Search found 139 matches

by crux
06 Mar 2010, 09:13
Forum: News and announcements
Topic: 2.3 Beta 11a is released!
Replies: 82
Views: 55596

Re: 2.3 Beta 11a is released!

O_o ok, so where did it go? http://forums.wz2100.net/viewtopic.php?f=34&t=4883 was the place I wrote before about the sync issues. I sometimes get cranky if I don't see a reason why the post was deleted. Maybe you forgot to hit "Reply"? I checked the moderator logs again. None of your...
by crux
06 Mar 2010, 09:00
Forum: News and announcements
Topic: 2.3 Beta 11a is released!
Replies: 82
Views: 55596

Re: 2.3 Beta 11a is released!

it is definitely worse than beta 10. my other post was deleted about this issue in the other thread. no idea why. I just checked the moderator logs. No one's ever deleted a single one of your posts. The last time anyone did anything to any of your posts was here: http://forums.wz2100.net/viewtopic....
by crux
06 Mar 2010, 08:54
Forum: Website feedback
Topic: Is the free version- the full game?
Replies: 6
Views: 3797

Re: Is the free version- the full game?

The "HQ" vids are 540MB, the "LQ" ones are 160MB or so. you guys really need to change the name of the vids. it is very misleading to think that the "HQ" versions are even remotely high quality. the "LQ" version should be renamed to "FMV-small" and ...
by crux
06 Mar 2010, 08:47
Forum: Ideas and suggestions
Topic: Pavement
Replies: 13
Views: 4606

Re: Pavement

pavement?
is that not from C&C where you can place pavement over your land so the tunnel diggers can't get in your base?
by crux
06 Mar 2010, 08:45
Forum: Ideas and suggestions
Topic: Amount of transport slots depending on vehicle weight / type
Replies: 9
Views: 5162

Re: Amount of transport slots depending on vehicle weight / type

most other games make the slots of a specific size and then you can fill up each slot with 3 small or 1 med and 1 small or 1 large.
by crux
06 Mar 2010, 08:42
Forum: Other Talk
Topic: Windows Installers
Replies: 19
Views: 6330

Re: Windows Installers

milo christiansen wrote:Are these scripts meant to be run from a command line or what?

There are a whole bunch of symbols for which there is no !define. O_o
they are read by the nsis installer maker program
by crux
06 Mar 2010, 08:40
Forum: Coding
Topic: Porting to C++
Replies: 65
Views: 33211

Re: A question.

If you try to convert this code step by step to c++ you will be much faster to create just a new engine and build some interfaces to get the "old" grafics/sounds/ai scripts/etc. running on the new engine. But feel free to convert some parts and see for yourself what will happen to your ti...
by crux
06 Mar 2010, 08:33
Forum: Technical Help / Troubleshooting
Topic: Same problem with the sequences
Replies: 6
Views: 2766

Re: Same problem with the sequences

what is the problem? you just do what they say if you don't get it through the installer. DO NOT EXTRACT THE ZIP FILE. Rename it to sequences.wz and place it in Program Files/Warzone 2100/sequences.wz in Windows, ~/Library/Application Support/Warzone 2100 2.2/sequences.wz in Mac OS X, or ~/.warzone2...
by crux
06 Mar 2010, 08:31
Forum: Technical Help / Troubleshooting
Topic: Netgame Desynchronization
Replies: 21
Views: 7539

Re: Netgame Desynchronization

beta 10 was better than beta 11a in the sync department.
careful that you don't say that though, they will delete your post.
by crux
06 Mar 2010, 08:26
Forum: Mapping / Modding tools & discussions
Topic: A Stats Editor
Replies: 34
Views: 16767

Re: A Stats Editor

Flail13, you deserve some kind of a award for your work!

I would like to nominate you for some kind of warzone community award for making kick ass utilities!
too bad they don't have a award system here :(
by crux
06 Mar 2010, 08:20
Forum: Mapping / Modding tools & discussions
Topic: Modding tutorials for novices?
Replies: 15
Views: 6549

Re: Modding tutorials for novices?

use the new stat editor,flaTE, made by the awesome dude that did flaME!
by crux
06 Mar 2010, 08:18
Forum: Addon discussions
Topic: NTW Mod Vote
Replies: 46
Views: 19813

Re: NTW Mod Vote

the graphics for this mod scream for alpha channel!
trunk looks horrible with this mod!
ugly, ugly roads and other things. :(
this is fine for 2.3 though! :)
by crux
06 Mar 2010, 08:15
Forum: Development
Topic: Does Anyone Understand The “Worth Of Consistency”?
Replies: 20
Views: 8313

Re: Does Anyone Understand The “Worth Of Consistency”?

dragonflythecat, you make some valid complaints and some silly ones. warzone was never a sim and those who crave that, have access to the source to make it however you want it. from my readings in the forums they seem to be slowly understanding things better but at times they do screwy things themse...
by crux
06 Mar 2010, 08:08
Forum: News and announcements
Topic: 2.3 Beta 11a is released!
Replies: 82
Views: 55596

Re: 2.3 Beta 11a is released!

Siber wrote:Yo dawg. synch issues, wut.

(Just finished a long MP game with units some players could see that others couldn't, without a dysnc. Will make a better post about this later.)
it is definitely worse than beta 10.

my other post was deleted about this issue in the other thread.
no idea why.
by crux
02 Mar 2010, 23:13
Forum: Development
Topic: Error while compiling using mingw - missing -lopenal32
Replies: 3
Views: 2184

Re: Error while compiling using mingw - missing -lopenal32

install the lib where the others are and name it correctly