Search found 44 matches

by DuKe2112
07 Jun 2010, 17:50
Forum: Other Talk
Topic: About Olrox's lengthy thinking
Replies: 32
Views: 13538

Re: About Olrox's lengthy thinking

Olrox, I have to say I'm impressed. Yours is one of the most amazing mindsets I have encountered in my lifetime. Unfortunately a lot of people don't seem to be able to deal with such at all and most of the rest have trouble with it. Actually I think I'm kinda similar, although I somewhat lack those ...
by DuKe2112
29 Mar 2010, 14:34
Forum: Ideas and suggestions
Topic: Lateral Weapons
Replies: 27
Views: 8793

Re: Lateral Weapons

Actually I answered to a post that wanted am example. That was the first (and only) I found.
That post is now gone.
by DuKe2112
29 Mar 2010, 14:29
Forum: Ideas and suggestions
Topic: Host needs more control!
Replies: 23
Views: 7946

Re: Host needs more control!

Yeah that depends on how long the ISP reserves the IP after disconnect. Some don't at all, some a few minutes, some do a few hours.
by DuKe2112
29 Mar 2010, 02:12
Forum: Ideas and suggestions
Topic: Lateral Weapons
Replies: 27
Views: 8793

Re: Lateral Weapons

ww1 british mark series tanks.
Image
by DuKe2112
28 Mar 2010, 16:54
Forum: Ideas and suggestions
Topic: Host needs more control!
Replies: 23
Views: 7946

Re: Host needs more control!

Well dynamic IPs are a problem but in a lot of cases a ban list would still work for that day and prevent them from joining the very next game. I for one can't change my IP unless I disconnect for 12 hours.
by DuKe2112
27 Mar 2010, 20:48
Forum: Addon discussions
Topic: A multi-turret body by Olrox
Replies: 100
Views: 39962

Re: A multi-turret body by Olrox

I like Ouroboros (which is greek btw, the norse one was Jormungandr) Naga, Wyrm and Leviathan are also names that come to mind. The problem with a lot of those mythical serpents is that they are often related to dragons. Gorgon or Hydra would be good. When you want to stick to real names, boa would ...
by DuKe2112
27 Mar 2010, 19:57
Forum: Artwork
Topic: Revamping the wall sections
Replies: 6
Views: 4567

Re: Revamping the wall sections

Yeah and no one spends time on producing something, because it is not supported anyway...
I know oldest cycle in history.
by DuKe2112
27 Mar 2010, 19:53
Forum: Other Talk
Topic: what is the meaning of mod?
Replies: 16
Views: 5295

Re: what is the meaning of mod?

OK, true for this forum. That should probably have read.
In a forum mod can also mean moderator.
by DuKe2112
26 Mar 2010, 20:32
Forum: Artwork
Topic: Revamping the wall sections
Replies: 6
Views: 4567

Re: Revamping the wall sections

blender and 3dsm can both bake themselves, also normal mappinn is not supported yet.
by DuKe2112
26 Mar 2010, 20:20
Forum: Artwork
Topic: Terrain Textures
Replies: 547
Views: 465844

Re: Terrain Textures

Actually rendering means the whole process, eg applying a texture.
As far as I can tell that water is just normal mapped, too.
by DuKe2112
26 Mar 2010, 20:11
Forum: Other Talk
Topic: what is the meaning of mod?
Replies: 16
Views: 5295

Re: what is the meaning of mod?

In the forum mod means moderator.
by DuKe2112
24 Mar 2010, 23:57
Forum: Artwork
Topic: Terrain Textures
Replies: 547
Views: 465844

Re: Terrain Textures

Well it's probably the best texture so far. Could you upload?
by DuKe2112
23 Mar 2010, 21:17
Forum: Artwork
Topic: Terrain Textures
Replies: 547
Views: 465844

Re: Terrain Textures

wow zarel fixed the link faster then i could complain, thanks (;
by DuKe2112
23 Mar 2010, 16:22
Forum: Website feedback
Topic: Ubuntu Users!
Replies: 4
Views: 2882

Re: Ubuntu Users!

if you click on apps or games in the top menu, first thing you see are the instructions. There is even a .deb package that sets up the repository.
by DuKe2112
23 Mar 2010, 14:41
Forum: Website feedback
Topic: Ubuntu Users!
Replies: 4
Views: 2882

Re: Ubuntu Users!

actually .deb can be created by using checkinstall.

Debian does only packagin for debian, which might cause problems with ubuntu.
For ubuntu you can also get packages at getdeb.net and playdeb.net, WZ is currently on 2.2.4.