Search found 215 matches

by TVR
17 Dec 2011, 21:47
Forum: Other Talk
Topic: Artillery Trajectory
Replies: 22
Views: 4468

Re: Artillery Trajectory

As you (don't) know, the type of mortar used in Warzone 2100 is automatically loaded, with automatically adjusted 0-90 degree elevation, and automatic fire control, similar to, but not quite as advanced as the twin-barrelled, MRSI-capable AMOS turret, both which are incomparable to crew-served artil...
by TVR
16 Dec 2011, 05:43
Forum: Other Talk
Topic: Artillery Trajectory
Replies: 22
Views: 4468

Re: Artillery Trajectory

As you know, propellant for artillery cannons are always supplied in the form of standardized, pre-measured bags, for the purposes of logistics and consistent internal ballistics. There are only a finite number of packaged propellant variations, which is proven by maximum MRSI capability, therefore ...
by TVR
15 Dec 2011, 06:10
Forum: Ideas and suggestions
Topic: Fixing the Power Problem
Replies: 13
Views: 2392

Re: Fixing the Power Problem

To be honest, the original StarCraft is a technical disaster, yet it appeals to certain types of gamers, who are the majority, for that very reason. Just like those who think BXR in Halo 2 is a quality feature, and not a horrendous, production-halting glitch that it really is, there are players who ...
by TVR
15 Dec 2011, 05:22
Forum: Other Talk
Topic: Artillery Trajectory
Replies: 22
Views: 4468

Re: Artillery Trajectory

If I recall correctly from the last time I checked the source, I found that the ballistic simulation system is extremely arbitrary: 1) Indirect units always try to fire at a ~30 degree elevation. 2) The elevation will not be adjusted for increased range, instead, the launch velocity of the projectil...
by TVR
14 Feb 2011, 20:45
Forum: Other Talk
Topic: Future Weapons
Replies: 4
Views: 852

Re: Future Weapons

This planet (Earth) will be too polluted to fire any sort of laser or particle beam through the atmosphere by 2050, let alone 2100.
by TVR
04 Jan 2011, 07:28
Forum: Other Talk
Topic: LAN game
Replies: 6
Views: 2008

Re: LAN game

grvladerrama, do those PCs have Auto-MDIX?

If not, do you have the ethernet crossover cable? Or only regular ethernet cable?
by TVR
04 Jan 2011, 07:16
Forum: Ideas and suggestions
Topic: Artillery-Spotting UAVs
Replies: 8
Views: 1499

Re: Artillery-Spotting UAVs

Eventually, I will remove the requirement for dedicated spotters in my mod for wz2100.

If you detect the target on the map, you'll be able to directly order your artillery to bombard the area, or any other arbitary location in the fog-of-war.
by TVR
04 Jan 2011, 07:11
Forum: Ideas and suggestions
Topic: CB against mobile units...
Replies: 9
Views: 1344

Re: CB against mobile units...

This cb-tracking-mobile-units bug has already been marked for fix in a later version.

Should you want to see the reasons (which are very reasonable), use the search function to find the previous topic on CB radar.
by TVR
18 Dec 2010, 21:26
Forum: Other Talk
Topic: v 2.3.6 .. this is super armor!!!
Replies: 27
Views: 4164

Re: v 2.3.6 .. this is super armor!!!

Do you guys ever use interceptors armed with Sunburst Air-to-Air rocket or Flak Cannon (Cyclone)?
by TVR
04 Dec 2010, 20:13
Forum: Other Talk
Topic: v 2.3.6 .. this is super armor!!!
Replies: 27
Views: 4164

Re: v 2.3.6 .. this is super armor!!!

There has been sufficient conspiracy on the forums as of late, for my claim that Zarel was dealt with in the same manner as Mr. JFK to be plausible.... ... Some people obviously do .. what .. you've been in exile since 2.3.2 or what?!! lol ... I have been working on some source-code modifications to...
by TVR
04 Dec 2010, 08:30
Forum: Other Talk
Topic: v 2.3.6 .. this is super armor!!!
Replies: 27
Views: 4164

Re: v 2.3.6 .. this is super armor!!!

Do you guys actually think that playing with no armour mechanic is fun?

By any chance, are you the same ones that posted 'MG is overpowered', 'Remove the Twin Assault Gun@!' or 'i hate ripple rockets !!'?

I miss Zarel....
by TVR
31 Oct 2010, 20:08
Forum: Development
Topic: Firing through things
Replies: 29
Views: 5976

Re: Firing through things

Firing through solid objects without damaging them is out of place in Warzone 2100.

However, as towers are designed to be able to fire over other structures, I suggest actually scaling their model heights by 1.5x to 2.0x times.
by TVR
30 Oct 2010, 08:28
Forum: Ideas and suggestions
Topic: Weapon balance favors machineguns (AP type)
Replies: 33
Views: 4330

Re: Weapon balance favors machineguns (AP type)

Technically, the 10000 kg Whirlwind turret is composed of dual 30mm Gatling autocannons, but as of now, it is arbitrarily restricted to firing at airborne VTOLs only.
by TVR
21 Oct 2010, 19:44
Forum: Ideas and suggestions
Topic: Anti-Missile System
Replies: 39
Views: 5622

Re: Anti-Missile System

You guys have something against Legos?
by TVR
19 Oct 2010, 19:52
Forum: Ideas and suggestions
Topic: Weapon balance favors machineguns (AP type)
Replies: 33
Views: 4330

Re: Weapon balance favors machineguns (AP type)

Do you guys, by any chance, play with VTOLs disabled?