Search found 76 matches
- 05 Feb 2015, 13:56
- Forum: Technical Help / Troubleshooting
- Topic: Installed videos (sequences.wz) not loading onto war zone
- Replies: 11
- Views: 10758
Re: Installed videos (sequences.wz) not loading onto war zon
hey leigh, have a look at my mod manager, it also installs sequences.wz: http://forums.wz2100.net/viewtopic.php?f=49&p=130961#p130958 Mac OS X has three Library folder: * System Library (/System/Library/) * All User Library (/Library/) * Single User Library (~/Library/) The ~ in front of "~...
- 05 Feb 2015, 12:07
- Forum: Addon discussions
- Topic: ModStarter OS X
- Replies: 14
- Views: 16777
Re: ModStarter OS X
Yes, if all runs as expected
- 05 Feb 2015, 04:15
- Forum: Addon discussions
- Topic: ModStarter OS X
- Replies: 14
- Views: 16777
Re: ModStarter OS X
http://i.imgur.com/yaSodri.png After five years, here comes Version 2. All the functionality in one app. Features: * Install Mods like ArtRev, BPRebalance, Contingency, etc. * Install Maps * Install the campaign videos (sequences.wz) * Run Warzone with any desired mod rect5543.png path5575.png Plea...
- 23 Jan 2015, 01:35
- Forum: Skirmish / Multiplay
- Topic: Can't see ally's map in MP
- Replies: 1
- Views: 4398
Can't see ally's map in MP
Hey guys, i usually play games with friends in fixed teams, which works fine. I can see where their units are, and what they're doing. However, to be able to fight each other after having defeated the AI, we have changed the teams to be "non-static". But sadly, even after having shook hand...
- 08 Feb 2012, 18:00
- Forum: Artwork
- Topic: Super Transport model submissions for 3.1
- Replies: 159
- Views: 300857
Re: Super Transport model submissions for 3.1
I like your model Berg, however, using only textures for the fans looks a bit strange to me. If you look from the side, they are very flat, which makes them unauthentic, and the whole model look too simple. I know the problems of polygon count and slightly complexer geomerty, but textures just don't...
- 05 Feb 2012, 14:45
- Forum: Artwork
- Topic: Super Transport model submissions for 3.1
- Replies: 159
- Views: 300857
Re: Super Transport model submissions
Hi Remotehorst, I really like your design, it has the weight of a monster machine, that can easily transport small towns ;) It looks to me like a spaceship, where people can live on. With gardens, buildings, and endless areas inside of it, like the idea of a mothership, propagated by Erich von Dänik...
- 22 Dec 2010, 13:08
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 975950
Re: Models by Jorzi (AR)
omfg! Adorable!
- 18 Oct 2010, 17:06
- Forum: News and announcements
- Topic: New testing build for pre-3.0-1 is now up!
- Replies: 86
- Views: 58660
Re: New testing build for 3.0 is now up!
enemy units change their color to green when they explode.
And the graphic is ~quite slow on my Intel GMA 950, but okay for playing little battles
And the graphic is ~quite slow on my Intel GMA 950, but okay for playing little battles
- 02 Oct 2010, 17:12
- Forum: Artwork
- Topic: New Models for 3.0, that make use of the mask feature wanted
- Replies: 249
- Views: 128203
- 20 Sep 2010, 16:37
- Forum: Artwork
- Topic: New icons needed for 2.3.5 (final)
- Replies: 33
- Views: 19704
Re: New icons needed for 2.3.5 (final)
Don't we need highlighted buttons as well?
- 19 Sep 2010, 22:16
- Forum: Addon discussions
- Topic: maps by NoQ
- Replies: 488
- Views: 464108
Re: maps by hao
SPECTATOR?! W0000t! Yeah man! I'll certainly test it!
- 17 Sep 2010, 12:40
- Forum: Addon discussions
- Topic: New maps 2c - Algol
- Replies: 1
- Views: 1555
Re: New maps 2c - Algol
omfg! This looks soo gorgeous! Gonna try it out^^
- 14 Sep 2010, 22:23
- Forum: Artwork
- Topic: New icons needed for 2.3.5 (final)
- Replies: 33
- Views: 19704
Re: New icons needed for 2.3.5 (final)
I like it, though it doesnt look that much like a VTOL
But since many non-english (and maybe even english) speaking players, don't even know what VTOLS are ("that's a plane, ain't it?") it doesnt matter...
So... I like it!
But since many non-english (and maybe even english) speaking players, don't even know what VTOLS are ("that's a plane, ain't it?") it doesnt matter...
So... I like it!
- 14 Sep 2010, 13:13
- Forum: Other Talk
- Topic: topic français
- Replies: 10
- Views: 9021
Re: topic français
Je ne pense pas ce qu'il existe un forum francophone sur internet dèja.
- 14 Sep 2010, 13:07
- Forum: Artwork
- Topic: New icons needed for 2.3.5 (final)
- Replies: 33
- Views: 19704
Re: New icons needed for 2.3.5 (final)
You are right. Even though I reeaaaly like n2large0shirt's Icon, it would be better to use the already existing cyborgj0shdrunk0nwar wrote:There's already a cyborg art that could be reused I think. It would add to a more consistent look, but it's just my opinion.