Search found 75 matches

by jaakan
05 Dec 2009, 19:45
Forum: Coding
Topic: Alternative fix to ticket 1121
Replies: 1
Views: 872

Re: Alternative fix to ticket 1121

this can be ignored or deleted
by jaakan
02 Dec 2009, 08:14
Forum: Coding
Topic: Alternative fix to ticket 1121
Replies: 1
Views: 872

Alternative fix to ticket 1121

This was what I was getting at in my comments on that ticket. 1. reverts the change to tex.h that will fix a bug again 2. fixes 3 compiling errors related to 1. This should be applied against Trunk 8593 1121 it works on Linux x64 but I don't have a Mac nor a Windows computer to test it on. it should...
by jaakan
25 Nov 2009, 22:28
Forum: Addon discussions
Topic: New Map: xone (inclusive *.lnd file!)
Replies: 4
Views: 1587

Re: New Map: xone (inclusive *.lnd file!)

For the little I saw of this map before it caused a Segmentation fault on the Trunk with in 5 to 15 seconds, it's too small but looks good. Could this map be updated to work with the trunk and be bigger?

#1109
by jaakan
17 Nov 2009, 21:40
Forum: Technical Help / Troubleshooting
Topic: how to install wz2100 on linux?
Replies: 24
Views: 8374

Re: how to install wz2100 on linux?

thanks . I didn't success make "physfs", but i install by package manager now. I've another problem: configure: error: SDL OpenGL header not found. Please install SDL with OpenGL support. which package i need? I've installed "libsage2" and "libsage-dev" which "supports OpenGL in SDL applications" b...
by jaakan
15 Nov 2009, 19:20
Forum: Development
Topic: power to build vs actual money spent
Replies: 7
Views: 1094

Re: power to build vs actual money spent

I have set a building to have a power to build of 100.000 for testing purposes, and I have noticed that after 1000 or so, it starts building it (green bar gets filled and yellow bar start going up), but money keeps on draining until the building is completed, so at the end it only costed me like 40...
by jaakan
31 Oct 2009, 02:07
Forum: Development
Topic: Post your system specs
Replies: 130
Views: 28342

Re: Post your system specs

of 159...
Median Generation of the video cards seems to 8 ( Geforce 8xxx / ATI HD 3xxx ) but the avg is between 6 and 7 ( 6.75 )
There are 17 Intel based GPUs in the total or 10.7%
3 are from VIA, S3, and SIS
1 unknown
by jaakan
30 Oct 2009, 17:55
Forum: Development
Topic: cannon fortress / power generator
Replies: 15
Views: 3772

Re: cannon fortress / power generator

DFStormbringer wrote: ... i feel that there needs to be a flamer type rocket...
you mean something like this http://www.globalsecurity.org/military/ ... d/m202.htm
by jaakan
29 Oct 2009, 03:53
Forum: Development
Topic: Post your system specs
Replies: 130
Views: 28342

Re: Post your system specs

here you go MEDIAN number of cores = 2 Ghz = 2.4Ghz ram = 2048Mb V ram = 512Mb Numbers of V Card = 1 AVG number of cores = 2.11 Ghz = 2.38Ghz ram = 2520Mb V ram = 456Mb Numbers of V Card = 1.05 9 Computers running MAC-OS of 158 computers 8 Computers with dual Video Cards under 30% have just 1 core I...
by jaakan
27 Oct 2009, 14:14
Forum: Development
Topic: Post your system specs
Replies: 130
Views: 28342

Re: Post your system specs

I grabbed the first 64 computer specs ( 3 pages ) before move happened. What kind of of stats are you looking for?
by jaakan
24 Oct 2009, 03:49
Forum: Development
Topic: Post your system specs
Replies: 130
Views: 28342

Re: Post your system specs

Buginator wrote:Does anyone want to extract the information from all these posts, tally them up, and post the results?
Sure I'll do it over the weekend if no one else has started on it
by jaakan
21 Sep 2009, 07:51
Forum: Mapping / Modding tools & discussions
Topic: 2c-Campaign1Skirmish.wz name is too long
Replies: 3
Views: 712

2c-Campaign1Skirmish.wz name is too long

The name seems to be too long it is a fun map but 2 hours in I decided to save... Log message: error |01:23:33: [writeGameFile] Unable to save level name - too long (max 20) - Sk-Campaign1Skirmish-T1 Log message: error |01:23:33: [writeGameFile] Assert in Warzone: game.c:4829 (strlen(aLevelName) < M...
by jaakan
27 Jul 2009, 14:30
Forum: Development
Topic: truck not working
Replies: 5
Views: 677

Re: truck not working

Could you give more details? IE : hardware / os / trunk version / crash dump file / mods / maps / switches used / settings / debug logs / steps / etc...
by jaakan
25 Jun 2009, 15:27
Forum: Technical Help / Troubleshooting
Topic: 45FPS cap on multiplayer games?
Replies: 12
Views: 1816

Re: 45FPS cap on multiplayer games?

I forgot to ask what hardware do you have? Video, video driver, cpu, ram
Do you have an option for Triple Buffering in your driver settings?
by jaakan
25 Jun 2009, 06:18
Forum: Technical Help / Troubleshooting
Topic: 45FPS cap on multiplayer games?
Replies: 12
Views: 1816

Re: 45FPS cap on multiplayer games?

I am trying to play a multiplayer game of Warzone 2100 on my Linux computer. I have noticed that whenever the game is in multiplayer mode, the framerate appears to be capped at 45FPS. This causes it to be quite jerky on a vsynced display with a framerate of 60. I have looked in the game settings an...
by jaakan
19 Jun 2009, 19:07
Forum: Development
Topic: Request: Option to disable new terrain renderer
Replies: 36
Views: 7196

Re: Request: Option to disable new terrain renderer

yea, "ATI Radeon XPress 200M (integrated)" ouch

Spend a little more and get an NV 8400 GS
http://www.tigerdirect.com/applications ... CatId=1603

but the 5200 would still be a big step up from that integrated.