Search found 11 matches

by pseudonymous
13 Jun 2013, 20:10
Forum: Campaign
Topic: The game is too hard
Replies: 49
Views: 34792

Re: The game is too hard

NoQ wrote:
You're given 5 minutes to research the missile launch codes
Wrong.
Nope. Just played that level.
by pseudonymous
13 Jun 2013, 16:46
Forum: Campaign
Topic: The game is too hard
Replies: 49
Views: 34792

Re: The game is too hard

I think that's a load of elitist crap. You're given 5 minutes to research the missile launch codes which requires 20 minutes of research time.
by pseudonymous
08 May 2010, 18:10
Forum: Technical Help / Troubleshooting
Topic: ./Configure - OpenGl libray not found
Replies: 7
Views: 8253

Re: ./Configure - OpenGl libray not found

When using the nvidia driver in a Unix-like operating system install the nvidia-glx-dev packages. Every Linux distribution and BSD calls them something different so you'll have to do the legwork yourself. i resolved again. but still don't know why.i reinstalled 5870 ati driver for linux.now it could...
by pseudonymous
09 Dec 2009, 13:54
Forum: Ideas and suggestions
Topic: New graphics engine
Replies: 19
Views: 9739

Re: New graphics engine

Zarel wrote:The terrain renderer definitely counts as "improvements [that] are being made".
Think of it like the health care bill in the U.S. Senate currently, it is "reform" but no one will see any improvements for a long time. :ninja: :stare: xD
by pseudonymous
21 Oct 2009, 11:18
Forum: News and announcements
Topic: 2.2.4 is released!
Replies: 63
Views: 53031

Re: 2.2.4 is released!

Out of curiosity, if none of the game data changes why are you wasting bandwidth by re-distributing it in the source tarballs for every new point release? Because they're full releases, not upgrades? Are you sure its just not a case of it being easier to provide a full compressed svn export? I'm on...
by pseudonymous
18 Oct 2009, 09:18
Forum: News and announcements
Topic: 2.2.4 is released!
Replies: 63
Views: 53031

Re: 2.2.4 is released!

Out of curiosity, if none of the game data changes why are you wasting bandwidth by re-distributing it in the source tarballs for every new point release?
by pseudonymous
01 Oct 2009, 09:31
Forum: Mapping / Modding tools & discussions
Topic: Work In Progress: Warzone 2120 Resurrection Mod
Replies: 90
Views: 64623

Re: Work In Progress: Warzone 2120 Resurrection Mod

I think it will be difficult no to cut the scenes bro. It will take alot of time. Not really, the bulk of the cutscenes in the game are nothing more than animated textures with voice overs. Once you have a script and voice talent they would go together quickly if you kept the same style. They would...
by pseudonymous
25 Sep 2009, 11:57
Forum: Development
Topic: Please Focus on Code Quality
Replies: 35
Views: 10857

Re: Please Focus on Code Quality

Since when do you need a degree to program?
by pseudonymous
09 Aug 2009, 11:17
Forum: Website feedback
Topic: Project is a mess
Replies: 47
Views: 18004

Re: Project is a mess

weisenheimer wrote:But then satisfying a perverse sense of amusement, or pseudo righteous indignation, would have gone unrequited.
You left out the sense of entitlement that many seem to have. Personally, I blame Sesame Street for this behavior.
by pseudonymous
10 Jun 2009, 06:10
Forum: Technical Help / Troubleshooting
Topic: Cut Scene Missing Audio
Replies: 15
Views: 6682

Re: Cut Scene Missing Audio

It's possible, but I can't seem to get a helpful error message out of it.
by pseudonymous
08 Jun 2009, 07:56
Forum: Technical Help / Troubleshooting
Topic: Cut Scene Missing Audio
Replies: 15
Views: 6682

Re: Cut Scene Missing Audio

It is not a driver issue as it happens on my amd64 Linux system as well (emu10k1 alsa module). The first video message from the New Paradigm (sub13np1, I believe) has no audio in game but sounds fine in MPlayer. There are generic OpenAL warnings about buffer's not being deleted, so perhaps the audio...