Search found 449 matches

by zydonk
06 May 2013, 12:31
Forum: Balance
Topic: Accuracy straw poll
Replies: 115
Views: 63572

Re: Accuracy straw poll

@zydonk - Your post above is completely out of line. I do not want to see one other post like this from you. Consider yourself warned. Pardon? I simply wanted to know who Staff was complaining about. No answer so far. Do you also agree with SW slagging off Iluvalar? And you will see posts like this...
by zydonk
02 May 2013, 12:07
Forum: Balance
Topic: Accuracy straw poll
Replies: 115
Views: 63572

Re: Accuracy straw poll

We would like to remind everyone to be civil toward each other. :annoyed: There is no point in yelling at each other if you don't have solid code to backup your arguments. If you want 1.x/2.x style quasi-random "solutions", then you don't belong here, muddying up the waters. Thought at fi...
by zydonk
29 Mar 2013, 13:19
Forum: Mapping / Modding tools & discussions
Topic: To Addon or not to Addon?
Replies: 24
Views: 10599

Re: To Addon or not to Addon?

I was also alsked to ask around if those two maps vary enough to be posted in addons separately. One is called FierceSqr the other TacticalSQR. Find differences in one minute ;) Vote to decide :3 I personally think opening edges vary it enormously. But it is you to decide. warzone2100 2012-06-22 11...
by zydonk
15 Mar 2013, 14:18
Forum: Other Talk
Topic: The Doc's Bio Lab for Scav Experiments - & other oddities.
Replies: 571
Views: 269736

Re: The Doc's Bio Lab for Scav Experiments - & other odditie

@Zydonk, if I understand your sentiment correctly, would you agree that this is a good meme for capitalism...? "Growth for the sake of growth is the ideology of the cancer cell" It seems cancers grow forever if let - a perfect example of the principle of vegetative growth that capitalism ...
by zydonk
11 Mar 2013, 13:01
Forum: Other Talk
Topic: The Doc's Bio Lab for Scav Experiments - & other oddities.
Replies: 571
Views: 269736

Re: The Doc's Bio Lab for Scav Experiments - & other odditie

There should be a distinction between "money" as unit of exchange and "capital" as the source of "profit". Even Karl never got that. You would always need a medium of exchange and perhaps a unit of "value" - to monitor depreciation in use-value, of the instru...
by zydonk
07 Mar 2013, 13:55
Forum: Other Talk
Topic: The Doc's Bio Lab for Scav Experiments - & other oddities.
Replies: 571
Views: 269736

Re: The Doc's Bio Lab for Scav Experiments - & other odditie

I have not yet come up with a compelling story idea for how to dramatize living within a Project society that is structured along a moneyless economy and is not seeking empire. To answer that question, perhaps it would be best to 1st analyze WHY we need a concept such as money in the 1st place. Per...
by zydonk
06 Mar 2013, 12:50
Forum: Other Talk
Topic: The Doc's Bio Lab for Scav Experiments - & other oddities.
Replies: 571
Views: 269736

Re: The Doc's Bio Lab for Scav Experiments - & other odditie

. I'm starting to feel I should attempt a straight up, hardcore doctrine based, military fiction. One werein the centerpiece would be a coordinated, multi-vector, velocity, asymmetric battle sequence of scenes that specifically highlights all this integrated command technology of expanded situation...
by zydonk
01 Feb 2013, 13:15
Forum: Game related Discussions
Topic: WZ Screenshots!
Replies: 606
Views: 1531632

Re: WZ Screenshots!

Merowingg wrote:I assume I was added to the quotation accidentally :hmm: :ninja:
You were not deleted, but the context is fairly clear.

@NoQ: incidentally, the flaring in the s'shots comes mostly from cannon shell impact, not flamers. The AIs use HPV for derrick defence.
by zydonk
31 Jan 2013, 12:32
Forum: Game related Discussions
Topic: WZ Screenshots!
Replies: 606
Views: 1531632

Re: WZ Screenshots!

How about a little action? Flamers at that phase of the game? :shock: but why so empty? Early morning :roll: troman remodded aivoltion for the v2.n release so that both Dragons and Gauss cannon can appear within an hour of gameplay. Not all of the AIs follow this through, though, hence the by then ...
by zydonk
29 Jan 2013, 12:27
Forum: Game related Discussions
Topic: WZ Screenshots!
Replies: 606
Views: 1531632

Re: WZ Screenshots!

How about a little action?
by zydonk
11 Jan 2013, 13:15
Forum: Campaign
Topic: Should campaign be improved?
Replies: 48
Views: 23131

Re: Should campaign be improved?

A general point. Both HalfLife and Stalker - to name two other truly canonical games - have been completely refurbished by dedicated fans while leaving the original gameplay intact. This was done out of respect for these games, as a recognition of their original worth. There have been two streams in...
by zydonk
10 Jan 2013, 12:53
Forum: Campaign
Topic: Should campaign be improved?
Replies: 48
Views: 23131

Re: Improving the campaign - Alpha 1

Given the kind of "improvements" that have already been inflicted on the original WZ, can you not this time accept the principle that changes to the game - in this case the campaign - be offered as mods? The problem with changing the game itself - as we have seen in ample detail - is tryin...
by zydonk
07 Jan 2013, 13:03
Forum: Other Talk
Topic: Join the Irrelevanti!
Replies: 12
Views: 5248

Re: Join the Irrelevanti!

bendib, let the fanboys yap to their hearts' content - it's all they can do. Ignore them and they wander off somethere else, hopefully far far away.
by zydonk
12 Dec 2012, 14:20
Forum: Ideas and suggestions
Topic: v 3.1 - Easy game ...NOT
Replies: 21
Views: 8390

Re: v 3.1 - Easy game ...NOT

The early missions of the campaign function as tutorials. That's not uncommon. WZ was never meant to be an easy game, though - believe it or not - it's a lot easier now than it used to be.
by zydonk
11 Dec 2012, 13:16
Forum: Other Talk
Topic: *Brogrammers* or "The Ugly Underbelly of Coder Culture."
Replies: 7
Views: 4270

Re: *Brogrammers* or "The Ugly Underbelly of Coder Culture."

I would describe coding as exacting - like knitting (get a purl wrong and the garment is ruined) - which would be stressful if you were not a perfectionist. Two experiences of coding. (1) Writing a prog to map fractals on a Sharp EL-9300 (32k of RAM). That's why I know coding is exacting, but more c...