Search found 552 matches

by alfred007
Yesterday, 20:29
Forum: Development
Topic: Need help developing 3.3.0 campaign
Replies: 61
Views: 3465

Re: Need help developing 3.3.0 campaign

During my testing, I found two more issues. As you can see on the picture below my trucks are repairing a repair facility from very far away. I don't know if that was intended but it is way too far away from where they can repair the repair facility. A saved game is attached, use alpha 06-08, wait ...
by alfred007
Yesterday, 17:44
Forum: Development
Topic: Need help developing 3.3.0 campaign
Replies: 61
Views: 3465

Re: Need help developing 3.3.0 campaign

During my testing, I found two more issues. As you can see on the picture below my trucks are repairing a repair facility from very far away. I don't know if that was intended but it is way too far away from where they can repair the repair facility. A saved game is attached, use alpha 06-08, wait a...
by alfred007
23 Jun 2019, 17:15
Forum: Development
Topic: Need help developing 3.3.0 campaign
Replies: 61
Views: 3465

Re: Need help developing 3.3.0 campaign

With my tests for the unit limit patch, I'm at the moment at Alpha 06. I found new info in the logs. Unfortunately, I just noticed them today so that I can't clearly say if this was during Alpha 03 or Alpha 04. With a look at the time the files were made, I would say it was during Alpha 03. If you n...
by alfred007
21 Jun 2019, 01:19
Forum: Development
Topic: Need help developing 3.3.0 campaign
Replies: 61
Views: 3465

Re: Need help developing 3.3.0 campaign

Berserk Cyborg wrote:
20 Jun 2019, 21:21
alfred007 wrote:
20 Jun 2019, 17:11
Even with the secondary hold order, they were moving when you gave them the manually order to repair a specific unit.

Should be fixed in PR 398.
I'll test it next days.


Berserk Cyborg wrote:
20 Jun 2019, 21:21
WZ2100ModsFAn wrote: Nevermind?
I'm not sure what you are trying to convey here...
Me too.
by alfred007
20 Jun 2019, 17:11
Forum: Development
Topic: Need help developing 3.3.0 campaign
Replies: 61
Views: 3465

Re: Need help developing 3.3.0 campaign

I found a problem with repair units and the secondary hold order. When you have some repair units with the secondary hold order given and you have a damaged unit outside the repair range and you give then the repair units the manually order to repair this specific damaged unit they don't move to thi...
by alfred007
20 Jun 2019, 15:29
Forum: Development
Topic: Need help developing 3.3.0 campaign
Replies: 61
Views: 3465

Re: Need help developing 3.3.0 campaign

I started a new campaign to test the unit limit patch and found an issue at the very beginning. The Viper MG template isn't shown in the factory. Neither if you build first the factory and then the HQ nor if you build the HQ first and then the factory. This is no problem for experienced players but ...
by alfred007
20 Jun 2019, 14:33
Forum: Campaign
Topic: Mission 3-8, Launch code research, won't end
Replies: 1
Views: 89

Re: Mission 3-8, Launch code research, won't end

Could you please so kind and upload some saved games? In the best case from the end of Gamma 07 and some of Gamma 08 so that we can reproduce this issue.
by alfred007
17 Jun 2019, 15:45
Forum: Development
Topic: Need help developing 3.3.0 campaign
Replies: 61
Views: 3465

Re: Need help developing 3.3.0 campaign

@Berserk Cyborg Well done :thank_you: :good: I think if no experienced player is complaining that Alpha 01 is now too tough until the next week we can merge it into master. Unfortunately, I had no time to test the unit limit mod last weekend but Thursday is a holiday in Germany and I have Friday fre...
by alfred007
15 Jun 2019, 22:37
Forum: Campaign
Topic: too many enemy units
Replies: 3
Views: 93

Re: too many enemy units

This is the wrong thread for this topic. It should be moved into "Game related Discussions". Either into "Technical Help / Troubleshooting" or "Campaign".

Done by moderator
by alfred007
15 Jun 2019, 19:11
Forum: Campaign
Topic: too many enemy units
Replies: 3
Views: 93

Re: too many enemy units

Yup, Alpha 12 is hard. It is intentional that you get attacked by so many units. Several players were complaining that Warzone doesn't give them a competition. And Alpha 12 is a competition. There are 6 factories that get activated by different trigger areas. And an NP transporter is bringing in rei...
by alfred007
14 Jun 2019, 14:04
Forum: Development
Topic: Need help developing 3.3.0 campaign
Replies: 61
Views: 3465

Re: Need help developing 3.3.0 campaign

I made a test with the changes for Alpha 01 and it's way tougher than before. I needed several tries to win the level. But I like it. @Forgon: What's your trick to win the level within 20 minutes? I never needed less than 25. ;) I think the best way to move on now is to check if the whole game is st...
by alfred007
30 May 2019, 19:34
Forum: Development
Topic: Range orders and accuracy
Replies: 21
Views: 1179

Re: Range orders and accuracy

My changes would only affect the balance in the campaign. I don't play MP games and I will not mess around with the balance in MP.
by alfred007
30 May 2019, 18:35
Forum: Development
Topic: Range orders and accuracy
Replies: 21
Views: 1179

Re: Range orders and accuracy

I asked in Illuvalar's issue #347 if anyone is working on this accuracy bug. If not shall we move forward with our work or shall we wait?
by alfred007
30 May 2019, 18:25
Forum: Campaign
Topic: Savegame for gamma 9- 3.3.0 beta 1 portable
Replies: 12
Views: 333

Re: Savegame for gamma 9- 3.3.0 beta 1 portable

@Berserk Cyborg I didn't have a look into his savegame so thank you for your clarifications. You should come up with a guide for the campaign for the newer version... Illuvalar opened issue #347 about accuracy in the game. Also, Bethrezen, Berserk Cyborg and I started to work on a new balance for th...
by alfred007
29 May 2019, 22:03
Forum: Campaign
Topic: Savegame for gamma 9- 3.3.0 beta 1 portable
Replies: 12
Views: 333

Re: Savegame for gamma 9- 3.3.0 beta 1 portable

The most important thing at the beginning is: don't leave the valley of your LZ . As soon as you leave the valley all VTOL's of Nexus will attack you and all Nexus factories are starting their production. Even with insane difficulty, you have at least six minutes to bring in your troops before you g...