Search found 19 matches
- 02 Feb 2010, 10:40
- Forum: Ideas and suggestions
- Topic: Cannon borgs are broken!
- Replies: 8
- Views: 3810
Cannon borgs are broken!
I am referring to the balance as of beta 9. In case you haven't seen how broken cannon borgs are, try them out for your selves. It currently takes about 10 mins to wipe 2 computer with them. The facts about them They take about 4 secs to build They are dirt cheap Their hp is stronger than tanks (i w...
- 30 Jan 2010, 07:42
- Forum: Ideas and suggestions
- Topic: Fortresses should be togglable
- Replies: 33
- Views: 10995
Re: Fortresses should be togglable
They are over powered, no doubt! The fact the a few BORGs can take one down is evidence enough of borgs being seriously over powered. I recently did some testing with a friend on this very issue. I found that fortresses are so cheap for there hp. versus tanks. That when I used a group pulse lasers,...
- 30 Jan 2010, 06:55
- Forum: Ideas and suggestions
- Topic: Fortresses should be togglable
- Replies: 33
- Views: 10995
Re: Fortresses should be togglable
They are over powered, no doubt! The fact the a few BORGs can take one down is evidence enough of borgs being seriously over powered. I recently did some testing with a friend on this very issue. I found that fortresses are so cheap for there hp. versus tanks. That when I used a group pulse lasers, ...
- 23 Jan 2010, 20:01
- Forum: Addon discussions
- Topic: Factory Render
- Replies: 20
- Views: 10243
Re: Factory Render
That would make a great back ground for the game, assuming the author was interested in sharing it. Regardless Great Job!
- 22 Jan 2010, 07:52
- Forum: Mapping / Modding tools & discussions
- Topic: Difficulty Converting Old Map
- Replies: 10
- Views: 3686
Re: Difficulty Converting Old Map
Ok, I understand now. No I do not have any information. All I know is he is inactive. I used the word if because I don't know if he will come back or not.
- 22 Jan 2010, 07:46
- Forum: Mapping / Modding tools & discussions
- Topic: Difficulty Converting Old Map
- Replies: 10
- Views: 3686
Re: Difficulty Converting Old Map
I'm sorry, I don't understand your post. Can you clarify?crux wrote:you know something the rest of us don't?NF-Elemental wrote:Yup, it works. Thanks! I will ask Buginator what is different about his program if he comes back.
I was wondering why someone else is doing releases now
- 22 Jan 2010, 07:41
- Forum: Addon discussions
- Topic: Vinland
- Replies: 3
- Views: 2321
Re: Vinland
Thank You, I will probably produce them periodically. Yeah SupCom is good game. Let me know how map plays out for you, strategy wise. Also, let me know what you like and don't like about the maps game play.
- 22 Jan 2010, 07:06
- Forum: Development
- Topic: Compiling Editworld
- Replies: 8
- Views: 3502
Re: Compiling Editworld
Sounds good. I will try to get in contact with Nemo.
- 21 Jan 2010, 21:43
- Forum: Development
- Topic: Compiling Editworld
- Replies: 8
- Views: 3502
Re: Compiling Editworld
I want to begin development of the edit world source code. If anyone has information about svn code, how to compile it, or what its history is? Please share it with me so i have a place to start from. There is no source of Edit World. You will have to start from scratch. Some links: http://forums.w...
- 21 Jan 2010, 20:51
- Forum: Development
- Topic: Compiling Editworld
- Replies: 8
- Views: 3502
Compiling Editworld
I want to begin development of the edit world source code. If anyone has information about svn code, how to compile it, or what its history is? Please share it with me so i have a place to start from.
- 21 Jan 2010, 17:41
- Forum: Mapping / Modding tools & discussions
- Topic: Difficulty Converting Old Map
- Replies: 10
- Views: 3686
Re: Difficulty Converting Old Map
Yup, it works. Thanks! I will ask Buginator what is different about his program if he comes back.
- 21 Jan 2010, 10:51
- Forum: Mapping / Modding tools & discussions
- Topic: Difficulty Converting Old Map
- Replies: 10
- Views: 3686
Difficulty Converting Old Map
Ok, I followed the directions and when i launch the map warzone crashes. This is the information from the stderr file. error |02:17:04: [openLoadFile] file multiplay\maps\8c-CC-IcePlanet/ttypes.ttp could not be opened: Insecure filename error |02:17:04: [openLoadFile] Assert in Warzone: ../../../../...
- 21 Jan 2010, 05:17
- Forum: Addon discussions
- Topic: Vinland
- Replies: 3
- Views: 2321
Vinland
This is a map inspired by the Fields of Isis from Supreme Commander. The map is designed with chock points so you have to use ranged units as well as direct damage to get past defenses. Vtols are worth building because they can be used for resource harassment, and for a more direct route to a base a...
- 21 Jan 2010, 03:32
- Forum: 1.x
- Topic: Attempting to Locate WDG-Explorer
- Replies: 5
- Views: 5265
Re: Attempting to Locate WDG-Explorer
Thank You!
- 20 Jan 2010, 03:36
- Forum: 1.x
- Topic: Attempting to Locate WDG-Explorer
- Replies: 5
- Views: 5265
Attempting to Locate WDG-Explorer
I am looking for the WDG-Explorer program. If anybody has a copy let me know. I really need it. Thank You.