Search found 21 matches

by cRiMiNaL
11 Mar 2019, 07:12
Forum: News and announcements
Topic: Release 3.3.0 beta 1
Replies: 83
Views: 5876

Re: Release 3.3.0 beta 1

!!!EDIT: FIGURED IT OUT!!!!! So call me an idiot but I have tried several directories and read this entire thread and still cannot fix this issue I accidentally deleted all my warzone files while rebuilding my computer and now can not get any of my personal maps to load I made a map folder and put i...
by cRiMiNaL
13 Feb 2019, 06:19
Forum: Development
Topic: When is release 3.3.0?
Replies: 2
Views: 556

Re: When is release 3.3.0?

Cyp wrote:
31 Jan 2019, 17:36
2) Was supposed to be released about 4 days ago. Since not, hopefully within a few days. If not, then hopefully within a few months. If not, then hopefully within a few years. If not, then I don't know.
:lol2: :lol2: :lol2: You sir, WIN! :lol2: :lol2: :lol2:
by cRiMiNaL
10 Feb 2019, 22:23
Forum: Addon discussions
Topic: Hello after some time + some maps :D
Replies: 5
Views: 577

Re: Hello after some time + some maps :D

I'm using FlaME 1.29
It's pretty good
As for your maps, I like the layout of them
Gave me some ideas for future maps
I myself pumped out 5 maps last week but they seem simple compared to yours
Still learning and new to map making
by cRiMiNaL
10 Feb 2019, 20:09
Forum: Ideas and suggestions
Topic: How to improve the progress of Warzone2100. License change
Replies: 14
Views: 3471

Re: How to improve the progress of Warzone2100. License change

I also think making a spring version would be good And I would do this in spare time as I have a lot of it but I have said before I know nothing of coding I am thinking about trying to teach myself or get someone to help learn me how to If I can manage one of these I would gladly start a WZ2100 Spri...
by cRiMiNaL
09 Feb 2019, 06:48
Forum: Mapping / Modding tools & discussions
Topic: cRiMiNaL's Maps
Replies: 4
Views: 348

Re: cRiMiNaL's Maps

BattleRoyale Playable field of 166x166 4 players FFA or 2x2 Teams :?: 108oil :!!!: - 12 per player base - 32 scavenger controlled - 28 in the center (Battlefield) This is another map aimed at multiplayer Though skirmish can be done but AI is too dumb to blast through the wall to get to the oil field...
by cRiMiNaL
09 Feb 2019, 06:35
Forum: Mapping / Modding tools & discussions
Topic: cRiMiNaL's Maps
Replies: 4
Views: 348

Re: cRiMiNaL's Maps

WaterWorld 250x250 10 players FFA 120 oil - 12 per player base No scavs This was another experiment Not symmetrical and a challenge to create and play Every player has their own island This is for multiplayer as the AI will just try to build ground units (Haven't tried with hardest AI setting) VTOLs...
by cRiMiNaL
09 Feb 2019, 06:26
Forum: Mapping / Modding tools & discussions
Topic: cRiMiNaL's Maps
Replies: 4
Views: 348

Re: cRiMiNaL's Maps

MODS: PLEASE FIX MY ORIGINAL POST, I HAVE TRIED TO EDIT AND FIX IT TWICE WindmillValley playable field of 246x246 8 players FFA or 2x2x2x2/4x4 Teams 96 oil - 8 per player base - 24 scavenger controlled - 8 in the middle of lakes/ponds (2 per) toward 4 corners of the map This map was an attempt to s...
by cRiMiNaL
09 Feb 2019, 06:02
Forum: Mapping / Modding tools & discussions
Topic: cRiMiNaL's Maps
Replies: 4
Views: 348

Re: cRiMiNaL's Maps

DowntownBattle Playable field of 246x246 8 players 2x2x2x2 Teams 68 oil - 5 per player base - 24 scavenger controlled - 4 downtown (center of the map) This was an attempt to get a real "urban" feeling Very large map with lots of goodies in the middle of the map (downtown) Makes for a good destructiv...
by cRiMiNaL
09 Feb 2019, 05:52
Forum: Mapping / Modding tools & discussions
Topic: cRiMiNaL's Maps
Replies: 4
Views: 348

cRiMiNaL's Maps

This thread will be where my maps are located as my other thread pertains to FlaME

My first map

ScavCity
Playable field of 100x100
4 players
FFA
Heavily armed scavs
60 oil - 8 per player base - 32 scavenger controlled - 4 in the center
Made for UltimateScavs mod
LICENSED UNDER CC0
by cRiMiNaL
09 Feb 2019, 03:48
Forum: Ideas and suggestions
Topic: Old features, new features, remarks and advices
Replies: 5
Views: 531

Re: Old features, new features, remarks and advices

From what I have read there have been a few complaints about the buttons for the range selection I am personally very happy with what they have done so far I would love to see a full graphics upgrade I have downloaded ARMOD which updates a lot of the graphics but I think it's kinda hard on the game ...
by cRiMiNaL
08 Feb 2019, 07:24
Forum: Ideas and suggestions
Topic: Old features, new features, remarks and advices
Replies: 5
Views: 531

Re: Old features, new features, remarks and advices

There is a way to download the original Warzone without the improvements Here
You can request maps to be made for v1.0 if you want more maps
by cRiMiNaL
08 Feb 2019, 04:04
Forum: Mapping / Modding tools & discussions
Topic: New to Flame
Replies: 13
Views: 853

Re: New to Flame

@Berg, I feel like an idiot, I just found the attachments tab lol Can you tell I'm a dunce? Anyway, guys I've made another map This one is for multiplayer Pretty close quarters and made for almost instant action Again Scavengers are armed to the teeth I need map testers, I have tested all my maps my...
by cRiMiNaL
05 Feb 2019, 07:28
Forum: Mapping / Modding tools & discussions
Topic: New to Flame
Replies: 13
Views: 853

Re: New to Flame

So I figured out why the lag
Water tiles
Is anyone else experiencing bad lag with water tiles?

DowntownBattle has tons of water tiles but I have so many hours in it I hate to throw it out ugh
As of right now it is unplayable with water.....
by cRiMiNaL
05 Feb 2019, 06:04
Forum: Mapping / Modding tools & discussions
Topic: New to Flame
Replies: 13
Views: 853

Re: New to Flame

You can upload your images direct to forum cRiMiNaL Just upload it and click the place in line button. I tried several times to no avail Maybe you could tell me step by step how to? I don't post to forums but once every 5-10 years I know it sound's dumb because I have a gaming PC and know a bit abo...
by cRiMiNaL
05 Feb 2019, 02:31
Forum: Mapping / Modding tools & discussions
Topic: New to Flame
Replies: 13
Views: 853

Re: New to Flame

Started working on a new map It flows a lot better than my other maps and it's a little more complexed Still symmetrical but trying to steer away from that slowly Also got some screenshots of what I have so far ScavCity https://i.postimg.cc/6y2Zfdns/wz2100-20190204-173629-Scav-City-B1-T3.jpg https:/...