Search found 7 matches
- 04 Jan 2009, 02:17
- Forum: 2.2.x
- Topic: Testers Needed for Campaigns. w/wo FMVS!
- Replies: 51
- Views: 131936
Re: Testers Needed for Campaigns. w/wo FMVS!
Try to execute warzone2100 like that (in a shell) : warzone2100 --debug all and give me the return when starting a video. Try to make another topic for this problem...maybe more answers for you ^^ I got this info: warning : [seq_Play] Sequence display is currently disabled (sequences/cam1/c001.rpl)...
- 04 Jan 2009, 02:17
- Forum: Development
- Topic: Testers Needed for Campaigns. w/wo FMVS!
- Replies: 41
- Views: 16867
Re: Testers Needed for Campaigns. w/wo FMVS!
Try to execute warzone2100 like that (in a shell) : warzone2100 --debug all and give me the return when starting a video. Try to make another topic for this problem...maybe more answers for you ^^ I got this info: warning : [seq_Play] Sequence display is currently disabled (sequences/cam1/c001.rpl)...
- 04 Jan 2009, 01:44
- Forum: 2.2.x
- Topic: Testers Needed for Campaigns. w/wo FMVS!
- Replies: 51
- Views: 131936
Re: Testers Needed for Campaigns. w/wo FMVS!
quote="MarcusIronfist" Ok guys, I've got the latest svn as of today (1/2/09 - r6527) and I put the sequences folder into the data/base tree so the build zips the .ogg files into base.wz during compile. After compile completes and I run "make install", when I run the game and sta...
- 04 Jan 2009, 01:44
- Forum: Development
- Topic: Testers Needed for Campaigns. w/wo FMVS!
- Replies: 41
- Views: 16867
Re: Testers Needed for Campaigns. w/wo FMVS!
quote="MarcusIronfist" Ok guys, I've got the latest svn as of today (1/2/09 - r6527) and I put the sequences folder into the data/base tree so the build zips the .ogg files into base.wz during compile. After compile completes and I run "make install", when I run the game and sta...
- 03 Jan 2009, 00:22
- Forum: Development
- Topic: Testers Needed for Campaigns. w/wo FMVS!
- Replies: 41
- Views: 16867
Re: Testers Needed for Campaigns. w/wo FMVS!
Ok guys, I've got the latest svn as of today (1/2/09 - r6527) and I put the sequences folder into the data/base tree so the build zips the .ogg files into base.wz during compile. After compile completes and I run "make install", when I run the game and start a new single-player campaign, I...
- 03 Jan 2009, 00:22
- Forum: 2.2.x
- Topic: Testers Needed for Campaigns. w/wo FMVS!
- Replies: 51
- Views: 131936
Re: Testers Needed for Campaigns. w/wo FMVS!
Ok guys, I've got the latest svn as of today (1/2/09 - r6527) and I put the sequences folder into the data/base tree so the build zips the .ogg files into base.wz during compile. After compile completes and I run "make install", when I run the game and start a new single-player campaign, I...
- 02 Jan 2009, 06:54
- Forum: Other Talk
- Topic: Warzone 2100 wont play videos foe missions
- Replies: 7
- Views: 4589
Re: Warzone 2100 wont play videos for missions
Having previously played games like the C&C series, StarCraft, and Total Annihilation, I just wanna say: I LOVE THIS GAME! The ability to zoom in and out on the battlefield and even rotate the view of the field puts this game in a totally separate class from any other RTS I've played. I can't wa...