: Heavy cannon barrel pie
Replies: 8
Views: 5163

Heavy cannon barrel pie

OK, I seemingly can't find this pie in the warzone files. I thought it would be gnhcan, but, when I open it up in pieslicer, it doesn't look anything like it. Which file is it?
by Azraiel
14 Apr 2007, 15:58
Forum: Mapping / Modding tools & discussions
Topic: gun barrel question
Replies: 6
Views: 3978

Re: gun barrel question

Yeah :P
by Azraiel
14 Apr 2007, 06:52
Forum: Development
Topic: WZ mini mod?
Replies: 20
Views: 11248

Re: WZ mini mod?

I like to see it grouped up by class. Like, machine guns, cannons, lasers, AA, rockets, missles, cannons, railguns, etc
by Azraiel
14 Apr 2007, 06:49
Forum: Mapping / Modding tools & discussions
Topic: gun barrel question
Replies: 6
Views: 3978

Re: gun barrel question

ah ok. that makes sense to me. If the turret is 20 units away from origin, the barrel must start 20 units away from origin and they will meet up correctly.
by Azraiel
13 Apr 2007, 20:23
Forum: Mapping / Modding tools & discussions
Topic: gun barrel question
Replies: 6
Views: 3978

Re: gun barrel question

But, how do I control where the barrel will get placed on the turret? If I wanted it to point out the back, how would I do that?
by Azraiel
13 Apr 2007, 19:14
Forum: Mapping / Modding tools & discussions
Topic: gun barrel question
Replies: 6
Views: 3978

gun barrel question

What controls the gun barrels position on a unit in the game?

There is no connector from what I have seen on the turret .pie
by Azraiel
13 Apr 2007, 16:31
Forum: Mapping / Modding tools & discussions
Topic: How to replace pie files in regular game?
Replies: 29
Views: 12922

Re: How to replace pie files in regular game?

Ah ok. Thank you once again. Didn't realize there is a difference between single player and multiplayer.
by Azraiel
13 Apr 2007, 13:33
Forum: Mapping / Modding tools & discussions
Topic: How to replace pie files in regular game?
Replies: 29
Views: 12922

Re: How to replace pie files in regular game?

great thanks
--
OK, I added the you gave to the files you listed, but it gives me the same error still.
by Azraiel
13 Apr 2007, 04:40
Forum: Mapping / Modding tools & discussions
Topic: How to replace pie files in regular game?
Replies: 29
Views: 12922

Re: How to replace pie files in regular game?

When I give it a unique name like that, it causes a crash. I read the stderr file, and it says it needs to be preloaded into the wrf, how do I do this?
by Azraiel
12 Apr 2007, 22:18
Forum: Mapping / Modding tools & discussions
Topic: How to replace pie files in regular game?
Replies: 29
Views: 12922

Re: How to replace pie files in regular game?

Yes, it was the wrong texpage. I gave the one I was using the same number as another one already there, and it used the one already there as the texture for my body design heh.