Search found 733 matches

by Black Project
07 Aug 2016, 02:36
Forum: News and announcements
Topic: Release 3.2.0!
Replies: 22
Views: 16208

Re: Release 3.2.0!

There is a graphical error in the game with the towers. I tried to place this in bugs, but it took photobucket.com as spam. http://i223.photobucket.com/albums/dd248/DragonFlee/Graphic%20error.jpg This bug was already fixed in 3.2.1. 2016-07-28: Version 3.2.1 General Fix: Cursor flickering on some h...
by Black Project
23 Jul 2016, 03:21
Forum: Addon discussions
Topic: YAGeSM - Yet Another Generic Stats Mod
Replies: 3
Views: 2889

Version 2.0 released!

After nearly two months since the first version, i'm happy to announce that the second release of YAGeSM is now available for download. The older 1.0 release is no longer available on this thread and sooner will be replaced on the Addons page by the newer release. Changelog: Version 2.0: YAGeSM is n...
by Black Project
17 Jul 2016, 18:37
Forum: Addon discussions
Topic: BP's Expanded Structure Limits - 3.2 Release
Replies: 3
Views: 2354

BP's Expanded Structure Limits - 3.2 Release

bp_3-2_limits_mod_v1.wz bp_expanded_structure_limits_mod_3-2.png HOW TO INSTALL MODS: http://developer.wz2100.net/wiki/FAQ#HowdoIinstallamod Structures added to the limit list: Hardcrete Gate Hardcrete Wall Power Module Research Module Oil Derrick Tank Traps AA Flak Cannon Emplacement Hurricane AA ...
by Black Project
04 Jun 2016, 19:33
Forum: Addon discussions
Topic: YAGeSM - Yet Another Generic Stats Mod
Replies: 3
Views: 2889

Re: YAGeSM - Yet Another Generic Stats Mod

While i was working on the next version of my mod, i have discovered a few glaring issues overlooked before the first release: Cannon upgrades not taking effect to Light Cannon, Medium Cannon, Hyper Velocity Cannon and Assault Cannon (VTOL variants are just fine. This issue was due to the fact that ...
by Black Project
27 May 2016, 15:11
Forum: Addon discussions
Topic: YAGeSM - Yet Another Generic Stats Mod
Replies: 3
Views: 2889

YAGeSM - Yet Another Generic Stats Mod

A stats mods for 3.1 and 3.2 versions, designed for one player skirmish and co-op gameplay. yagesm_3_1_v_2.wz yagesm_3-2_v_2.wz http://addons.wz2100.net/static/img/license-CC-0.png HOW TO INSTALL MODS: http://developer.wz2100.net/wiki/FAQ#HowdoIinstallamod Main features: YAGeSM available for 3.1 rel...
by Black Project
30 Jan 2015, 19:41
Forum: Addon discussions
Topic: The Zone of War - Warzone 2100 Campaign Redefined
Replies: 5
Views: 6725

The Zone of War - Warzone 2100 Campaign Redefined

The Zone of War (TZoW for short) is a major gameplay modification for Warzone 2100, bringing the singleplayer campaign mode to a whole new level. Mod DB Page | Download (Mod DB) FEATURES: Mission timer removed. Multiplayer's gameplay balance injected into singleplayer with numerous tweaks. All weapo...
by Black Project
07 Jan 2015, 03:37
Forum: Artwork
Topic: Using Art Revolution textures for future models.
Replies: 1
Views: 3648

Using Art Revolution textures for future models.

Hello Art Revolution Team. I'm really impressed by your long hard work in redoing all models and textures for WZ2100, i am really hoping this project be included in future Warzone releases as a separate modification, of course, due to it's high quality, demanding a more powerful PC. But let's talk a...
by Black Project
07 Jan 2015, 02:34
Forum: Other Talk
Topic: Black Project invades ModDB
Replies: 0
Views: 1700

Black Project invades ModDB

Hello guys. I would like to announce that in a matter of few hours (or days), i am officially starting my activity on Mod DB. I have created a developing & publishing company called Black Project Studio, it's currently awaiting approval, but i'm optimist the Mod DB moderation staff will approve it. ...
by Black Project
05 Jan 2015, 18:58
Forum: Addon discussions
Topic: BP's Rebalance Mod for 3.1
Replies: 12
Views: 9946

Version 0.3a released!

Happy new year! After months on hiatus and then not properly playtesting v0.3 , causing it to crash to desktop, version 0.3a is now available for download. I apologize for uploading a broken release. Features: NEXUS Link Turret and EMP Cannon now available to research at the beginning, they no longe...
by Black Project
05 Jan 2015, 00:37
Forum: Addon discussions
Topic: BP's Rebalance Mod for 3.1
Replies: 12
Views: 9946

Re: BP's Rebalance Mod for 3.1

-snipped
by Black Project
04 Jan 2015, 17:22
Forum: News and announcements
Topic: 3.1.2 has been released!
Replies: 30
Views: 58969

Re: 3.1.2 has been released!

Staff wrote: 2014-12-29: Version 3.1.2

General
  • Change: No longer enforce a 255 max limit on number of structure types (8f7b9c8f07, #4205)
About time you guys erased this structure limit.

Now i'm expecting players to fill up entire maps with a single type of structure :3
by Black Project
21 Sep 2014, 04:55
Forum: Addon discussions
Topic: BP's Rebalance Mod for 3.1
Replies: 12
Views: 9946

Version 0.2 released

A new version has been released and it's now available on the addons section. Features: Fixed NullBot's inability to research and upgrade the research and factory modules Updated NullBot to v2.11. All weapon defense researches with the exception of fortress defenses and the Laser Satellite Command P...
by Black Project
14 Sep 2014, 06:15
Forum: Addon discussions
Topic: BP's Rebalance Mod for 3.1
Replies: 12
Views: 9946

Re: BP's Rebalance Mod for 3.1

Ahhh ... :) NRS and Warzone Nostalgia Reborn! Fixed that for you NullBot is not yet using the new stuff, right? You're right. info |07:53:24: [js_pursueResearch:621] Possible cyclic dependencies in prerequisites, possibly of research "R-Comp-SynapticLink". This warning should be easy to squash ( R-...
by Black Project
14 Sep 2014, 04:22
Forum: Other Talk
Topic: Holy crap
Replies: 4
Views: 2610

Re: Holy crap

Iirc he also made a M1A1 mod for WZ. 8) He did, and a mighty fine Abrams it was. :3 . I'm looking foward to bring back this mod to 3.1, except this time, it will be a totally different thing. Back in that day, i was planning to make a T-90 mod, but i've stopped working on it due to other things. Ju...
by Black Project
14 Sep 2014, 04:14
Forum: Addon discussions
Topic: [Campaign 4] Release & Development topic
Replies: 343
Views: 105106

Re: [Campaign 4] Release & Development topic

I am currently uploading the now-ready Release-22 to my Github page (located here ). You'll also find the old releases there as well. Eventually all of my stuff will be found on Github, and only Github. :) Feel free to browse! Looking foward to play the mod for the first time as well the new versio...