Search found 4 matches

by wz_fan
26 Sep 2018, 14:44
Forum: Addon discussions
Topic: [3.1+] NullBot: an adaptive skirmish AI
Replies: 851
Views: 442705

Re: [3.1+] NullBot: an adaptive skirmish AI

It's OK, Berg :) NoQ, could you have some spare time to provide short tutorial behind NullBot creation? How did you obtain all endpoints to bind your bot? I studied your WIKI entries, functions, but I don't know how did you got endpoints to bind to. It would be interesting challenge to update your b...
by wz_fan
24 Sep 2018, 15:52
Forum: Addon discussions
Topic: [3.1+] NullBot: an adaptive skirmish AI
Replies: 851
Views: 442705

Re: [3.1+] NullBot: an adaptive skirmish AI

No, crash log after such long game woun't do anything. This AI is good for what it is. Main game code must be optimized for such games as you had. It's a bit sad that NoQ mostly abandoned NullBot development. That AI is wonderful and gave me hours and hours quality challenge. Please to not post what...
by wz_fan
10 Sep 2018, 10:12
Forum: News and announcements
Topic: Forum updated...
Replies: 6
Views: 14878

Re: Forum updated...

Very nice update! Could you put user info block back to the left? Because now on the right side it looks awkward.

P.S. Forum buttons are not unified across. Report that to planet styles and they fix this.
by wz_fan
21 Aug 2018, 13:23
Forum: Development
Topic: Stable Release, when
Replies: 1
Views: 2511

Stable Release, when

It's almost a year without any stable major release. Why? I have played almost ~50 skirmish matches with nightly builds, so far no serious game braking bugs discovered. So why delay?