Search found 7 matches
- 21 Aug 2006, 20:35
- Forum: Technical Help / Troubleshooting
- Topic: Coding environment
- Replies: 4
- Views: 4979
Re: Coding environment
Then I'll rely on the newest makefile.raw :) It compiled as it should, but the autopackage failed this time. Most probably because I've tried autogen and configure - seeing absolute paths being looked up, and it wasn't on my system. (Ref to:\home\Rob\Physfs..). I'll just reinstall the whole thing an...
- 21 Aug 2006, 05:50
- Forum: Technical Help / Troubleshooting
- Topic: Coding environment
- Replies: 4
- Views: 4979
Re: Coding environment
I'm using MinGW through msys, and even tried dev-cpp (that failed rather miserably, but won't give up on it yet). Apart from getting the latest source, I've done all this. Problem here is that the 2.0.3 makefiles differs greatly from v2.0.4 versions, and as such doesn't have the script including the...
- 20 Aug 2006, 18:28
- Forum: Development
- Topic: Clearing design name
- Replies: 2
- Views: 4211
Re: Clearing design name
Assuming it's on the list already (rather hard to miss if one plays the game). The clear button would be independent of window's autorepeat setting and instantly wipe clean the name. Cut&Paste locally added to design would be nice as an alternative.
- 20 Aug 2006, 17:44
- Forum: Development
- Topic: The alt-s hack
- Replies: 2
- Views: 5258
Re: The alt-s hack
Alt or ctrl +console key, or control keys with either F-keys. Of the lesser evils, I'd choose the console key seeing as keyboards use ctrl sequences including F-keys and alphanumerical keys for things such as play control (volume, next, prev etc) as well as some other funky sequences I sure could do...
- 20 Aug 2006, 08:04
- Forum: Development
- Topic: The alt-s hack
- Replies: 2
- Views: 5258
The alt-s hack
Considering warzone uses alt-@ (@= any letter) to mark locations and shift-@ to return to said locations, is it planned to change shadow control to another key combo?
- 20 Aug 2006, 07:55
- Forum: Development
- Topic: Clearing design name
- Replies: 2
- Views: 4211
Clearing design name
Finding that autorepeat wouldn't work in the 2.0.3 version (and possibly later) has prompted me to suggest you add a "clear" button for the design name - just in case one feels like renaming the vehicle design without wearing out the backspace key.
- 20 Aug 2006, 07:38
- Forum: Technical Help / Troubleshooting
- Topic: Coding environment
- Replies: 4
- Views: 4979
Coding environment
First off, thanks for doing a great job guys - just hope you will get to the point of being able to play the rpl files as I myself is more keen on playing single player missions than mp skirmishes. I have the original disks and knowing they're there and I can't see the ugly face of Nexus tears me up...