Search found 15 matches

by fulano
19 Mar 2011, 23:42
Forum: Technical Help / Troubleshooting
Topic: Warzone 2100 crash at startup (Power Mac)
Replies: 8
Views: 5295

Re: Warzone 2100 crash at startup (Power Mac)

Well darn, I hoped to get a good old game to run on the old computer, oh well. Thanks!
by fulano
19 Mar 2011, 04:37
Forum: Technical Help / Troubleshooting
Topic: Warzone 2100 crash at startup (Power Mac)
Replies: 8
Views: 5295

Re: Warzone 2100 crash at startup (Power Mac)

I'm having the same problem. I'm running MacOS 10.4 on an eMac G3. It's not overclocked at all and has 1GB of RAM. I just barely downloaded the version on the homepage, whichever version that is. I haven't found the log yet but I'll see if I can get it uploaded. EDIT: It is v2.3.7 And where were the...
by fulano
17 Apr 2009, 03:21
Forum: Ideas and suggestions
Topic: Warzone 2100 wish list - all can contribute_part 3
Replies: 123
Views: 69159

Re: Warzone 2100 wish list - all can contribute_part 3

Repair Oriented wish list: 1) Can we make it so that repair units do not count towards a commander's "command limit", in a similar way that attached indirect fire units and VTOLs don't count. 2) Would it be easy to modify the game such that repair turrets, or at least heavy repair turrets...
by fulano
15 Apr 2009, 22:43
Forum: Ideas and suggestions
Topic: Warzone 2100 wish list - all can contribute_part 3
Replies: 123
Views: 69159

Re: Warzone 2100 wish list - all can contribute_part 3

I searched fort his „idea“ and found it already in the second whish list thread but nobody replied to especially this so I just dare to whish this a second time. Saving the game during multiplayer, it this possible to implant? It seems a complicated task, many commercial games today don't implement...
by fulano
10 Apr 2009, 21:12
Forum: Ideas and suggestions
Topic: Warzone 2100 wish list - all can contribute_part 3
Replies: 123
Views: 69159

Re: Warzone 2100 wish list - all can contribute_part 3

I donno if this has been posted yet, but an auto-research function. Something that allows the user to choose which research center(s) the user would like to set to Auto-Research. Just have it use the top most research option, or you could get fancy and select categories of research, such as base re...
by fulano
01 Apr 2009, 01:05
Forum: Ideas and suggestions
Topic: Warzone 2100 wish list - all can contribute_part 3
Replies: 123
Views: 69159

Re: Warzone 2100 wish list - all can contribute_part 3

Enable a design menu that lets you design your own defenses. You could have a needle gun emplacement, a tank-killer Guard Tower, or an assault cannon emplacement. I have wondered why there weren't more defense varieties available, but then I thought a pulse laser bunker or scourge bunker would be a...
by fulano
01 Apr 2009, 00:27
Forum: Other Talk
Topic: Holy hell! This actually exists.
Replies: 5
Views: 2836

Re: Holy ! This actually exists.

CommieCatGirl wrote:An actual revival-type project for the one RTS game that all other RTS games should strive to be more like.
Seriously, this is the only project I've seen that is so active, and for such a good game too! I guess Spring is active but it's hardly a revival project.
by fulano
26 Mar 2009, 16:40
Forum: Development
Topic: Ideas for Warzone 2100
Replies: 26
Views: 9255

Re: Ideas for Warzone 2100

[quote="ZarelThis is what the Guide is for, y'know.
http://wzguide.co.cc/r/lanceratrocket[/quote]

Thanks! I hadn't found that page yet. Sorry about asking the obvious questions.
by fulano
26 Mar 2009, 16:38
Forum: Other Talk
Topic: Let's discuss strategy
Replies: 52
Views: 36537

Re: Let's discuss strategy

Zarel wrote: A good rule of thumb is: If you haven't killed the AI by the time it get to LasSat, you're turtling way too much.
Ya, that's probably very true of me. :)

So what weapons do you use to kill the AI so early? I usually wait until I get pulse lasers since the lancer has been changed so much.
by fulano
25 Mar 2009, 16:30
Forum: Development
Topic: Ideas for Warzone 2100
Replies: 26
Views: 9255

Re: Ideas for Warzone 2100

Upgrade mini-pod's accuracy and damage, and get the mini-rocket artillery. There seems to be something else, because I usually research all the rockets the game lets me and I always end up with the ripple rockets and the pulse laser before I find the lancer lately. If I could just find an up to dat...
by fulano
25 Mar 2009, 16:16
Forum: Other Talk
Topic: Let's discuss strategy
Replies: 52
Views: 36537

Re: Let's discuss strategy

Okay, so it seems blocking yourself in is a good strategy to keep people out. I usually wait for the super heavy body tanks too, but lately I've been thinking it takes waaay to long. I need to go find out what the new things the lancer AT depends on and maybe start attacking earlier to shorten the s...
by fulano
25 Mar 2009, 03:30
Forum: Other Talk
Topic: Let's discuss strategy
Replies: 52
Views: 36537

Re: Let's discuss strategy

You know, I'm not the best at using units in this game yet, could anyone help me find the balance? I can win any map that lets you block off the entrances to your base with bunkers when I play against AIs. I just research defences until I get good weaponry and finally retaliate. On the maps where ev...
by fulano
25 Mar 2009, 03:17
Forum: Other Talk
Topic: How do you play Warzone 2100 the most?
Replies: 61
Views: 32873

Re: How do you play Warzone 2100 the most?

I picked just skirmish but I'd want to play more multiplayer. There are two reasons for it. First, because there are no save features in multiplayer, I rarely play games for more than an hour at a time and I don't have time to play several hours continuously. Second, because I have yet to finish a m...
by fulano
25 Mar 2009, 03:04
Forum: Development
Topic: Ideas for Warzone 2100
Replies: 26
Views: 9255

Re: Ideas for Warzone 2100

I just want to say first I really like the rebalance, except I never can find the lancer AT rocket in MP games. I would just like to suggest a simple interface change. When units attached to commanders are too damaged they return to the nearest repair turret and get fixed and return to battle. When ...
by fulano
25 Mar 2009, 02:47
Forum: 2.1.x
Topic: A few issues
Replies: 11
Views: 25688

Re: A few issues

2) Sensor trucks act too much like commanders with regard to attached tanks/artillery. If a sensor truck is within sensor range of enemy models, the attached artillery should automaticly fire, i dont want to sit there babysitting my mobile artillery battery's when there are pther fights to be won o...