Search found 18 matches

by Andreas XXL
12 Oct 2009, 18:20
Forum: News and announcements
Topic: 2.2.4 is released!
Replies: 63
Views: 53179

Re: 2.2.4 is released!

Great: Good work, I like it!
by Andreas XXL
05 Oct 2009, 15:48
Forum: Other Talk
Topic: Mp cheaters are ruining the game.
Replies: 48
Views: 14449

Re: Mp cheaters are ruining the game.

I think it is impossible to prevent cheating with code. If you build the best anti cheating tool possible, the cheater will find the code delete it and has a cheat version again. This is very easy in a open source project. But all comercial projects have the same problem. Cheaters decompile the code...
by Andreas XXL
31 Aug 2009, 23:27
Forum: Ideas and suggestions
Topic: Warzone 2100 wish list - all can contribute_part4
Replies: 114
Views: 56168

Re: Warzone 2100 wish list - all can contribute_part4

I did not read all (perhaps the idea is double now)


I like to have a chat in multiplayer lobby. (In the main lobby)
by Andreas XXL
16 Aug 2009, 13:37
Forum: Development
Topic: Underpowered Anti-Air
Replies: 44
Views: 16725

Re: Underpowered Anti-Air

I did not read the whole thread but I think Rocket anti air is nearly useless. For example there are many enemy VTOLs comming to your base and you have a lot of anti air Rockets. They aim at the first VTOL in range and begin to fire. (The rockets are not so fast as the anti air guns). So it tankes s...
by Andreas XXL
11 Aug 2009, 13:59
Forum: Development
Topic: Post of tickets
Replies: 2
Views: 1391

Post of tickets

Why do the posts of the tickets appear so often in the timeline?
by Andreas XXL
09 Aug 2009, 11:13
Forum: Development
Topic: Anti-Truck Rush Idea
Replies: 36
Views: 15033

Re: Anti-Truck Rush Idea

Instead of crying to the devs, why not think and play better? Make Factory, Research, Command Center and then you can make MG tanks to fight as fast as possible. As long as you're not playing on SK-Rush then you should be able to get a tank out before, if not as, the first tower completes. Make a t...
by Andreas XXL
08 Aug 2009, 11:32
Forum: 2.2.x
Topic: What about Videofiles in other languages:
Replies: 7
Views: 4571

Re: What about Videofiles in other languages:

Some people like me have the original game too.

Is it possible to use the video files from there?
(In our language)
by Andreas XXL
08 Aug 2009, 11:18
Forum: Development
Topic: Anti-Truck Rush Idea
Replies: 36
Views: 15033

Re: Anti-Truck Rush Idea

Here is a discussion about it: http://developer.wz2100.net/ticket/696 Summary: Ideas which are possible to implement: 1. More requirements for the rower: factory, HQ. This makes that you get the towers at the same time as the tanks. So you can attack the trucks. And you can use the towers to defence...
by Andreas XXL
07 Aug 2009, 10:06
Forum: Development
Topic: Is only code produced or models too?
Replies: 3
Views: 1828

Re: Is only code produced or models too?

Yes, class diagrams do not make sence.

But I hoped there are some use case and sequence diagrams for the network part.
by Andreas XXL
06 Aug 2009, 20:56
Forum: Development
Topic: Is only code produced or models too?
Replies: 3
Views: 1828

Is only code produced or models too?

Hi,

are you only producing code (with comments) or do models like UML diagramms exist too?

I think if this does not exist, it can be a problem at such a big software project.

If it exist, where can I find it?
by Andreas XXL
13 Jul 2009, 21:25
Forum: Development
Topic: research facility and wall new textures..
Replies: 10
Views: 4813

Re: research facility and wall new textures..

I am sorry, but I think the research facility looks like a comic, and as made of plastic.
And the "clean" at the wall is the problem. It looks so clean that it is unrealistic.

Put a little bit "dirt" to both.

(And no! I can't do it better)
What do you think about that?
by Andreas XXL
09 Jul 2009, 11:10
Forum: Other Talk
Topic: Why my Warzone (Version 2.2.1) does not look so good?
Replies: 6
Views: 2994

Re: Why my Warzone (Version 2.2.1) does not look so good?

I found the water in the Video. It is at time 5:30.

Looks good.
by Andreas XXL
09 Jul 2009, 00:50
Forum: Development
Topic: Why is only TCP used?
Replies: 15
Views: 5513

Re: Why is only TCP used?

I looked at the code for about 2 hours and i found that: http://developer.wz2100.net/browser/trunk/src/multisync.c #define STRUCT_FREQUENCY 450 // how often (ms) to send a structure check. #define DROID_FREQUENCY 300 // how ofter (ms) to send droid checks #define POWER_FREQUENCY 10000 // how often t...
by Andreas XXL
08 Jul 2009, 18:21
Forum: Development
Topic: Testers Needed for Campaigns. w/wo FMVS!
Replies: 41
Views: 17057

Re: Testers Needed for Campaigns. w/wo FMVS!

I played the campain in Version 2.1 final. (In hard difficulty)

I posted all problem I found (as anonymus).
No problem prevented me from reaching the end tody :)
by Andreas XXL
08 Jul 2009, 18:12
Forum: Development
Topic: Why is only TCP used?
Replies: 15
Views: 5513

Re: Why is only TCP used?

Was always TCP used or was it changed from UDP during the development process?
(In the development in the resurrection Project)