Search found 73 matches

by Kyor
09 Jul 2007, 03:23
Forum: Development
Topic: German translation?
Replies: 12
Views: 5409

Re: German translation?

Then... i may translate the game to portuguese :D
by Kyor
29 Jun 2007, 15:34
Forum: Development
Topic: Is it possible to make a new Loading screen ?
Replies: 8
Views: 4292

Re: Is it possible to make a new Loading screen ?

DFStormbringer wrote: as bad as the games pathfinding :P
I completelly agree with you.

The units have to round in circles before doing its task.
by Kyor
28 Jun 2007, 02:37
Forum: Addon discussions
Topic: New City Terrain
Replies: 9
Views: 6879

Re: New City Terrain

Wow.

Eikei, you're great :)

Actually, you're very patient because this tileset is the biggest ><
by Kyor
28 Jun 2007, 02:32
Forum: News and announcements
Topic: Warzone 2100 2.0.7 arrives in the stores
Replies: 16
Views: 16269

Re: Warzone 2100 2.0.7 arrives in the stores

Great! :)

EDIT: Haven't you edited the main menu version comment?
by Kyor
22 Jun 2007, 12:57
Forum: Mapping / Modding tools & discussions
Topic: Any way to use original textures.
Replies: 8
Views: 3981

Re: Any way to use original textures.

Actually you can find them at Warzone.wz\texpages
by Kyor
19 Jun 2007, 01:00
Forum: Other Talk
Topic: Re: Desert Terrain Changed - Offtopic
Replies: 21
Views: 12452

Re: Desert Terrain Changed - Offtopic

The best soda <3

Image
by Kyor
14 Jun 2007, 00:41
Forum: Development
Topic: Is it possible to make a new Loading screen ?
Replies: 8
Views: 4292

Re: Is it possible to make a new Loading screen ?

Agreed.

That loading screen is really ugly =D

But it's hard to be done (Possible, but hard)
by Kyor
11 Jun 2007, 21:58
Forum: Addon discussions
Topic: Desert Terrain Changed
Replies: 33
Views: 20874

Re: Desert Terrain Changed

kage wrote: and i personally can't wait for eikei to win the lottery so he/she can mod warzone fulltime.
by Kyor
10 Jun 2007, 22:45
Forum: Addon discussions
Topic: Desert Terrain Changed
Replies: 33
Views: 20874

Re: Desert Terrain Changed

I think now this topic is gone.

My new textures will be fully realistic... I'll edit Mountains and Arizona tiles, just because the cityscape is too boring ><
by Kyor
05 Jun 2007, 18:44
Forum: Development
Topic: New interface
Replies: 8
Views: 4654

Re: New interface

Entirely correct. [sarcasm-mode] Now if you would have told that to the Pumkin coders several years ago (preferably before they wrote that code) then we wouldn't have been sitting on this big pile of code which can probably win the obfuscated C contest at least 5 years in a row. [/sarcasm-mode] Wel...
by Kyor
04 Jun 2007, 20:43
Forum: Development
Topic: New interface
Replies: 8
Views: 4654

Re: New interface

Holy god... That sounds hard =(
by Kyor
04 Jun 2007, 20:42
Forum: Development
Topic: max. players 12
Replies: 20
Views: 9644

Re: max. players 12

It is long with 8... I don't wanna think about 12 players.

maybe more than an entire day to finish a single game?
by Kyor
04 Jun 2007, 00:18
Forum: Development
Topic: New interface
Replies: 8
Views: 4654

New interface

What do you think about remake the warzone2100 interface? This one seems to be very simple, and using a single texture for many things. [Question: The menus are .pies? So where are those .pies?] Suggestion: Silver and blue interface, with a few Post-apocalyptics scenes in the main menu... The basic ...
by Kyor
02 Jun 2007, 21:40
Forum: Development
Topic: Dedicated WZ-Server?
Replies: 10
Views: 5715

Re: Dedicated WZ-Server?

It will not be dedicated, but will be called Master Server or something like (Check the WZ multiplayer actractivity topic)
by Kyor
02 Jun 2007, 21:27
Forum: Mapping / Modding tools & discussions
Topic: Problem with the World Editor & Heightmap
Replies: 4
Views: 4600

Re: Problem with the World Editor & Heightmap

Oh... my problem is different =X

When i try to do anything in the worldedit (It's the new 32bit), it says: "error reading pcx" and another error in the icon.pie file.