Search found 14 matches

by xNEXTx
16 Feb 2019, 12:16
Forum: News and announcements
Topic: 3.3.0 (Beta) Multiplayer issues
Replies: 20
Views: 714

Re: 3.3.0 (Beta) Multiplayer issues

I do not know how to open the bug report, so I'll write here.
Long maps are not displayed correctly when you rotate the radar. Part of him is out of sight. Checked some maps.
Screenshots are recorded in windowed mode, but this also applies to full screen mode.
by xNEXTx
15 Feb 2019, 03:13
Forum: Development
Topic: Need help developing 3.3.0 campaign
Replies: 14
Views: 364

Re: Need help developing 3.3.0 campaign

Forgon wrote:
13 Feb 2019, 23:40
I have created ticket #4862 to limit the number of units to 40
for campaign difficulties "Hard" and "Insane".
Now the game will really become difficult and tactical.
by xNEXTx
15 Feb 2019, 03:03
Forum: News and announcements
Topic: 3.3.0 (Beta) Multiplayer issues
Replies: 20
Views: 714

Re: 3.3.0 (Beta) Multiplayer issues

I play with a resolution of 1920x1080. If the game is minimized to windowed mode (Alt+Enter) and closed. The next time you start the game will have a resolution of 640x480.
The resolution can be changed again, but it is not correct.
I'm using windows 10 OS.
by xNEXTx
11 Feb 2019, 03:00
Forum: News and announcements
Topic: Release 3.3.0 beta 1
Replies: 13
Views: 743

Re: Release 3.3.0 beta 1

Yes, everything works fine now.
But the update message is a bit alarming. :)
by xNEXTx
11 Feb 2019, 01:46
Forum: News and announcements
Topic: Release 3.3.0 beta 1
Replies: 13
Views: 743

Re: Release 3.3.0 beta 1

When will the server work?
Now version 3.3.0 offer to upgrade to 3.2.3 and does not create the game.
by xNEXTx
09 Feb 2019, 20:22
Forum: Campaign
Topic: can't beat alpha 12
Replies: 17
Views: 423

Re: can't beat alpha 12

At what level of difficulty do you play? And what tactics / units do you use?
I passed this mission on insane difficulty level.
Yes, it is difficult, but it can be passed.
by xNEXTx
08 Feb 2019, 23:50
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1534
Views: 190082

Re: Help needed testing 3.2.x Campaign games!

You're wrong about everything.
We are changing the 12 damage by a certain percentage.

12x1,3=15,6 ~16
12x1,45=17,4 ~18
12x2,95=35,4 ~36

or
12+12x0,3=15,6 ~16
12+12x0,45=17,4 ~18
12+12x1,95=35,4 ~36

damage + damage x ((mk1+mk2+mk3)/100)= total damage
by xNEXTx
05 Feb 2019, 18:40
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1534
Views: 190082

Re: Help needed testing 3.2.x Campaign games!

I played with a mod from Berserk Cyborg. I am ready to continue to help with tests mod. 1. I agree it is less strong, but he now need a little bit to increase the accuracy. Now he is weak and inaccurate. 2. Still observed that the speed flight of the flame (round) a flamethrower the slow. 3. They sh...
by xNEXTx
04 Feb 2019, 18:12
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1534
Views: 190082

Re: Help needed testing 3.2.x Campaign games!

Went through the entire alpha company of the insane difficulty + mod camBalance(downloaded 1.02.19). There are some points i that drew attention. Scavengers are very evil steel, power is very small, but you can play. And now a little about the damage and weapons: 1) the machine Gun has lost its dama...
by xNEXTx
01 Feb 2019, 16:44
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1534
Views: 190082

Re: Help needed testing 3.2.x Campaign games!

OK. I will play with the mod and can help with testing. Are there certain points that you should pay attention to?
by xNEXTx
01 Feb 2019, 14:15
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1534
Views: 190082

Re: Help needed testing 3.2.x Campaign games!

I decided to play the company at the level of difficulty insane.
I have downloaded the latest master.
These "camBalance" changes are not included in the latest master version?
by xNEXTx
01 Feb 2019, 10:32
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1534
Views: 190082

Re: Help needed testing 3.2.x Campaign games!

In my opinion, the most important problem of balance in the company is the army limit of 100. Having 100 units is not a problem to overcome any defense and enemy units. When before still on PSone played and had 40 units this was difficult. I agree that in case of 40 units did not make sense to build...
by xNEXTx
31 Jan 2019, 13:47
Forum: Development
Topic: When is release 3.3.0?
Replies: 2
Views: 192

When is release 3.3.0?

It's been 2 years since the release of the latest version of the game. Me and a lot of players wonder when will 3.3.0. The latest master versions have shown stability and no problems. But the release is still missing. I have two questions.: 1) What prevents to make a release? 2) How many us his wait...
by xNEXTx
29 Dec 2018, 18:05
Forum: Balance
Topic: Jammer balance
Replies: 11
Views: 1113

Re: Jammer balance

I fully agree that the jammer is breaking the balance game. At the moment the jammer is nothing to oppose. 1. He can really cover from artillery fire, but should not interfere with the army to conduct combat operations. 2. When using a jammer game loses its unique tactics and control units. All sit ...