Search found 340 matches

by WZ2100ModsFAn
19 Jul 2019, 19:27
Forum: Campaign
Topic: The Gamma 9 Struggle and VTOL Strike Turrets
Replies: 11
Views: 276

Re: The Gamma 9 Struggle and VTOL Strike Turrets

So are you making a custom campaign or testing it with the regular campaign? I'll make a custom campaign but I just found out moments ago that FlaMe still uses .txt/.csv stats, not .json so custom campaign is not possible until that's fixed. Good news is you can convert csv to json. The bad is that...
by WZ2100ModsFAn
19 Jul 2019, 19:16
Forum: Campaign
Topic: The Gamma 9 Struggle and VTOL Strike Turrets
Replies: 11
Views: 276

Re: The Gamma 9 Struggle and VTOL Strike Turrets

The campaign AI uses them, just not in the sense of controlling VTOLs. It actually uses them as a regular sensor, and becuase it has a longer range that the plain sensor, it can see you before you can see it. The AI player will need artillery to make use of them though. Once you reach Gamma-9 you'l...
by WZ2100ModsFAn
17 Jul 2019, 01:33
Forum: Addon discussions
Topic: Art Revolution mod. Latest release: January, 2015
Replies: 219
Views: 122934

Re: Art Revolution mod. Latest release: January, 2015

When i start the game with the mod autloaded alone. The game lags a ton in campaign it's pretty unbearable to me.
The lag still happens even on the latest version of master.
My GPU is Radeon R7 240.
GPU developer is MSI.
Do i have to upgrade for my PC to support higher textures?
by WZ2100ModsFAn
14 Jul 2019, 01:00
Forum: Addon discussions
Topic: Art Revolution mod. Latest release: January, 2015
Replies: 219
Views: 122934

Re: Art Revolution mod. Latest release: January, 2015

Please only quote what is applicable This post has been shortend The youtube code is set so you only have to put the identifier of the video https://www.youtube.com/watch?v=Os_usLE1yKc https://www.youtube.com/watch?v=( this part is the idendifier Os_usLE1yKc ) so place that between the youtube tags...
by WZ2100ModsFAn
13 Jul 2019, 23:42
Forum: Technical Help / Troubleshooting
Topic: I cannot configure, make or minstall none version of Warzone on Linux!
Replies: 41
Views: 646

Re: I cannot configure, make or minstall none version of Warzone on Linux!

I follow exactly the Linux Install guide for this game. I get the sourceforge top version of the game files. Extract them (either to Downloads or to User master folder...doesnt matter, happens anyway). Then I use http://developer.wz2100.net/wiki/CompileGuideLinux: I start with downloading dependenc...
by WZ2100ModsFAn
13 Jul 2019, 19:28
Forum: Technical Help / Troubleshooting
Topic: I cannot configure, make or minstall none version of Warzone on Linux!
Replies: 41
Views: 646

Re: I cannot configure, make or minstall none version of Warzone on Linux!

It is not caused by the GNU compiler. I just installed the newest version of Xubuntu 19.04 with GCC 8.3.0 on the same machine I have MX Linux on and it does the same thing. durabys@Dark-Demon:~/warzone2100$ ./autogen.sh && ./configure && make + checking for autoconf >= 2.56 ... found 2.69, ok. + ch...
by WZ2100ModsFAn
13 Jul 2019, 04:13
Forum: Coding
Topic: Vulkan support
Replies: 46
Views: 14839

Re: Vulkan support

Picking up on this, I've been working with Vincent's gfx_api and Vulkan backend patches (rebased on the current master branch, with refactoring, fixes, and enhancements). Some help testing would be greatly appreciated. For anyone running Windows, here are new (beta) Vulkan-supporting builds: Full I...
by WZ2100ModsFAn
13 Jul 2019, 02:48
Forum: Addon discussions
Topic: Warzone Expansion Pack
Replies: 10
Views: 246

Re: Warzone Expansion Pack

Off the top of my head, I think it should include the AR mod, Ultimate Scavengers, Cobra AI, Bonecrusher AI, contingency, EB mod and any maps or bots people want to add. There shouldn’t be any merge conflicts as they are all extensions of the base game. It should just be a literal copy and paste al...
by WZ2100ModsFAn
12 Jul 2019, 21:18
Forum: Addon discussions
Topic: Warzone Expansion Pack
Replies: 10
Views: 246

Re: Warzone Expansion Pack

I say sounds good as long as it uses new art and new weapons and stuff. :) Have you come up with a name yet? We would just refer to it as the "Warzone 2100 expansion pack". The term " expansion pack " refers to a general add-on in any video game. What's it going to have? Just weapons bodies and pro...
by WZ2100ModsFAn
12 Jul 2019, 20:41
Forum: Addon discussions
Topic: Warzone Expansion Pack
Replies: 10
Views: 246

Re: Warzone Expansion Pack

I think Warzone should come with a generic mod named something like “expansion pack” which is basically a dev environment for modders. The best way to test out mods, stat changes, balances or anything really would be to bundle a single generic “mod” that comes with warzone that includes potential c...
by WZ2100ModsFAn
12 Jul 2019, 18:44
Forum: Addon discussions
Topic: Art Revolution mod. Latest release: January, 2015
Replies: 219
Views: 122934

Re: Art Revolution mod. Latest release: January, 2015

Was that an implemented feature that got removed? The download mod where it automatically downloads the mod from the host.
Also the Youtube BBCode doesn't work now that the board got upgraded.
by WZ2100ModsFAn
11 Jul 2019, 02:43
Forum: Gameplay streams & videos
Topic: my first campaign let's play video
Replies: 1
Views: 1304

Re: my first campaign let's play video

I know it's been over an entire year but something caused the youtube BBCode to not work for some reason.
by WZ2100ModsFAn
10 Jul 2019, 22:07
Forum: Technical Help / Troubleshooting
Topic: I cannot configure, make or minstall none version of Warzone on Linux!
Replies: 41
Views: 646

Re: I cannot configure, make or minstall none version of Warzone on Linux!

In your commandline output, I notice the following lines: checking whether the C compiler accepts the -Werror -Wno-expansion-to-defined -Wno-error=cpp flag... no checking whether the C compiler accepts the -Werror -Wno-stringop-truncation -Wno-error=cpp flag... no checking whether the C compiler ac...
by WZ2100ModsFAn
09 Jul 2019, 18:55
Forum: Addon discussions
Topic: Art Revolution mod. Latest release: January, 2015
Replies: 219
Views: 122934

Re: Art Revolution mod. Latest release: January, 2015

Forgon wrote:
09 Jul 2019, 10:48
Alternatively, you could wait until the next Beta has been released.
5 months has passed and there's still not 2nd beta build.
I believe it might'd take until november for the next build