Search found 73 matches
- 09 Jul 2007, 03:23
- Forum: Development
- Topic: German translation?
- Replies: 12
- Views: 5446
Re: German translation?
Then... i may translate the game to portuguese
- 29 Jun 2007, 15:34
- Forum: Development
- Topic: Is it possible to make a new Loading screen ?
- Replies: 8
- Views: 4323
Re: Is it possible to make a new Loading screen ?
I completelly agree with you.DFStormbringer wrote: as bad as the games pathfinding
The units have to round in circles before doing its task.
- 28 Jun 2007, 02:37
- Forum: Addon discussions
- Topic: New City Terrain
- Replies: 9
- Views: 6946
Re: New City Terrain
Wow.
Eikei, you're great
Actually, you're very patient because this tileset is the biggest ><
Eikei, you're great
Actually, you're very patient because this tileset is the biggest ><
- 28 Jun 2007, 02:32
- Forum: News and announcements
- Topic: Warzone 2100 2.0.7 arrives in the stores
- Replies: 16
- Views: 16353
Re: Warzone 2100 2.0.7 arrives in the stores
Great!
EDIT: Haven't you edited the main menu version comment?
EDIT: Haven't you edited the main menu version comment?
- 22 Jun 2007, 12:57
- Forum: Mapping / Modding tools & discussions
- Topic: Any way to use original textures.
- Replies: 8
- Views: 4023
Re: Any way to use original textures.
Actually you can find them at Warzone.wz\texpages
- 19 Jun 2007, 01:00
- Forum: Other Talk
- Topic: Re: Desert Terrain Changed - Offtopic
- Replies: 21
- Views: 12537
Re: Desert Terrain Changed - Offtopic
The best soda <3
- 14 Jun 2007, 00:41
- Forum: Development
- Topic: Is it possible to make a new Loading screen ?
- Replies: 8
- Views: 4323
Re: Is it possible to make a new Loading screen ?
Agreed.
That loading screen is really ugly =D
But it's hard to be done (Possible, but hard)
That loading screen is really ugly =D
But it's hard to be done (Possible, but hard)
- 11 Jun 2007, 21:58
- Forum: Addon discussions
- Topic: Desert Terrain Changed
- Replies: 33
- Views: 21064
Re: Desert Terrain Changed
kage wrote: and i personally can't wait for eikei to win the lottery so he/she can mod warzone fulltime.
- 10 Jun 2007, 22:45
- Forum: Addon discussions
- Topic: Desert Terrain Changed
- Replies: 33
- Views: 21064
Re: Desert Terrain Changed
I think now this topic is gone.
My new textures will be fully realistic... I'll edit Mountains and Arizona tiles, just because the cityscape is too boring ><
My new textures will be fully realistic... I'll edit Mountains and Arizona tiles, just because the cityscape is too boring ><
- 05 Jun 2007, 18:44
- Forum: Development
- Topic: New interface
- Replies: 8
- Views: 4680
Re: New interface
Entirely correct. [sarcasm-mode] Now if you would have told that to the Pumkin coders several years ago (preferably before they wrote that code) then we wouldn't have been sitting on this big pile of code which can probably win the obfuscated C contest at least 5 years in a row. [/sarcasm-mode] Wel...
- 04 Jun 2007, 20:43
- Forum: Development
- Topic: New interface
- Replies: 8
- Views: 4680
Re: New interface
Holy god... That sounds hard =(
- 04 Jun 2007, 20:42
- Forum: Development
- Topic: max. players 12
- Replies: 20
- Views: 9667
Re: max. players 12
It is long with 8... I don't wanna think about 12 players.
maybe more than an entire day to finish a single game?
maybe more than an entire day to finish a single game?
- 04 Jun 2007, 00:18
- Forum: Development
- Topic: New interface
- Replies: 8
- Views: 4680
New interface
What do you think about remake the warzone2100 interface? This one seems to be very simple, and using a single texture for many things. [Question: The menus are .pies? So where are those .pies?] Suggestion: Silver and blue interface, with a few Post-apocalyptics scenes in the main menu... The basic ...
- 02 Jun 2007, 21:40
- Forum: Development
- Topic: Dedicated WZ-Server?
- Replies: 10
- Views: 5752
Re: Dedicated WZ-Server?
It will not be dedicated, but will be called Master Server or something like (Check the WZ multiplayer actractivity topic)
- 02 Jun 2007, 21:27
- Forum: Mapping / Modding tools & discussions
- Topic: Problem with the World Editor & Heightmap
- Replies: 4
- Views: 4649
Re: Problem with the World Editor & Heightmap
Oh... my problem is different =X
When i try to do anything in the worldedit (It's the new 32bit), it says: "error reading pcx" and another error in the icon.pie file.
When i try to do anything in the worldedit (It's the new 32bit), it says: "error reading pcx" and another error in the icon.pie file.