Search found 261 matches
- 21 Mar 2015, 12:59
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6353381
Re: Models by MaNGusT (AR)
some kind of armor over the ports would be good, can't think of anything else without going overboard on redesign.. next body Panther? While this is a 2 months late answer, if I remember correctly I've already provided Jorzi with a high poly Panther. So yeah, it might be in the works, unless I get ...
- 31 Dec 2014, 12:00
- Forum: Development
- Topic: Attention all Warzone 2100 contributors
- Replies: 9
- Views: 9366
Re: Attention all Warzone 2100 contributors
Cristian Odorico, Alpha 93, Translator and Artist for ArtRev
- 16 Dec 2014, 18:31
- Forum: Artwork
- Topic: my customization for waezone 2100 GM
- Replies: 26
- Views: 26754
Re: my customization for waezone 2100 GM
i dont understand . what's wrong nowadays there is a millions of model in internet and in games i can make totally new design - like the " war factory" and " walls " its all my design This is right, perfectly fine, and doesn't involve copyright infringment. but tanks i can make ...
- 16 Dec 2014, 15:02
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6353381
- 16 Dec 2014, 14:54
- Forum: Artwork
- Topic: my customization for waezone 2100 GM
- Replies: 26
- Views: 26754
Re: my customization for waezone 2100 GM
So what this guy did was essentially take stuff made by somebody else and claim it was made by him, am I wrong in that?Jorzi wrote:-snip-.
I would've had no problems if he had given credit where due.
- 15 Dec 2014, 20:03
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6353381
Re: Models by MaNGusT (AR)
I'd rather see the structures have camo patterns instead of stripes, to be honest.
- 15 Dec 2014, 19:59
- Forum: Artwork
- Topic: my customization for waezone 2100 GM
- Replies: 26
- Views: 26754
Re: my customization for waezone 2100 GM
I would like to point out that most of the content on the tanks was taken from C&C (a lot is taken from Generals) games. The heavy tank comes to mind if you look at the fact that the body is the Overlord Tank's and the guns are the Inferno Artillery's ( or whatever its name was). Therefore it's ...
- 10 Dec 2014, 19:49
- Forum: Other Talk
- Topic: SimCity 2000 Special Edition (on the house)
- Replies: 1
- Views: 2435
Re: SimCity 2000 Special Edition (on the house)
Playing SC4 Deluxe with NAM and a crapton of more shet in my plugin folder.
If it hadn't required Origin, I would've given SC2000 a thought.
If it hadn't required Origin, I would've given SC2000 a thought.
- 29 Nov 2014, 23:32
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6353381
Re: Models by MaNGusT (AR)
Any chance of having that included into AR in the near future?
- 27 Nov 2014, 16:11
- Forum: Addon discussions
- Topic: Art Revolution mod. Latest release: January, 2015
- Replies: 243
- Views: 261861
Re: Art Revolution mod. Latest release: alpha 3 January 20,
Is every blue part of the game HUD supposed to be green in the most recent master build? Because that's what I'm getting with it, while the good ol' 3.1.1 is fine. Same goes for the rays that come out of trucks being green instead of blue. Wanted to try running AR on master but this is pretty annoyi...
- 02 Sep 2014, 22:30
- Forum: Other Talk
- Topic: Holy crap
- Replies: 4
- Views: 4403
Re: Holy crap
Iirc he also made a M1A1 mod for WZ.
- 02 Sep 2014, 13:28
- Forum: Other Talk
- Topic: Holy crap
- Replies: 4
- Views: 4403
Holy crap
BP is alive
Long time no see.
Long time no see.
- 28 Apr 2014, 12:24
- Forum: Artwork
- Topic: Models by Alpha93
- Replies: 81
- Views: 54621
Re: Models by Alpha93
Sorry for being not quite active at the moment, but I kinda lack the inspiration to make stuff right now. I'll be back to modeling as soon as I can.
- 24 Mar 2014, 14:03
- Forum: Artwork
- Topic: Models by Alpha93
- Replies: 81
- Views: 54621
Re: Models by Alpha93
That's good stuff, looks awesome. I had no idea of how to make the barrels like that, hence I asked for your help.
Seems like it was the best course of action.
Seems like it was the best course of action.
- 08 Mar 2014, 18:44
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 975338
Re: Models by Jorzi (AR)
The game supports object-space normal mapping right now.
Nice to see you again Colditz.
Nice to see you again Colditz.