Search found 244 matches

by Forgon
Today, 09:04
Forum: Ideas and suggestions
Topic: How to make artifacts useful and relevant in multiplayer
Replies: 4
Views: 57

Re: How to make artifacts useful and relevant in multiplayer

Collecting artifacts to enable research items works for the campaign because of its duration: Multiple small enemy bases must be conquered one after the other, spread out over several missions that take at least a dozen hours to complete. Research is slowed down by showing artifacts only after finis...
by Forgon
Today, 08:16
Forum: Addon discussions
Topic: Enhanced Balance Mod for 3.x
Replies: 184
Views: 47966

Re: Enhanced Balance Mod for 3.x

[...] What I have right now has a lot of duplicate of base.wz that hasn't been modified. I need to figure out a good method of quickly diff'ing directories and getting the minimal difference. A good stack overflow of git sequences would be good. With Linux, you can easily compare directories using ...
by Forgon
12 Jul 2019, 22:43
Forum: Addon discussions
Topic: Warzone Expansion Pack
Replies: 10
Views: 268

Re: Warzone Expansion Pack

What's it going to have? Just weapons bodies and propulsion? or more players? IKR if not more players due to enough problems with 10. Off the top of my head, I think it should include the AR mod, Ultimate Scavengers, Cobra AI, Bonecrusher AI, contingency, EB mod and any maps or bots people want to ...
by Forgon
12 Jul 2019, 21:10
Forum: Addon discussions
Topic: Adding another type of resource other than oil - water
Replies: 4
Views: 108

Re: Adding another type of resource other than oil - water

I don't think that's a good idea.
One of the things that make Warzone 2100 special is that players do not
need to balance different resources and can focus on blowing stuff up.
by Forgon
11 Jul 2019, 15:27
Forum: Technical Help / Troubleshooting
Topic: I cannot configure, make or minstall none version of Warzone on Linux!
Replies: 41
Views: 684

Re: I cannot configure, make or minstall none version of Warzone on Linux!

...helpful post... So? Can I sidestep the issue somehow? Installing or upgrading the compiler or something? Probably, but I don't know how to do this properly with your distro. I'll try to install MX Linux myself and investigate the problem. Just install it and immediately try to install warzone. I...
by Forgon
11 Jul 2019, 12:33
Forum: Technical Help / Troubleshooting
Topic: I cannot configure, make or minstall none version of Warzone on Linux!
Replies: 41
Views: 684

Re: I cannot configure, make or minstall none version of Warzone on Linux!

Durabys wrote:
11 Jul 2019, 12:15
Forgon wrote:
11 Jul 2019, 11:31
...helpful post...
So? Can I sidestep the issue somehow? Installing or upgrading the compiler or something?
Probably, but I don't know how to do this properly with your distro.
I'll try to install MX Linux myself and investigate the problem.
by Forgon
11 Jul 2019, 11:31
Forum: Technical Help / Troubleshooting
Topic: I cannot configure, make or minstall none version of Warzone on Linux!
Replies: 41
Views: 684

Re: I cannot configure, make or minstall none version of Warzone on Linux!

In your commandline output, I notice the following lines: checking whether the C compiler accepts the -Werror -Wno-expansion-to-defined -Wno-error=cpp flag... no checking whether the C compiler accepts the -Werror -Wno-stringop-truncation -Wno-error=cpp flag... no checking whether the C compiler ac...
by Forgon
11 Jul 2019, 10:49
Forum: Technical Help / Troubleshooting
Topic: I cannot configure, make or minstall none version of Warzone on Linux!
Replies: 41
Views: 684

Re: I cannot configure, make or minstall none version of Warzone on Linux!

In your commandline output, I notice the following lines: checking whether the C compiler accepts the -Werror -Wno-expansion-to-defined -Wno-error=cpp flag... no checking whether the C compiler accepts the -Werror -Wno-stringop-truncation -Wno-error=cpp flag... no checking whether the C compiler ac...
by Forgon
10 Jul 2019, 21:54
Forum: Technical Help / Troubleshooting
Topic: I cannot configure, make or minstall none version of Warzone on Linux!
Replies: 41
Views: 684

Re: I cannot configure, make or minstall none version of Warzone on Linux!

In your commandline output, I notice the following lines: checking whether the C compiler accepts the -Werror -Wno-expansion-to-defined -Wno-error=cpp flag... no checking whether the C compiler accepts the -Werror -Wno-stringop-truncation -Wno-error=cpp flag... no checking whether the C compiler acc...
by Forgon
10 Jul 2019, 20:06
Forum: Technical Help / Troubleshooting
Topic: I cannot configure, make or minstall none version of Warzone on Linux!
Replies: 41
Views: 684

Re: I cannot configure, make or minstall none version of Warzone on Linux!

Sorry, but I do not know precisely what is wrong. A few sanity checks: Are you sure you have third-party modules installed? glm miniupnp sha utf8proc utfcpp Where did you download the tarball from? Can you build successfully after running make clean ? What exactly do you mean when you claim that the...
by Forgon
10 Jul 2019, 15:18
Forum: Technical Help / Troubleshooting
Topic: I cannot configure, make or minstall none version of Warzone on Linux!
Replies: 41
Views: 684

Re: I cannot configure, make or minstall none version of Warzone on Linux!

Hello. I am getting this when I try to compilate via autotools through Terminal on Xubuntu 18.04 depbase=`echo raycast.o | sed 's|[^/]*$|.deps/&|;s|\.o$||'`;\ g++ -DHAVE_CONFIG_H -I. -I.. -DYY_NO_INPUT -D_REENTRANT -I/usr/include/SDL2 -I/usr/include/libpng16 -I/usr/include/AL -I/usr/include/fribidi...
by Forgon
10 Jul 2019, 08:10
Forum: Addon discussions
Topic: Art Revolution mod. Latest release: January, 2015
Replies: 219
Views: 123036

Re: Art Revolution mod. Latest release: January, 2015

Got the latest developer build and it still causes the host to crash instantly when I join if we both have the mod installed... Not sure if I'm doing something wrong or not but it almost feels like anti-cheat getting kicked the second you join online with a mod, but I don't believe that's actually ...
by Forgon
09 Jul 2019, 10:48
Forum: Addon discussions
Topic: Art Revolution mod. Latest release: January, 2015
Replies: 219
Views: 123036

Re: Art Revolution mod. Latest release: January, 2015

Can someone by any chance give me a hand getting this mod to work in Multiplayer games? My brother and I on seprate computers in separate houses both have the mod in our autoload folder, and the mod is fully functional/working right from the main menu along with anything single player. We also have...
by Forgon
09 Jul 2019, 08:28
Forum: Artwork
Topic: New animation system is finally in
Replies: 66
Views: 16722

Re: New animation system is finally in

If you deleted or did not modify the connection data at the very bottom you effect is either not in the model or is inside too low to be seen. Plus you will need to double the fxpower model pie to have it bigger that's if it is the effect. Remember the height data is the 3rd number you might need t...
by Forgon
09 Jul 2019, 08:17
Forum: Development
Topic: Need help developing 3.3.0 campaign
Replies: 76
Views: 4496

Re: Need help developing 3.3.0 campaign

[...] From my side, I agree that this can be tolerated. But we have still one more issue. In every away mission the transporter is count as a combat unit and you can use only 39 units. Only if you have 40 units already produced in the last non-away level before you can use 40. [...] Berserk Cyborg ...