Search found 5 matches
- 14 May 2024, 23:56
- Forum: Website feedback
- Topic: account manually disabled?
- Replies: 4
- Views: 216
Re: account manually disabled?
If you no longer have access to that email address, then you will need to register a new account (as we have no other way of verifying it is your account). O_o I thought that the idea of a password was verifying that this is my account. Why isn't it enough to change email? I tried to ask it in anot...
- 21 Jan 2024, 18:37
- Forum: Ideas and suggestions
- Topic: Don't end missions automatically when objectives are reached
- Replies: 1
- Views: 993
Don't end missions automatically when objectives are reached
Instead players should be able to end the mission manually once the objectives have been completed.
Currently we consciously avoid it until researches are done and units rebuilt.
Requiring return to the LZ is a kludge and works on away missions only.
Currently we consciously avoid it until researches are done and units rebuilt.
Requiring return to the LZ is a kludge and works on away missions only.
- 02 Jul 2023, 14:08
- Forum: Ideas and suggestions
- Topic: suggestions
- Replies: 1
- Views: 2957
Re: suggestions
One of the things that bugs me about alpha 5 is the inability to upgrade my units while I sit quietly researching all the new tech because I can’t upgrade my tank factories to allow them to produce cobra bodies therefore I like to suggest moving the factory module artefact from alpha 5 to alpha 4, ...
- 03 May 2023, 15:15
- Forum: Ideas and suggestions
- Topic: Less micromanagement
- Replies: 0
- Views: 5725
Less micromanagement
Micromanagement is doing repetitive tedious work that should be automated. There have been some suggestions to reduce it over the years, but I think that it should have a dedicated thread. One thing that springs to my mind is adding a hotkey binding for demolition.
- 05 Feb 2023, 04:49
- Forum: Ideas and suggestions
- Topic: concept of ammunition storage
- Replies: 4
- Views: 5397
Re: concept of ammunition storage
The best location for them would undoubtedly be wherever damaged units go; you must defend that too. I guess VTOLs have limited ammo because the payload of aircrafts is seriously limited in real life too, and removing the limit would make them OP. Modelling this for land units wouldn't be interestin...