Search found 324 matches

by Arreon
02 Jun 2012, 17:18
Forum: Addon discussions
Topic: Warzone 2100: Contingency (Beta now released)
Replies: 598
Views: 410386

Re: Warzone 2100: Contingency (Beta now released)

I'm talking about the core ideas behind the mod, not the execution of it. The execution is very nice. Shadow Wolf is a very good modder. Many people disregard the game mechanic, the devs do the same BTW... but the mechanic abide to some rules, and it's not always self-evident. I believe I explained...
by Arreon
02 Jun 2012, 16:46
Forum: Addon discussions
Topic: Warzone 2100: Contingency (Beta now released)
Replies: 598
Views: 410386

Re: Warzone 2100: Contingency (Beta now released)

@Iluvalar: balance issues apeears only when you have more than 50-100 players and at least 5 pro-players :) (that digits just because... i hope you undestand idea) That's why I warn asap, so players can keep an eye on the problem and identify it asap and confirm the inevitable faith of that mod. Me...
by Arreon
02 Jun 2012, 15:30
Forum: Addon discussions
Topic: Warzone 2100: Contingency (Beta now released)
Replies: 598
Views: 410386

Re: Warzone 2100: Contingency (Beta now released)

Luckily, I built myself a little airspace so that any VTOLs that come near me will be blown up. Hint: if you have no trucks or factories (that is, essentially defeated), the enemy AI won't care to attack you; use Alt+K cheat to kill your trucks. Also, you can ally yourself with one of the AIs and s...
by Arreon
02 Jun 2012, 15:04
Forum: Addon discussions
Topic: Warzone 2100: Contingency (Beta now released)
Replies: 598
Views: 410386

Re: Warzone 2100: Contingency (Beta now released)

Here are a couple of screenshots to show you just how crazy it was in that game. :)
by Arreon
02 Jun 2012, 14:51
Forum: Addon discussions
Topic: Warzone 2100: Contingency (Beta now released)
Replies: 598
Views: 410386

Re: Warzone 2100: Contingency (Beta now released)

That's exactly what i have been continuously talking about for the last 8 hours. I repeat: you'd need to fix prresearch.txt inside the mod before using this AI, otherwise the game will hang randomly. The fixed file is attached above. We need Shadow Wolf TJC to fix it in the mod when he comes, cause...
by Arreon
02 Jun 2012, 14:01
Forum: Addon discussions
Topic: Warzone 2100: Contingency (Beta now released)
Replies: 598
Views: 410386

Re: Warzone 2100: Contingency (Beta now released)

@ NoQ

Every time I play with your new AI, Warzone hangs up for some reason after a random amount of time.
by Arreon
01 Jun 2012, 14:18
Forum: Ideas and suggestions
Topic: Adjustable Max Unit Limit
Replies: 6
Views: 5275

Adjustable Max Unit Limit

More than often, I get stuck with the "Control Limit Reached" message, and I just figured wouldn't it be nice if players could adjust the maximum number of units just before hosting a game? Not only will this please the people who feel like the game doesn't allow enough units, but it also ...
by Arreon
29 May 2012, 20:23
Forum: Addon discussions
Topic: Contingency - A Warzone 2100 Expansion Pack Mod (Preview)
Replies: 107
Views: 60181

Re: Contingency - A Warzone 2100 Expansion Pack Mod (WIP)

I strongly suggest you try to release it (even incomplete) ASAP. You made wrong assumptions straight at the beginning of this. The game mechanic WON'T flow as you expect. I don't say that to be mean. Actually I really like your energy and some of your ideas and I'm looking forward for the moment yo...
by Arreon
29 May 2012, 18:12
Forum: Addon discussions
Topic: Contingency - A Warzone 2100 Expansion Pack Mod (Preview)
Replies: 107
Views: 60181

Re: Contingency - A Warzone 2100 Expansion Pack Mod (WIP)

I strongly suggest you try to release it (even incomplete) ASAP. You made wrong assumptions straight at the beginning of this. The game mechanic WON'T flow as you expect. I don't say that to be mean. Actually I really like your energy and some of your ideas and I'm looking forward for the moment yo...
by Arreon
29 May 2012, 07:38
Forum: Addon discussions
Topic: Contingency - A Warzone 2100 Expansion Pack Mod (Preview)
Replies: 107
Views: 60181

Re: Contingency - A Warzone 2100 Expansion Pack Mod (WIP)

create an AI for this mod Nullbot should be easy to adapt to this mod. Just add the new weapons into existing lists in personality definitions (or the standard definitions in the -head file) and their technologies into the research path definitions. I can accept this into the nullbot git ;) Wow, re...
by Arreon
29 May 2012, 05:47
Forum: Addon discussions
Topic: Contingency - A Warzone 2100 Expansion Pack Mod (Preview)
Replies: 107
Views: 60181

Re: Contingency - A Warzone 2100 Expansion Pack Mod (WIP)

It should be coming soon now. I'm just finishing up the rest of the .pie models for the vehicle turrets, though I haven't yet started work on the Cyborg turrets. In the meantime, here's some mortar action: wz2100-20120528_173315-Roughness-T1.jpg Now the Mortar turrets rotate, which allows them to b...
by Arreon
28 May 2012, 22:58
Forum: Addon discussions
Topic: Contingency - A Warzone 2100 Expansion Pack Mod (Preview)
Replies: 107
Views: 60181

Re: Contingency - A Warzone 2100 Expansion Pack Mod (WIP)

When can we expect the first playable beta? :)

This looks like a really fun mod. :)
by Arreon
01 Apr 2012, 18:28
Forum: Addon discussions
Topic: [3.1] Ultimate Scavenger AI Mod
Replies: 521
Views: 523539

Re: Ultimate Scavenger AI Mod (for 3.1)

Careful or you might end up having a Sweet Tooth from Twisted Metal :lol2:
by Arreon
27 Mar 2012, 14:35
Forum: Addon discussions
Topic: [3.1] Ultimate Scavenger AI Mod
Replies: 521
Views: 523539

Re: Ultimate Scavenger AI Mod (beta) (for 3.1)

How does one explain this: :lol2:

Another problem I found is that the tech tree is scrambled. I was using Noq's Nullbot AI at the time, as well as the scavenger mod.
by Arreon
11 Mar 2012, 23:22
Forum: Addon discussions
Topic: Contingency - A Warzone 2100 Expansion Pack Mod (Preview)
Replies: 107
Views: 60181

Re: Warzone 2100 Expansion Pack Mod (WIP)

I still haven't heard back from you, Shadow. I'm waiting to hear what you think of the sound effects I uploaded a while ago. Are they good enough?